const workerNodeKey = this.getWorkerNodeKeyByWorker(worker)
const workerInfo = this.getWorkerInfo(workerNodeKey)
workerInfo.ready = false
- this.workerNodes[workerNodeKey].closeChannel()
this.emitter?.emit(PoolEvents.error, error)
+ this.workerNodes[workerNodeKey].closeChannel()
if (
this.started &&
!this.starting &&