* Options for the worker.
*/
public readonly opts: WorkerOptions
-
/**
* Constructs a new poolifier worker.
*
}
this.mainWorker?.on('message', (value: MessageValue<Data, MainWorker>) => {
- if (value?.data && value.id) {
- // Here you will receive messages
- if (this.opts.async) {
- this.runInAsyncScope(this.runAsync.bind(this), this, fn, value)
- } else {
- this.runInAsyncScope(this.run.bind(this), this, fn, value)
- }
- } else if (value.parent) {
- // Save a reference of the main worker to communicate with it
- // This will be received once
- this.mainWorker = value.parent
- } else if (value.kill) {
- // Here is time to kill this worker, just clearing the interval
- if (this.aliveInterval) clearInterval(this.aliveInterval)
- this.emitDestroy()
- }
+ this.messageListener(value, fn)
})
}
+ protected messageListener (
+ value: MessageValue<Data, MainWorker>,
+ fn: (data: Data) => Response
+ ): void {
+ if (value.data !== undefined && value.id !== undefined) {
+ // Here you will receive messages
+ if (this.opts.async) {
+ this.runInAsyncScope(this.runAsync.bind(this), this, fn, value)
+ } else {
+ this.runInAsyncScope(this.run.bind(this), this, fn, value)
+ }
+ } else if (value.parent !== undefined) {
+ // Save a reference of the main worker to communicate with it
+ // This will be received once
+ this.mainWorker = value.parent
+ } else if (value.kill !== undefined) {
+ // Here is time to kill this worker, just clearing the interval
+ if (this.aliveInterval) clearInterval(this.aliveInterval)
+ this.emitDestroy()
+ }
+ }
+
private checkWorkerOptions (opts: WorkerOptions) {
this.opts.killBehavior = opts.killBehavior ?? DEFAULT_KILL_BEHAVIOR
this.opts.maxInactiveTime =