+/**
+ * Kill behavior enumeration
+ */
+export const killBehaviorEnumeration = Object.freeze({
+ SOFT: 'SOFT',
+ HARD: 'HARD'
+})
+
/**
* Options for workers.
*/
export interface WorkerOptions {
/**
* Maximum waiting time in milliseconds for tasks.
- *
* After this time, newly created workers will be terminated.
+ * The last active time of your worker unit will be updated when a task is submitted to a worker or when a worker terminate a task.
+ * If `killBehavior` is set to `HARD` this value represents also the timeout for the tasks that you submit to the pool,
+ * when this timeout expires your tasks is interrupted and the worker is killed if it is not part of the minimum size of the pool.
+ * If `killBehavior` is set to `SOFT` your tasks have no timeout and your workers will not be terminated until your task is finished.
*
* @default 60.000 ms
*/
* @default false
*/
async?: boolean
+ /**
+ * `killBehavior` dictates if your async unit (worker/process) will be deleted in case that a task is active on it.
+ * SOFT: If current time - last active time is greater than `maxInactiveTime` option, but a task is still running then the worker will be not deleted.
+ * HARD: If last active time is greater than `maxInactiveTime` option, but a task is still running then the worker will be deleted.
+ * This option only apply to the newly created workers.
+ *
+ * @default `'SOFT'`
+ */
+ killBehavior?: 'HARD' | 'SOFT'
}