X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=DanHorwitz.pde;h=7c6c7f4c24fb177e64b75c14aa3f87bae8249f11;hb=fb83f322926c02562db8c2824f89e4bc9c0cb992;hp=3d72b5fddfd68c49beff96b763fc5a713c708284;hpb=73687629fdcb02aa7c0a7c605319252da07f91d7;p=SugarCubes.git diff --git a/DanHorwitz.pde b/DanHorwitz.pde old mode 100755 new mode 100644 index 3d72b5f..7c6c7f4 --- a/DanHorwitz.pde +++ b/DanHorwitz.pde @@ -1,349 +1,429 @@ -//---------------------------------------------------------------------------------------------------------------------------------- -public class Pong extends DPat { - SinLFO x,y,z,dx,dy,dz; - float cRad; DParam pSize; - Pick pChoose; - xyz v = new xyz(), vMir = new xyz(); - - Pong(GLucose glucose) { - super(glucose); - cRad = mMax.x/10; - addModulator(dx = new SinLFO(6000, 500, 30000 )).trigger(); - addModulator(dy = new SinLFO(3000, 500, 22472 )).trigger(); - addModulator(dz = new SinLFO(1000, 500, 18420 )).trigger(); - addModulator(x = new SinLFO(cRad, mMax.x - cRad, 0)).trigger(); x.modulateDurationBy(dx); - addModulator(y = new SinLFO(cRad, mMax.y - cRad, 0)).trigger(); y.modulateDurationBy(dy); - addModulator(z = new SinLFO(cRad, mMax.z - cRad, 0)).trigger(); z.modulateDurationBy(dz); - pSize = addParam ("Size" , 0.4 ); - pChoose = addPick ("Animiation" , 0, 2, new String[] {"Pong", "Ball", "Cone"} ); - } - - void StartRun(double deltaMs) { cRad = mMax.x*pSize.Val()/6; } - color CalcPoint(xyz p) { - v.set(x.getValuef(), y.getValuef(), z.getValuef()); - v.z=0;p.z=0;// ignore z dimension - switch(pChoose.Cur()) { - case 0: vMir.set(mMax); vMir.subtract(p); - return color(0,0,c1c(1 - min(v.distance(p), v.distance(vMir))*.5/cRad)); // balls - case 1: return color(0,0,c1c(1 - v.distance(p)*.5/cRad)); // ball - case 2: vMir.set(mMax.x/2,0,mMax.z/2); - return color(0,0,c1c(1 - CalcCone(p,v,vMir) * max(.02,.45-pSize.Val()))); // spot - } - return color(0,0,0); - } -} -//---------------------------------------------------------------------------------------------------------------------------------- -public class NDat { - float xz, yz, zz, hue, sat, speed, angle, den; - float xoff,yoff,zoff; - float sinAngle, cosAngle; - boolean isActive; - NDat () { isActive=false; } - boolean Active() { return isActive; } - void set (float _hue, float _sat, float _xz, float _yz, float _zz, float _den, float _speed, float _angle) { - isActive = true; - hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; den=_den; speed=_speed; angle=_angle; - xoff = random(100e3); yoff = random(100e3); zoff = random(100e3); - } -} - -public class Noise extends DPat -{ - int CurAnim, iSymm; - int XSym=1,YSym=2,RadSym=3; - float zTime , zTheta=0, zSin, zCos, rtime, ttime, transAdd; - DParam pSpeed , pDensity; - Pick pChoose, pSymm; - int _ND = 4; - NDat N[] = new NDat[_ND]; - - Noise(GLucose glucose) { - super(glucose); - pSpeed = addParam("Fast" , .55); - pDensity = addParam("Dens" , .5); - pSymm = addPick("Symmetry" , 0, 3, new String[] {"None", "X", "Y", "Radial"} ); - pChoose = addPick("Animation", 6, 7, new