#include "CECAudioSystem.h"
#include "../CECProcessor.h"
+#include "../implementations/CECCommandHandler.h"
using namespace CEC;
m_systemAudioStatus(CEC_SYSTEM_AUDIO_STATUS_ON),
m_audioStatus(CEC_AUDIO_MUTE_STATUS_MASK)
{
- m_type = CEC_DEVICE_TYPE_AUDIO_SYSTEM;
+ m_type = CEC_DEVICE_TYPE_AUDIO_SYSTEM;
+}
+
+bool CCECAudioSystem::SetAudioStatus(const cec_audio_status status)
+{
+ if (m_audioStatus != status)
+ {
+ CStdString strLog;
+ strLog.Format(">> %s (%X): audio status changed from %s to %s", GetLogicalAddressName(), m_iLogicalAddress, CCECCommandHandler::ToString(m_audioStatus), CCECCommandHandler::ToString(status));
+ AddLog(CEC_LOG_DEBUG, strLog.c_str());
+
+ m_audioStatus = status;
+ return true;
+ }
+
+ return false;
+}
+
+bool CCECAudioSystem::SetSystemAudioMode(const cec_system_audio_status mode)
+{
+ if (m_systemAudioStatus != mode)
+ {
+ CStdString strLog;
+ strLog.Format(">> %s (%X): system audio mode changed from %s to %s", GetLogicalAddressName(), m_iLogicalAddress, CCECCommandHandler::ToString(m_systemAudioStatus), CCECCommandHandler::ToString(mode));
+ AddLog(CEC_LOG_DEBUG, strLog.c_str());
+
+ m_systemAudioStatus = mode;
+ return true;
+ }
+
+ return false;
}
bool CCECAudioSystem::SetSystemAudioMode(const cec_command &command)
{
- m_systemAudioStatus = (command.parameters.size == 0) ?
+ SetSystemAudioMode((command.parameters.size == 0) ?
CEC_SYSTEM_AUDIO_STATUS_OFF :
- CEC_SYSTEM_AUDIO_STATUS_ON;
+ CEC_SYSTEM_AUDIO_STATUS_ON);
return TransmitAudioStatus(command.initiator);
}
bool CCECAudioSystem::TransmitAudioStatus(cec_logical_address dest)
{
CStdString strLog;
- strLog.Format("<< %x -> %x: audio status '%2x'", m_iLogicalAddress, dest, m_audioStatus);
+ strLog.Format("<< %x -> %x: audio status '%2x'", m_iLogicalAddress, dest, CCECCommandHandler::ToString(m_audioStatus));
AddLog(CEC_LOG_NOTICE, strLog);
cec_command command;
- cec_command::format(command, m_iLogicalAddress, dest, CEC_OPCODE_REPORT_AUDIO_STATUS);
- command.parameters.push_back((uint8_t) m_audioStatus);
+ cec_command::Format(command, m_iLogicalAddress, dest, CEC_OPCODE_REPORT_AUDIO_STATUS);
+ command.parameters.PushBack((uint8_t) m_audioStatus);
return m_processor->Transmit(command);
}
bool CCECAudioSystem::TransmitSystemAudioModeStatus(cec_logical_address dest)
{
CStdString strLog;
- strLog.Format("<< %x -> %x: system audio mode '%2x'", m_iLogicalAddress, dest, m_systemAudioStatus);
+ strLog.Format("<< %x -> %x: system audio mode '%s'", m_iLogicalAddress, dest, CCECCommandHandler::ToString(m_systemAudioStatus));
AddLog(CEC_LOG_NOTICE, strLog);
cec_command command;
- cec_command::format(command, m_iLogicalAddress, dest, CEC_OPCODE_SYSTEM_AUDIO_MODE_STATUS);
- command.parameters.push_back((uint8_t) m_systemAudioStatus);
+ cec_command::Format(command, m_iLogicalAddress, dest, CEC_OPCODE_SYSTEM_AUDIO_MODE_STATUS);
+ command.parameters.PushBack((uint8_t) m_systemAudioStatus);
return m_processor->Transmit(command);
}