#include "threads.h"
#include "timeutils.h"
+#include "os-dependent.h"
using namespace CEC;
-CMutex::CMutex(void)
-{
- pthread_mutex_init(&m_mutex, NULL);
-}
-
-CMutex::~CMutex(void)
-{
- pthread_mutex_destroy(&m_mutex);
-}
-
-bool CMutex::TryLock(void)
-{
- return (pthread_mutex_trylock(&m_mutex) == 0);
-}
-
-bool CMutex::Lock(void)
-{
- return (pthread_mutex_lock(&m_mutex) == 0);
-}
-
-void CMutex::Unlock(void)
-{
- pthread_mutex_unlock(&m_mutex);
-}
-
-CLockObject::CLockObject(CMutex *mutex) :
+CLockObject::CLockObject(IMutex *mutex, bool bTryLock /* = false */) :
m_mutex(mutex)
{
- m_mutex->Lock();
+ if (m_mutex)
+ m_bLocked = bTryLock ? m_mutex->TryLock() : m_mutex->Lock();
}
CLockObject::~CLockObject(void)
void CLockObject::Leave(void)
{
- m_mutex->Unlock();
+ if (m_mutex && m_bLocked)
+ {
+ m_bLocked = false;
+ m_mutex->Unlock();
+ }
}
void CLockObject::Lock(void)
{
- m_mutex->Lock();
+ if (m_mutex)
+ m_bLocked = m_mutex->Lock();
}
-CCondition::CCondition(void)
+void ICondition::Sleep(uint32_t iTimeout)
{
- pthread_cond_init(&m_cond, NULL);
-}
-
-CCondition::~CCondition(void)
-{
- pthread_cond_broadcast(&m_cond);
- pthread_cond_destroy(&m_cond);
-}
-
-void CCondition::Signal(void)
-{
- pthread_cond_broadcast(&m_cond);
-}
-
-bool CCondition::Wait(CMutex *mutex, int64_t iTimeout)
-{
- bool bReturn(false);
- struct timespec abstime;
- struct timeval now;
- if (gettimeofday(&now, NULL) == 0)
- {
- iTimeout += now.tv_usec / 1000;
- abstime.tv_sec = now.tv_sec + (time_t)(iTimeout / 1000);
- abstime.tv_nsec = (long)((iTimeout % (unsigned long)1000) * (unsigned long)1000000);
- bReturn = (pthread_cond_timedwait(&m_cond, &mutex->m_mutex, &abstime) == 0);
- }
-
- return bReturn;
-}
-
-void CCondition::Sleep(int iTimeout)
-{
- sched_yield();
CCondition w;
CMutex m;
CLockObject lock(&m);
- w.Wait(&m, int64_t(iTimeout));
+ w.Wait(&m, iTimeout);
}
-CThread::CThread(void) :
- m_bRunning(false),
- m_bStop(false)
+IThread::IThread(void) :
+ m_bStop(false),
+ m_bRunning(false)
{
+ m_threadCondition = new CCondition();
+ m_threadMutex = new CMutex();
}
-CThread::~CThread(void)
+IThread::~IThread(void)
{
- m_bStop = true;
- pthread_join(m_thread, NULL);
+ StopThread();
+ delete m_threadCondition;
+ delete m_threadMutex;
}
-bool CThread::CreateThread(void)
+bool IThread::StopThread(bool bWaitForExit /* = true */)
{
- bool bReturn(false);
-
- if (!m_bRunning && pthread_create(&m_thread, NULL, (void *(*) (void *))&CThread::ThreadHandler, (void *)this) == 0)
- {
- m_bRunning = true;
- pthread_detach(m_thread);
- bReturn = true;
- }
+ m_bStop = true;
+ m_threadCondition->Broadcast();
+ bWaitForExit = true;
- return bReturn;
+ return false;
}
-void *CThread::ThreadHandler(CThread *thread)
+bool IThread::Sleep(uint32_t iTimeout)
{
- if (thread)
- return thread->Process();
- return NULL;
-}
-
-void CThread::StopThread(bool bWaitForExit /* = true */)
-{
- m_bStop = true;
- if (bWaitForExit)
- pthread_join(m_thread, NULL);
+ CLockObject lock(m_threadMutex);
+ return m_bStop ? false : m_threadCondition->Wait(m_threadMutex, iTimeout);
}