*/
#include "CECCommandHandler.h"
+#include "../platform/util/timeutils.h"
namespace CEC
{
protected:
virtual bool HandleActiveSource(const cec_command &command);
- virtual bool HandleFeatureAbort(const cec_command &command);
- virtual bool HandleGivePhysicalAddress(const cec_command &command);
+ virtual bool HandleDeviceVendorId(const cec_command &command);
virtual bool HandleVendorCommand(const cec_command &command);
virtual void HandleVendorCommand01(const cec_command &command);
virtual void HandleVendorCommandPowerOnStatus(const cec_command &command);
virtual void HandleVendorCommandSLConnect(const cec_command &command);
- virtual void TransmitVendorCommand05(const cec_logical_address iSource, const cec_logical_address iDestination);
+ virtual void TransmitVendorCommandSetDeviceMode(const cec_logical_address iSource, const cec_logical_address iDestination, const cec_device_type type);
+
+ virtual bool HandleGiveDevicePowerStatus(const cec_command &command);
+ virtual bool HandleGiveDeckStatus(const cec_command &command);
+ virtual bool HandleRequestActiveSource(const cec_command &command);
+ virtual bool HandleFeatureAbort(const cec_command &command);
+ virtual bool HandleStandby(const cec_command &command);
+ virtual bool TransmitMenuState(const cec_logical_address UNUSED(iInitiator), const cec_logical_address UNUSED(iDestination), cec_menu_state UNUSED(menuState)) { return true; }
+ virtual bool PowerOn(const cec_logical_address iInitiator, const cec_logical_address iDestination);
- virtual void SetLGDeckStatus(void);
+ virtual void ResetSLState(void);
+ virtual bool SLInitialised(void);
+ virtual void SetSLInitialised(void);
+ virtual bool ActiveSourceSent(void);
- bool m_bSLEnabled;
- bool m_bPowerStateReset;
+ bool m_bSLEnabled;
+ bool m_bActiveSourceSent;
+ PLATFORM::CTimeout m_resetPowerState;
+ PLATFORM::CMutex m_SLMutex;
};
};