*/
#include "CECPlaybackDevice.h"
+#include "../implementations/CECCommandHandler.h"
+#include "../CECProcessor.h"
using namespace CEC;
CCECPlaybackDevice::CCECPlaybackDevice(CCECProcessor *processor, cec_logical_address address, uint16_t iPhysicalAddress /* = 0 */) :
- CCECBusDevice(processor, address, iPhysicalAddress)
+ CCECBusDevice(processor, address, iPhysicalAddress),
+ m_deckStatus(CEC_DECK_INFO_STOP),
+ m_deckControlMode(CEC_DECK_CONTROL_MODE_STOP)
{
- m_type = CEC_DEVICE_TYPE_PLAYBACK_DEVICE;
- m_strDeviceName = "Player";
+ m_type = CEC_DEVICE_TYPE_PLAYBACK_DEVICE;
+}
+
+void CCECPlaybackDevice::SetDeckStatus(cec_deck_info deckStatus)
+{
+ if (m_deckStatus != deckStatus)
+ {
+ CStdString strLog;
+ strLog.Format(">> %s (%X): deck status changed from '%s' to '%s'", GetLogicalAddressName(), m_iLogicalAddress, CCECCommandHandler::ToString(m_deckStatus), CCECCommandHandler::ToString(deckStatus));
+ AddLog(CEC_LOG_DEBUG, strLog.c_str());
+
+ m_deckStatus = deckStatus;
+ }
+}
+
+void CCECPlaybackDevice::SetDeckControlMode(cec_deck_control_mode mode)
+{
+ if (m_deckControlMode != mode)
+ {
+ CStdString strLog;
+ strLog.Format(">> %s (%X): deck control mode changed from '%s' to '%s'", GetLogicalAddressName(), m_iLogicalAddress, CCECCommandHandler::ToString(m_deckControlMode), CCECCommandHandler::ToString(mode));
+ AddLog(CEC_LOG_DEBUG, strLog.c_str());
+
+ m_deckControlMode = mode;
+ }
+}
+
+bool CCECPlaybackDevice::TransmitDeckStatus(cec_logical_address dest)
+{
+ CStdString strLog;
+ strLog.Format("<< %s (%X) -> %s (%X): deck status '%s'", GetLogicalAddressName(), m_iLogicalAddress, CCECCommandHandler::ToString(dest), dest, CCECCommandHandler::ToString(m_deckStatus));
+ AddLog(CEC_LOG_NOTICE, strLog);
+
+ cec_command command;
+ cec_command::Format(command, m_iLogicalAddress, dest, CEC_OPCODE_DECK_STATUS);
+ command.PushBack((uint8_t)m_deckStatus);
+
+ return m_processor->Transmit(command);
}