-import type { JSONValue } from '../../utility-types'
+import { isKillBehavior, KillBehaviors } from '../../worker/worker-options'
import type { PoolOptions } from '../abstract-pool'
import type { ThreadWorkerWithMessageChannel } from './fixed'
import { FixedThreadPool } from './fixed'
-import { killBehaviorTypes } from '../../worker/worker-options'
/**
* A thread pool with a dynamic number of threads, but a guaranteed minimum number of threads.
* This thread pool creates new threads when the others are busy, up to the maximum number of threads.
* When the maximum number of threads is reached, an event is emitted. If you want to listen to this event, use the pool's `emitter`.
*
- * @template Data Type of data sent to the worker.
- * @template Response Type of response of execution.
+ * @template Data Type of data sent to the worker. This can only be serializable data.
+ * @template Response Type of response of execution. This can only be serializable data.
*
* @author [Alessandro Pio Ardizio](https://github.com/pioardi)
* @since 0.0.1
*/
export class DynamicThreadPool<
- Data extends JSONValue = JSONValue,
- Response extends JSONValue = JSONValue
+ Data = unknown,
+ Response = unknown
> extends FixedThreadPool<Data, Response> {
/**
* Constructs a new poolifier dynamic thread pool.
*
* @param min Minimum number of threads which are always active.
* @param max Maximum number of threads that can be created by this pool.
- * @param filename Path to an implementation of a `ThreadWorker` file, which can be relative or absolute.
- * @param opts Options for this fixed thread pool. Default: `{ maxTasks: 1000 }`
+ * @param filePath Path to an implementation of a `ThreadWorker` file, which can be relative or absolute.
+ * @param opts Options for this dynamic thread pool. Default: `{ maxTasks: 1000 }`
*/
public constructor (
min: number,
public readonly max: number,
- filename: string,
+ filePath: string,
opts: PoolOptions<ThreadWorkerWithMessageChannel> = { maxTasks: 1000 }
) {
- super(min, filename, opts)
+ super(min, filePath, opts)
}
/**
const workerCreated = this.createAndSetupWorker()
this.registerWorkerMessageListener<Data>(workerCreated, message => {
const tasksInProgress = this.tasks.get(workerCreated)
- const isKillBehaviorOptionHard = message.kill === killBehaviorTypes.HARD
- if (isKillBehaviorOptionHard || tasksInProgress === 0) {
+ if (
+ isKillBehavior(KillBehaviors.HARD, message.kill) ||
+ tasksInProgress === 0
+ ) {
// Kill received from the worker, means that no new tasks are submitted to that worker for a while ( > maxInactiveTime)
- this.sendToWorker(workerCreated, { kill: 1 })
void this.destroyWorker(workerCreated)
}
})