void Clear(void)
{
- state = ADAPTER_MESSAGE_STATE_UNKNOWN;
- transmit_timeout = 0;
+ state = ADAPTER_MESSAGE_STATE_UNKNOWN;
+ transmit_timeout = 0;
packet.Clear();
- maxTries = CEC_DEFAULT_TRANSMIT_RETRIES + 1;
- tries = 0;
- reply = MSGCODE_NOTHING;
- isTransmission = true;
+ maxTries = CEC_DEFAULT_TRANSMIT_RETRIES + 1;
+ tries = 0;
+ reply = MSGCODE_NOTHING;
+ isTransmission = true;
+ expectControllerAck = true;
}
void Shift(uint8_t iShiftBy)
cec_adapter_message_state state;
int32_t transmit_timeout;
bool isTransmission;
+ bool expectControllerAck;
PLATFORM::CMutex mutex;
PLATFORM::CCondition condition;
};