*/
#include <string>
-#include "../../include/CECExports.h"
-#include "../../include/CECTypes.h"
+#include <cec.h>
#include "util/buffer.h"
namespace CEC
virtual bool GetNextKeypress(cec_keypress *key);
virtual bool GetNextCommand(cec_command *command);
- virtual bool Transmit(const cec_frame &data, bool bWaitForAck = true);
- virtual bool SetLogicalAddress(cec_logical_address iLogicalAddress);
+ virtual bool Transmit(const cec_command &data, bool bWaitForAck = true);
+ virtual bool SetLogicalAddress(cec_logical_address iLogicalAddress = CECDEVICE_PLAYBACKDEVICE1);
+ virtual bool SetPhysicalAddress(uint16_t iPhysicalAddress = CEC_DEFAULT_PHYSICAL_ADDRESS);
virtual bool PowerOnDevices(cec_logical_address address = CECDEVICE_TV);
virtual bool StandbyDevices(cec_logical_address address = CECDEVICE_BROADCAST);
virtual void AddLog(cec_log_level level, const std::string &strMessage);
virtual void AddKey(void);
- virtual void AddCommand(cec_logical_address source, cec_logical_address destination, cec_opcode opcode, cec_frame *parameters);
+ virtual void AddCommand(cec_command &command);
virtual void CheckKeypressTimeout(void);
virtual void SetCurrentButton(cec_user_control_code iButtonCode);
protected:
- bool m_bStarted;
+ int64_t m_iStartTime;
cec_user_control_code m_iCurrentButton;
int64_t m_buttontime;
CCECProcessor *m_cec;