String[] {"Drip", "Cloud", "Rain", "Fire", "Machine", "Spark","VWave", "Wave"} ); - for (int i=0; i<_ND; i++) N[i] = new NDat(); - } - - void StartPattern() { zTime = random(500); zTheta=0; rtime = 0; ttime = 0; transAdd=0; } - void StartRun(double deltaMs) { - zTime += deltaMs*(pSpeed.Val()-.5)*.002 ; - zTheta += deltaMs*(pSpin .Val()-.5)*.01 ; - rtime += deltaMs; - iSymm = pSymm.Cur(); - transAdd = 1*(1 - constrain(rtime - ttime,0,1000)/1000); - zSin = sin(zTheta); - zCos = cos(zTheta); - - if (pChoose.Cur() != CurAnim) { - CurAnim = pChoose.Cur(); ttime = rtime; - pSpin .reset(); zTheta = 0; - pDensity .reset(); pSpeed .reset(); - for (int i=0; i<_ND; i++) { N[i].isActive = false; } - - switch(CurAnim) { - // hue sat xz yz zz den mph angle - case 0: N[0].set(0 ,0 ,75 ,75 ,150,45 ,3 ,0 ); pSharp.set(1 ); break; // drip - case 1: N[0].set(0 ,0 ,100,100,200,45 ,3 ,180); pSharp.set(0 ); break; // clouds - case 2: N[0].set(0 ,0 ,2 ,400,2 ,20 ,3 ,0 ); pSharp.set(.5); break; // rain - case 3: N[0].set(40 ,1 ,100,100,200,10 ,1 ,180); - N[1].set(0 ,1 ,100,100,200,10 ,5 ,180); pSharp.set(0 ); break; // fire 1 - case 4: N[0].set(0 ,1 ,40 ,40 ,40 ,15 ,2.5,180); - N[1].set(20 ,1 ,40 ,40 ,40 ,15 ,4 ,0 ); - N[2].set(40 ,1 ,40 ,40 ,40 ,15 ,2 ,90 ); - N[3].set(60 ,1 ,40 ,40 ,40 ,15 ,3 ,-90); pSharp.set(.5); break; // machine - case 5: N[0].set(0 ,1 ,400,100,2 ,15 ,3 ,90 ); - N[1].set(20 ,1 ,400,100,2 ,15 ,2.5,0 ); - N[2].set(40 ,1 ,100,100,2 ,15 ,2 ,180); - N[3].set(60 ,1 ,100,100,2 ,15 ,1.5,270); pSharp.set(.5); break; // spark - } - - DG.UpdateLights(); - } - - for (int i=0; i<_ND; i++) if (N[i].Active()) { - N[i].sinAngle = sin(radians(N[i].angle)); - N[i].cosAngle = cos(radians(N[i].angle)); - } - } - - color CalcPoint(xyz P) { - color c = 0; - P.RotateZ(mCtr, zSin, zCos); - - if (CurAnim == 6 || CurAnim == 7) { - P.setNorm(); - return color(0,0, 100 * ( - constrain(1-50*(1-pDensity.Val())*abs(P.y-sin(zTime*10 + P.x*(300))*.5 - .5),0,1) + - (CurAnim == 7 ? constrain(1-50*(1-pDensity.Val())*abs(P.x-sin(zTime*10 + P.y*(300))*.5 - .5),0,1) : 0)) - ); - } - - if (iSymm == XSym && P.x > mMax.x/2) P.x = mMax.x-P.x; - if (iSymm == YSym && P.y > mMax.y/2) P.y = mMax.y-P.y; - - for (int i=0;i<_ND; i++) if (N[i].Active()) { - NDat n = N[i]; - float zx = zTime * n.speed * n.sinAngle, - zy = zTime * n.speed * n.cosAngle; - - float b = (iSymm==RadSym ? noise(zTime*n.speed+n.xoff-Dist(P,mCtr)/n.xz) - : noise(P.x/n.xz+zx+n.xoff,P.y/n.yz+zy+n.yoff,P.z/n.zz+n.zoff)) - *1.8; - - b += n.den/100 -.4 + pDensity.Val() -1; - b += transAdd; - c = blendColor(c,color(n.hue,100*n.sat,c1c(b)),ADD); - } - return c; - } -} -//---------------------------------------------------------------------------------------------------------------------------------- -public class Play extends DPat -{ - public class rAngle { - float prvA, dstA, c; - float prvR, dstR, r; - float _cos, _sin, x, y; - float fixAngle (float a, float b) { return a abs(a+2*PI-b) ? a : a+2*PI) : - (abs(a-b) > abs(a-2*PI-b) ? a : a-2*PI) ; } - float getX(float r) { return mCtr.x + _cos*r; } - float getY(float r) { return mCtr.y + _sin*r; } - void