import { AsyncResource } from 'async_hooks'
import type { Worker } from 'cluster'
import type { MessagePort } from 'worker_threads'
-import type { MessageValue, KillBehavior } from '../utility-types'
-import type { WorkerOptions } from './worker-options'
-import { killBehaviorEnumeration } from './worker-options'
+import type { MessageValue } from '../utility-types'
+import { EMPTY_FUNCTION } from '../utils'
+import type { KillBehavior, WorkerOptions } from './worker-options'
+import { KillBehaviors } from './worker-options'
-const defaultMaxInactiveTime = 1000 * 60
-// TODO Shinigami92 to fix this and avoid that SOFT/HARD words are replicated so much times into the project
-const defaultKillBehavior: KillBehavior = 'SOFT'
+const DEFAULT_MAX_INACTIVE_TIME = 1000 * 60
+const DEFAULT_KILL_BEHAVIOR: KillBehavior = KillBehaviors.SOFT
/**
* Base class containing some shared logic for all poolifier workers.
*
* @template MainWorker Type of main worker.
- * @template Data Type of data this worker receives from pool's execution.
- * @template Response Type of response the worker sends back to the main worker.
+ * @template Data Type of data this worker receives from pool's execution. This can only be serializable data.
+ * @template Response Type of response the worker sends back to the main worker. This can only be serializable data.
*/
export abstract class AbstractWorker<
MainWorker extends Worker | MessagePort,
fn: (data: Data) => Response,
protected mainWorker?: MainWorker | null,
public readonly opts: WorkerOptions = {
- killBehavior: defaultKillBehavior,
- maxInactiveTime: defaultMaxInactiveTime
+ killBehavior: DEFAULT_KILL_BEHAVIOR,
+ maxInactiveTime: DEFAULT_MAX_INACTIVE_TIME
}
) {
super(type)
- this.killBehavior = this.opts.killBehavior ?? defaultKillBehavior
- this.maxInactiveTime = this.opts.maxInactiveTime ?? defaultMaxInactiveTime
+ this.killBehavior = this.opts.killBehavior ?? DEFAULT_KILL_BEHAVIOR
+ this.maxInactiveTime =
+ this.opts.maxInactiveTime ?? DEFAULT_MAX_INACTIVE_TIME
this.async = !!this.opts.async
this.lastTask = Date.now()
- if (!fn) throw new Error('fn parameter is mandatory')
+ this.checkFunctionInput(fn)
// Keep the worker active
if (!isMain) {
this.interval = setInterval(
})
}
+ /**
+ * Check if the `fn` parameter is passed to the constructor.
+ *
+ * @param fn The function that should be defined.
+ */
+ private checkFunctionInput (fn: (data: Data) => Response): void {
+ if (!fn) throw new Error('fn parameter is mandatory')
+ }
+
/**
* Returns the main worker.
*
try {
const res = fn(value.data)
this.sendToMainWorker({ data: res, id: value.id })
- this.lastTask = Date.now()
} catch (e) {
const err = this.handleError(e)
this.sendToMainWorker({ error: err, id: value.id })
+ } finally {
this.lastTask = Date.now()
}
}
fn(value.data)
.then(res => {
this.sendToMainWorker({ data: res, id: value.id })
- this.lastTask = Date.now()
return null
})
.catch(e => {
const err = this.handleError(e)
this.sendToMainWorker({ error: err, id: value.id })
+ })
+ .finally(() => {
this.lastTask = Date.now()
})
+ .catch(EMPTY_FUNCTION)
}
}