#include "AdapterCommunication.h"
#include "AdapterDetection.h"
#include "CECProcessor.h"
+#include "devices/CECBusDevice.h"
#include "util/StdString.h"
#include "platform/timeutils.h"
return m_commandBuffer.Pop(*command);
}
-bool CLibCEC::Transmit(const cec_command &data, bool bWaitForAck /* = true */)
+bool CLibCEC::Transmit(const cec_command &data)
{
- return m_cec ? m_cec->Transmit(data, bWaitForAck) : false;
+ return m_cec ? m_cec->Transmit(data) : false;
}
bool CLibCEC::SetLogicalAddress(cec_logical_address iLogicalAddress)
return m_cec ? m_cec->SetLogicalAddress(iLogicalAddress) : false;
}
+bool CLibCEC::SetPhysicalAddress(uint16_t iPhysicalAddress)
+{
+ return m_cec ? m_cec->SetPhysicalAddress(iPhysicalAddress) : false;
+}
+
bool CLibCEC::PowerOnDevices(cec_logical_address address /* = CECDEVICE_TV */)
{
- return m_cec ? m_cec->PowerOnDevices(address) : false;
+ return m_cec && address >= CECDEVICE_TV && address <= CECDEVICE_BROADCAST ? m_cec->m_busDevices[(uint8_t)address]->PowerOn() : false;
}
bool CLibCEC::StandbyDevices(cec_logical_address address /* = CECDEVICE_BROADCAST */)
{
- return m_cec ? m_cec->StandbyDevices(address) : false;
+ return m_cec && address >= CECDEVICE_TV && address <= CECDEVICE_BROADCAST ? m_cec->m_busDevices[(uint8_t)address]->Standby() : false;
}
bool CLibCEC::SetActiveView(void)
return m_cec ? m_cec->SetInactiveView() : false;
}
+bool CLibCEC::SetOSDString(cec_logical_address iLogicalAddress, cec_display_control duration, const char *strMessage)
+{
+ return m_cec && iLogicalAddress >= CECDEVICE_TV && iLogicalAddress <= CECDEVICE_BROADCAST ? m_cec->m_busDevices[(uint8_t)iLogicalAddress]->SetOSDString(duration, strMessage) : false;
+}
+
+bool CLibCEC::SwitchMonitoring(bool bEnable)
+{
+ return m_cec ? m_cec->SwitchMonitoring(bEnable) : false;
+}
+
void CLibCEC::AddLog(cec_log_level level, const string &strMessage)
{
if (m_cec)
}
}
-void CLibCEC::AddCommand(cec_command &command)
+void CLibCEC::AddCommand(const cec_command &command)
{
if (m_commandBuffer.Push(command))
{
{
m_iCurrentButton = iButtonCode;
m_buttontime = GetTimeMs();
+
+ /* push keypress to the keybuffer with 0 duration.
+ push another press to the keybuffer with the duration set when the button is released */
+ cec_keypress key;
+ key.duration = 0;
+ key.keycode = m_iCurrentButton;
+ m_keyBuffer.Push(key);
}
void * CECCreate(const char *strDeviceName, CEC::cec_logical_address iLogicalAddress /*= CEC::CECDEVICE_PLAYBACKDEVICE1 */, uint16_t iPhysicalAddress /* = CEC_DEFAULT_PHYSICAL_ADDRESS */)