move() { c = interp(t,prvA,dstA); - r = interp(t,prvR,dstR); - _cos = cos(c); _sin = sin(c); - x = getX(r); y = getY(r); } - void set() { prvA = dstA; dstA = random(2*PI); prvA = fixAngle(prvA, dstA); - prvR = dstR; dstR = random(mCtr.y); } - } - - int nBeats = 0; - DParam pAmp, pRadius, pBounce; - - float t,amp,rad,bnc; - float zTheta=0; - ArrayList waves = new ArrayList(10); - - rAngle a1 = new rAngle(), a2 = new rAngle(), - a3 = new rAngle(), a4 = new rAngle(); - xyz cPrev = new xyz(), cRand = new xyz(), - cMid = new xyz(), V = new xyz(), - Theta = new xyz(), TSin = new xyz(), - TCos = new xyz(), cMidNorm = new xyz(), - Pn = new xyz(); - float LastBeat=3, LastMeasure=3; - int CurRandTempo = 1, CurRandTPat = 1; - - Pick pTimePattern, pTempoMult, pShape; - int RandCube; - - Play(GLucose glucose) { - super(glucose); - pRadius = addParam("Rad" , .1 ); - pBounce = addParam("Bnc" , .2 ); - pAmp = addParam("Amp" , .2 ); - pTempoMult = addPick ("TMult" , 0 , 5 , new String[] {"1x", "2x", "4x", "8x", "16x", "Rand" } ); - pTimePattern= addPick ("TPat" , 6 , 7 , new String[] {"Bounce", "Sin", "Roll", "Quant", "Accel", "Deccel", "Slide", "Rand"} ); pShape = addPick ("Shape" , 3 , 15 , new String[] {"Line", "Tap", "V", "RandV", - "Pyramid", "Wings", "W2", "Clock", - "Triangle", "Quad", "Sphere", "Cone", - "Noise", "Wave", "?", "?"} ); - } - - public class rWave { - float v0, a0, x0, t,damp,a; - boolean bDone=false; - final float len=8; - rWave(float _x0, float _a0, float _v0, float _damp) { x0=_x0*len; a0=_a0; v0=_v0; t=0; damp = _damp; } - void move(double deltaMs) { - t += deltaMs*.001; - if (t>4) bDone=true; - } - float val(float _x) { - _x*=len; - float dist = t*v0 - abs(_x-x0); - if (dist<0) { a=1; return 0; } - a = a0*exp(-dist*damp) * exp(-abs(_x-x0)/(.2*len)); // * max(0,1-t/dur) - return -a*sin(dist); - } - } - - void StartPattern() { zTheta=0; } - void StartRun(double deltaMs) { - t = lx.tempo.rampf(); - amp = pAmp.Val(); - rad = pRadius.getValuef(); - bnc = pBounce.getValuef(); - zTheta += deltaMs*(pSpin .Val()-.5)*.01; - - Theta .set(pRotX.Val()*PI*2, pRotY.Val()*PI*2, pRotZ.Val()*PI*2 + zTheta); - TSin .set(sin(Theta.x), sin(Theta.y), sin(Theta.z)); - TCos .set(cos(Theta.x), cos(Theta.y), cos(Theta.z)); - - if (t 6 ? 2+int(random(5)) : int(random(7)); } - } LastMeasure = t; - - int nTempo = pTempoMult .Cur(); if (nTempo == 5) nTempo = CurRandTempo; - int nTPat = pTimePattern.Cur(); if (nTPat == 7) nTPat = CurRandTPat ; - - switch (nTempo) { - case 0: t = t; break; - case 1: t = (t*2. )%1.; break; - case 2: t = (t*4. )%1.; break; - case 3: t = (t*8. )%1.; break; - case 4: t = (t*16.)%1.; break; - } - - int i=0; while (i< waves.size()) { - rWave w = waves.get(i); - w.move(deltaMs); if (w.bDone) waves.remove(i); else i++; - } - - if ((t-1) { - waves.add(new rWave( - pKey.b ? map(DG.KeyPressed,0,7,0,1) : random(1), // location - bnc*10, // bounciness - 7, // velocity - 2*(1-amp))); // dampiness - DG.KeyPressed=-1; - if (waves.size() > 5) waves.remove(0); - } - - if (t .5?1:0)); // cone - - case 12: return color(100 + noise(Pn.x,Pn.y,Pn.z + (NoiseMove+50000)/1000.)