// Copyright (C) 2006 Erik Dahlberg
//
-// This file is part of LSystem3d.
+// This file is part of LSystem3D.
//
// LSystem3D is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
/**
- * 3d vector
+ * 3D vector
*/
class Vector : public Coordinate
{
void normalize();
/**
- * Get scalar product of the vectors
+ * Get scalar product of two vectors
* @param vector arbitrary vector
* @return the scalar product
*/
double getScalarProduct(Vector vector);
/**
- * Get cross product of the vectors
+ * Get cross product of two vectors
* @param vector arbitrary vector
* @return the cross product
*/
Vector getCrossProduct(Vector vector);
/**
- * Get angle between the vectors
+ * Get angle between two vectors
* @param vector the second (normalized) vector
* @return the angle, in degrees
*/