X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;ds=sidebyside;f=SugarCubes.pde;h=6b1a6c6f07dd7577f312c06e71e98dcafdcc25b2;hb=ed149627fb9ee9b77ff6204c8973a267c3c2eead;hp=67c230d3f718de16c55b0b9e26fb371033f56f0a;hpb=6f486736347dd4c851672ce6b0ec32f5d0618cdb;p=SugarCubes.git diff --git a/SugarCubes.pde b/SugarCubes.pde index 67c230d..6b1a6c6 100644 --- a/SugarCubes.pde +++ b/SugarCubes.pde @@ -22,22 +22,39 @@ * If you're an artist, create a new tab in the Processing environment with * your name. Implement your classes there, and add them to the list below. */ + +// TODO(mcslee): get rid of this global, make engine support two decks +LXPattern gplay; LXPattern[] patterns(GLucose glucose) { return new LXPattern[] { - - new ShiftingPlane(glucose), - new AskewPlanes(glucose), + + // Slee new Swarm(glucose), new SpaceTime(glucose), - new HelixPattern(glucose).setEligible(false), - new Pong(glucose), - new Noise(glucose), + new ShiftingPlane(glucose), + new AskewPlanes(glucose), new Blinders(glucose), new CrossSections(glucose), new Psychedelia(glucose), + + new Traktor(glucose).setEligible(false), + new BassPod(glucose).setEligible(false), new CubeEQ(glucose).setEligible(false), new PianoKeyPattern(glucose).setEligible(false), + + // DanH + new Noise(glucose), + gplay = new Play(glucose), // XXX do this properly + new Pong(glucose), + + // Alex G + new SineSphere(glucose), + + // Shaheen + new HelixPattern(glucose).setEligible(false), + + // Toby new GlitchPlasma(glucose), new FireEffect(glucose).setEligible(false), new StripBounce(glucose), @@ -47,8 +64,9 @@ LXPattern[] patterns(GLucose glucose) { // Jack new Swim(glucose), - new Breathe(glucose), + new Balance(glucose), + // Tim new TimPlanes(glucose), new TimPinwheels(glucose), new TimRaindrops(glucose), @@ -57,17 +75,30 @@ LXPattern[] patterns(GLucose glucose) { new TimSpheres(glucose), // Ben + // new Sandbox(glucose), + new TowerParams(glucose), new DriveableCrossSections(glucose), new GranimTestPattern2(glucose), - + + //JR + new Gimbal(glucose), + // Sam new JazzRainbow(glucose), + // Arjun + new TelevisionStatic(glucose), + new AbstractPainting(glucose), + new Spirality(glucose), + // Basic test patterns for reference, not art new TestCubePattern(glucose), new TestTowerPattern(glucose), new TestProjectionPattern(glucose), new TestStripPattern(glucose), + new TestBassMapping(glucose), + new TestFloorMapping(glucose), + new TestSpeakerMapping(glucose), // new TestHuePattern(glucose), // new TestXPattern(glucose), // new TestYPattern(glucose), @@ -79,6 +110,7 @@ LXPattern[] patterns(GLucose glucose) { LXTransition[] transitions(GLucose glucose) { return new LXTransition[] { new DissolveTransition(lx), + new MaskTransition(glucose), new SwipeTransition(glucose), new FadeTransition(lx), }; @@ -88,7 +120,8 @@ LXEffect[] effects(GLucose glucose) { return new LXEffect[] { new FlashEffect(lx), new BoomEffect(glucose), - new DesaturationEffect(lx), + new DualBlender(glucose), + // new DesaturationEffect(lx), + new ColorFuckerEffect(glucose), }; } -