*200, - 85,c1c(Pn.y < noise(Pn.x + NoiseMove/2000.,Pn.z)*(1+amp)-amp/2.-.1 ? 1 : 0)); // noise - - case 13: float y=0; for (rWave w : waves) y += .5*w.val(Pn.x); - V.set(Pn.x, .7+y, Pn.z); - break; - - default: return color(0,0,0); - } - - return color(0, - 150-c1c(1 - V.distance(Pn)/rad), - c1c(1 - V.distance(Pn)/rad)); - } -} -//---------------------------------------------------------------------------------------------------------------------------------- +//---------------------------------------------------------------------------------------------------------------------------------- +public class Pong extends DPat { + SinLFO x,y,z,dx,dy,dz; + float cRad; DParam pSize; + Pick pChoose; + xyz v = new xyz(), vMir = new xyz(); + + Pong(GLucose glucose) { + super(glucose); + cRad = mMax.x/10; + addModulator(dx = new SinLFO(6000, 500, 30000 )).trigger(); + addModulator(dy = new SinLFO(3000, 500, 22472 )).trigger(); + addModulator(dz = new SinLFO(1000, 500, 18420 )).trigger(); + addModulator(x = new SinLFO(cRad, mMax.x - cRad, 0)).trigger(); x.modulateDurationBy(dx); + addModulator(y = new SinLFO(cRad, mMax.y - cRad, 0)).trigger(); y.modulateDurationBy(dy); + addModulator(z = new SinLFO(cRad, mMax.z - cRad, 0)).trigger(); z.modulateDurationBy(dz); + pSize = addParam ("Size" , 0.4 ); + pChoose = addPick ("Animiation" , 0, 2, new String[] {"Pong", "Ball", "Cone"} ); + } + + void StartRun(double deltaMs) { cRad = mMax.x*pSize.Val()/6; } + color CalcPoint(xyz p) { + v.set(x.getValuef(), y.getValuef(), z.getValuef()); + v.z=0;p.z=0;// ignore z dimension + switch(pChoose.Cur()) { + case 0: vMir.set(mMax); vMir.subtract(p); + return lx.hsb(0,0,c1c(1 - min(v.distance(p), v.distance(vMir))*.5/cRad)); // balls + case 1: return lx.hsb(0,0,c1c(1 - v.distance(p)*.5/cRad)); // ball + case 2: vMir.set(mMax.x/2,0,mMax.z/2); + return lx.hsb(0,0,c1c(1 - CalcCone(p,v,vMir) * max(.02,.45-pSize.Val()))); // spot + } + return lx.hsb(0,0,0); + } +} +//---------------------------------------------------------------------------------------------------------------------------------- +public class NDat { + float xz, yz, zz, hue, sat, speed, angle, den; + float xoff,yoff,zoff; + float sinAngle, cosAngle; + boolean isActive; + NDat () { isActive=false; } + boolean Active() { return isActive; } + void set (float _hue, float _sat, float _xz, float _yz, float _zz, float _den, float _speed, float _angle) { + isActive = true; + hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; den=_den; speed=_speed; angle=_angle; + xoff = random(100e3); yoff = random(100e3); zoff = random(100e3); + } +} + +public class Noise extends DPat +{ + int CurAnim, iSymm; + int XSym=1,YSym=2,RadSym=3; + float zTime , zTheta=0, zSin, zCos, rtime, ttime, transAdd; + DParam pSpeed , pDensity; + Pick pChoose, pSymm; + int _ND = 4; + NDat N[] = new NDat[_ND]; + + Noise(GLucose glucose) { + super(glucose); + pSpeed = addParam("Fast" , .55); + pDensity = addParam("Dens" , .5); + pSymm = addPick("Symmetry" , 0, 3, new String[] {"None", "X", "Y", "Radial"} ); + pChoose = addPick("Animation", 6, 7, new String[] {"Drip", "Cloud", "Rain", "Fire", "Machine", "Spark","VWave", "Wave"} ); + for (int i=0; i<_ND; i++) N[i] = new NDat(); + } + + void StartPattern() { zTime = random(500); zTheta=0; rtime = 0; ttime = 0; transAdd=0; } + void StartRun(double deltaMs) { + zTime += deltaMs*(pSpeed.Val()-.5)*.002 ; + zTheta += deltaMs*(pSpin .Val()-.5)*.01 ; + rtime += deltaMs; + iSymm = pSymm.Cur(); + transAdd = 1*(1 - constrain(rtime - ttime,0,1000)/1000); + zSin = sin(zTheta); + zCos = cos(zTheta); + + if (pChoose.Cur() != CurAnim) { + CurAnim = pChoose.Cur(); ttime = rtime; + pSpin .reset(); zTheta = 0; + pDensity .reset(); pSpeed .reset(); + for (int i=0; i<_ND; i++) { N[i].isActive = false; } + + switch(CurAnim) { + // hue sat xz yz zz den mph angle + case 0: N[0].set(0 ,0 ,75 ,75 ,150,45 ,3 ,0 ); pSharp.set(1 ); break; // drip + case 1: N[0].set(0 ,0 ,100,100,200,45 ,3 ,180); pSharp.set(0 ); break; // clouds + case 2: N[0].set(0 ,0 ,2 ,400,2 ,20 ,3 ,0 ); pSharp.set(.5); break; // rain + case 3: N[0].set(40 ,1 ,100,100,200,10 ,1 ,180); + N[1].set(0 ,1 ,100,100,200,10 ,5 ,180); pSharp.set(0 ); break; // fire 1 + case 4: N[0].set(0 ,1 ,40 ,40 ,40 ,15 ,2.5,180); + N[1].set(20 ,1 ,40 ,40 ,40 ,15 ,4 ,0 ); + N[2].set(40 ,1 ,40 ,40 ,40 ,15 ,2 ,90 ); + N[3].set(60 ,1 ,40 ,40 ,40 ,15 ,3 ,-90); pSharp.set(.5); break; // machine + case 5: N[0].set(0 ,1 ,400,100,2 ,15 ,3 ,90 ); + N[1].set(20 ,1 ,400,100,2 ,15 ,2.5,0 ); + N[2].set(40 ,1 ,100,100,2 ,15 ,2 ,180); + N[3].set(60 ,1 ,100,100,2 ,15 ,1.5,270); pSharp.set(.5); break; // spark + } + + DG.UpdateLights(); + } + + for (int i=0; i<_ND; i++) if (N[i].Active()) { + N[i].sinAngle = sin(radians(N[i].angle)); + N[i].cosAngle = cos(radians(N[i].angle)); + } + } + + color CalcPoint(xyz P) { + color c = 0; + P.RotateZ(mCtr, zSin, zCos); + + if (CurAnim == 6 || CurAnim == 7) { + P.setNorm(); + return lx.hsb(0,0, 100 * ( + constrain(1-50*(1-pDensity.Val())*abs(P.y-sin(zTime*10 + P.x*(300))*.5 - .5),0,1) + + (CurAnim == 7 ? constrain(1-50*(1-pDensity.Val())*abs(P.x-sin(zTime*10 + P.y*(300))*.5 - .5),0,1) : 0)) + ); + } + + if (iSymm == XSym && P.x > mMax.x/2) P.x = mMax.x-P.x; + if (iSymm == YSym && P.y > mMax.y/2) P.y = mMax.y-P.y; + + for (int i=0;i<_ND; i++) if (N[i].Active()) { + NDat n = N[i]; + float zx = zTime * n.speed * n.sinAngle, + zy = zTime * n.speed * n.cosAngle; + + float b = (iSymm==RadSym ? noise(zTime*n.speed+n.xoff-Dist(P,mCtr)/n.xz) + : noise(P.x/n.xz+zx+n.xoff,P.y/n.yz+zy+n.yoff,P.z/n.zz+n.zoff)) + *1.8; + + b += n.den/100 -.4 + pDensity.Val() -1; + b += transAdd; + c = blendColor(c,color(n.hue,100*n.sat,c1c(b)),ADD); + } + return c; + } +} +//---------------------------------------------------------------------------------------------------------------------------------- +public class Play extends DPat +{ + public class rAngle { + float prvA, dstA, c; + float prvR, dstR, r; + float _cos, _sin, x, y; + float fixAngle (float a, float b) { return a abs(a+2*PI-b) ? a : a+2*PI) : + (abs(a-b) > abs(a-2*PI-b) ? a : a-2*PI) ; } + float getX(float r) { return mCtr.x + _cos*r; } + float getY(float r) { return mCtr.y + _sin*r; } + void move() { c = interp(t,prvA,dstA); + r = interp(t,prvR,dstR); + _cos = cos(c); _sin = sin(c); + x = getX(r); y = getY(r); } + void set() { prvA = dstA; dstA = random(2*PI); prvA = fixAngle(prvA, dstA); + prvR = dstR; dstR = random(mCtr.y); } + } + + int nBeats = 0; + DParam pAmp, pRadius, pBounce; + + float t,amp,rad,bnc; + float zTheta=0; + ArrayList waves = new ArrayList(10); + + rAngle a1 = new rAngle(), a2 = new rAngle(), + a3 = new rAngle(), a4 = new rAngle(); + xyz cPrev = new xyz(), cRand = new xyz(), + cMid = new xyz(), V = new xyz(), + Theta = new xyz(), TSin = new xyz(), + TCos = new xyz(), cMidNorm = new xyz(), + Pn = new xyz(); + float LastBeat=3, LastMeasure=3; + int CurRandTempo = 1, CurRandTPat = 1; + + Pick pTimePattern, pTempoMult, pShape; + int RandCube; + + Play(GLucose glucose) { + super(glucose); + pRadius = addParam("Rad" , .1 ); + pBounce = addParam("Bnc" , .2 ); + pAmp = addParam("Amp" , .2 ); + pTempoMult = addPick ("TMult" , 0 , 5 , new String[] {"1x", "2x", "4x", "8x", "16x", "Rand" } ); + pTimePattern= addPick ("TPat" , 6 , 7 , new String[] {"Bounce", "Sin", "Roll", "Quant", "Accel", "Deccel", "Slide", "Rand"} ); + pShape = addPick ("Shape" , 3 , 15 , new String[] {"Line", "Tap", "V", "RandV", + "Pyramid", "Wings", "W2", "Clock", + "Triangle", "Quad", "Sphere", "Cone", + "Noise", "Wave", "?", "?"} ); + } + + public class rWave { + float v0, a0, x0, t,damp,a; + boolean bDone=false; + final float len=8; + rWave(float _x0, float _a0, float _v0, float _damp) { x0=_x0*len; a0=_a0; v0=_v0; t=0; damp = _damp; } + void move(double deltaMs) { + t += deltaMs*.001; + if (t>4) bDone=true; + } + float val(float _x) { + _x*=len; + float dist = t*v0 - abs(_x-x0); + if (dist<0) { a=1; return 0; } + a = a0*exp(-dist*damp) * exp(-abs(_x-x0)/(.2*len)); // * max(0,1-t/dur) + return -a*sin(dist); + } + } + + void StartPattern() { zTheta=0; } + void StartRun(double deltaMs) { + t = lx.tempo.rampf(); + amp = pAmp.Val(); + rad = pRadius.getValuef(); + bnc = pBounce.getValuef(); + zTheta += deltaMs*(pSpin .Val()-.5)*.01; + + Theta .set(pRotX.Val()*PI*2, pRotY.Val()*PI*2, pRotZ.Val()*PI*2 + zTheta); + TSin .set(sin(Theta.x), sin(Theta.y), sin(Theta.z)); + TCos .set(cos(Theta.x), cos(Theta.y), cos(Theta.z)); + + if (t 6 ? 2+int(random(5)) : int(random(7)); } + } LastMeasure = t; + + int nTempo = pTempoMult .Cur(); if (nTempo == 5) nTempo = CurRandTempo; + int nTPat = pTimePattern.Cur(); if (nTPat == 7) nTPat = CurRandTPat ; + + switch (nTempo) { + case 0: t = t; break; + case 1: t = (t*2. )%1.; break; + case 2: t = (t*4. )%1.; break; + case 3: t = (t*8. )%1.; break; + case 4: t = (t*16.)%1.; break; + } + + int i=0; while (i< waves.size()) { + rWave w = waves.get(i); + w.move(deltaMs); if (w.bDone) waves.remove(i); else i++; + } + + if ((t-1) { + waves.add(new rWave( + pKey.b ? map(DG.KeyPressed,0,7,0,1) : random(1), // location + bnc*10, // bounciness + 7, // velocity + 2*(1-amp))); // dampiness + DG.KeyPressed=-1; + if (waves.size() > 5) waves.remove(0); + } + + if (t .5?1:0)); // cone + + case 12: return lx.hsb(100 + noise(Pn.x,Pn.y,Pn.z + (NoiseMove+50000)/1000.)