*/
#include "CECCommandHandler.h"
-#include "../platform/util/timeutils.h"
namespace CEC
{
class CSLCommandHandler : public CCECCommandHandler
{
public:
- CSLCommandHandler(CCECBusDevice *busDevice);
+ CSLCommandHandler(CCECBusDevice *busDevice,
+ int32_t iTransmitTimeout = CEC_DEFAULT_TRANSMIT_TIMEOUT,
+ int32_t iTransmitWait = CEC_DEFAULT_TRANSMIT_WAIT,
+ int8_t iTransmitRetries = CEC_DEFAULT_TRANSMIT_RETRIES,
+ int64_t iActiveSourcePending = 0);
virtual ~CSLCommandHandler(void) {};
bool InitHandler(void);
int HandleRequestActiveSource(const cec_command &command);
int HandleFeatureAbort(const cec_command &command);
int HandleStandby(const cec_command &command);
- bool TransmitMenuState(const cec_logical_address UNUSED(iInitiator), const cec_logical_address UNUSED(iDestination), cec_menu_state UNUSED(menuState)) { return true; }
+ bool TransmitMenuState(const cec_logical_address UNUSED(iInitiator), const cec_logical_address UNUSED(iDestination), cec_menu_state UNUSED(menuState), bool UNUSED(bIsReply)) { return true; }
bool PowerOn(const cec_logical_address iInitiator, const cec_logical_address iDestination);
void ResetSLState(void);