cec: removed the message processor thread in CUSBCECAdapterCommunication - not needed...
[deb_libcec.git] / src / lib / implementations / SLCommandHandler.cpp
index 6752c926572648aa1b8653b352e0edd477312582..9d938c2f360587e4af918881441a290c03f91cce 100644 (file)
@@ -278,7 +278,7 @@ bool CSLCommandHandler::HandleGiveDeckStatus(const cec_command &command)
     {
       if (command.parameters.size > 0)
       {
-        ((CCECPlaybackDevice *) device)->SetDeckStatus(!device->IsActiveSource() || !ActiveSourceSent() ? CEC_DECK_INFO_OTHER_STATUS : CEC_DECK_INFO_OTHER_STATUS_LG);
+        ((CCECPlaybackDevice *) device)->SetDeckStatus(!device->IsActiveSource() ? CEC_DECK_INFO_OTHER_STATUS : CEC_DECK_INFO_OTHER_STATUS_LG);
         if (command.parameters[0] == CEC_STATUS_REQUEST_ON)
         {
           bool bReturn = ((CCECPlaybackDevice *) device)->TransmitDeckStatus(command.initiator);
@@ -411,6 +411,10 @@ bool CSLCommandHandler::PowerOn(const cec_logical_address iInitiator, const cec_
   {
     /* LG devices only allow themselves to be woken up by the TV with a vendor command */
     cec_command command;
+
+    if (!m_bSLEnabled)
+      TransmitVendorID(CECDEVICE_TV, CEC_VENDOR_LG);
+
     cec_command::Format(command, CECDEVICE_TV, iDestination, CEC_OPCODE_VENDOR_COMMAND);
     command.PushBack(SL_COMMAND_POWER_ON);
     command.PushBack(0);