*200, + 85,c1c(Pn.y < noise(Pn.x + NoiseMove/2000.,Pn.z)*(1+amp)-amp/2.-.1 ? 1 : 0)); // noise + + case 13: float y=0; for (rWave w : waves) y += .5*w.val(Pn.x); + V.set(Pn.x, .7+y, Pn.z); + break; + + default: return lx.hsb(0,0,0); + } + + return lx.hsb(0, + 150-c1c(1 - V.distance(Pn)/rad), + c1c(1 - V.distance(Pn)/rad)); + } +} +//---------------------------------------------------------------------------------------------------------------------------------- +// 0 - TLB, L (b), BLB, B (l) // Fwd , Down, Back, Up +// 4 - TLF, F (l), BLF, L (f) // Fwd , Down, Back, Up +// 8 - TRF, R (f), BRF, F (r) // Back, Down, Fwd , Up +// 12- TRB, B (r), BRB, R (b) // Back, Down, Fwd , Up +// 1->7, 15->9 + +int randDir() { return round(random(1))*2-1; } +//---------------------------------------------------------------------------------------------------------------------------------- +boolean dDebug = true; +class dCursor { + dVertex v, vNext; + int pos,posNext; // 0 - 65535 + int stop; // 0-15 + color clr; + + dCursor(color _c) { clr=_c;} + + boolean isDone() { return pos==stop<<12; } + void set(dVertex _v, int _pos) { pos = _pos; v = _v; vNext = null; stop=16; } + + boolean Turn(dTurn t) { + if (t.pos0<<12 < pos) return false; + vNext = t.v; + stop = t.pos0; + posNext = t.pos1<<12; + if (randDir()<0) { vNext = t.v.opp; posNext = (16<<12)-posNext; } + return true; + } + + void PickNext() { + if (vNext != null) { set(vNext, posNext); } + else { set(random(2) < 1 ? v.c0 : v.c1, 0); } + // plan to turn the corner + float r = random(3); + if (r<1 && v.t0 != null && Turn(v.t0)) return; + if (r<2 && v.t1 != null && Turn(v.t1)) return; + } + Point p1, p2; int i2; +} + +//---------------------------------------------------------------------------------------------------------------------------------- +class Worms extends SCPattern { + float StripsPerSec = 10; + float TrailTime = 1000; + int Cursors = 25; + dCursor cur[] = new dCursor[Cursors]; + + int draw(dCursor c, int nAmount) { + int nFrom = (c.pos ) >> 12; + int nMv = min(nAmount, (c.stop<<12)-c.pos); + int nTo = min(15,(c.pos+nMv) >> 12); + + if (dDebug) { c.p1 = c.v.getPoint(nFrom); float d = (c.p2 == null ? 0 : PointDist(c.p1,c.p2)); if (d>5) { println("too wide! quitting: " + d); exit(); }} + for (int i = nFrom; i <= nTo; i++) { colors[c.v.ci + c.v.dir*i ] = c.clr; } + if (c.v.same != null) for (int i = nFrom; i <= nTo; i++) { colors[c.v.same.ci + c.v.same.dir*i] = c.clr; } + if (dDebug) { c.p2 = c.v.getPoint(nTo); c.i2 = nTo; } + + c.pos += nMv; return nAmount - nMv; + } + + Worms(GLucose glucose) { + super(glucose); + if (DL_ == null) DL_ = new dLattice(); + for (int i=0; i0) colors[i] = color(hue(c), saturation(c), (float)(b-100*deltaMs/TrailTime)); + } + + for (int i=0; i 0) { nLeft = draw(cur[i], nLeft); if (cur[i].isDone()) cur[i].PickNext(); } + } + } +} +//----------------------------------------------------------------------------------------------------------------------------------