X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=README.MD;h=3963a10d368d46c2f461df977726e24f0c809cfc;hb=695b7a99868082d63ab01c0946ca8d19f63ba27a;hp=bdbf18a818d28193465ca99a558cc097f149375f;hpb=2899629e79cdce584d3c46d6021798eeb85dad9e;p=poolifier.git diff --git a/README.MD b/README.MD index bdbf18a8..3963a10d 100644 --- a/README.MD +++ b/README.MD @@ -1,8 +1,143 @@ -# Node Pool :arrow_double_up: :on: -[![JavaScript Style Guide](https://cdn.rawgit.com/standard/standard/master/badge.svg)](https://github.com/standard/standard) +# Node Thread Pool :arrow_double_up: :on: +[![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![Dependabot](https://badgen.net/dependabot/dependabot/dependabot-core/?icon=dependabot)](https://badgen.net/dependabot/dependabot/dependabot-core/?icon=dependabot) +[![Actions Status](https://github.com/pioardi/node-pool/workflows/NodeCI/badge.svg)](https://github.com/pioardi/node-pool/actions) +[![Coverage Status](https://coveralls.io/repos/github/pioardi/node-thread-pool/badge.svg?branch=master)](https://coveralls.io/github/pioardi/node-thread-pool?branch=master) +[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat-square)](http://makeapullrequest.com) +[![NODEP](https://img.shields.io/static/v1?label=dependencies&message=no%20dependencies&color=brightgreen +)](https://img.shields.io/static/v1?label=dependencies&message=no%20dependencies&color=brightgreen +) -Node pool contains two worker-threads pool implementations.
-The first implementation is a static thread pool , with a defined number of threads that are started at creation time .
-The second implementation is a dynamic thread pool with a number of threads started at creation time and other threads created when the load will increase ( with an upper limit ).
+

Why Poolifier?

+Poolifier is used to perform heavy CPU bound tasks on nodejs servers, it implements thread pools ( yes, more thread pool implementations, so you can choose which one fit better for you ) using worker-threads .
+With poolifier you can improve your performance and resolve problems related to the event loop.
+Moreover you can execute your CPU tasks using an API designed to improve the developer experience. + + +

Contents

+

+ Installation + · + Usage + · + API + · + Choose a pool + · + Contribute + · + Compatibility + · + License +

+ +

Overview

+Node pool contains two worker-threads pool implementations , you don' t have to deal with worker-threads complexity.
+The first implementation is a static thread pool , with a defined number of threads that are started at creation time and will be reused.
+The second implementation is a dynamic thread pool with a number of threads started at creation time ( these threads will be always active and reused) and other threads created when the load will increase ( with an upper limit, these threads will be reused when active ), the new created threads will be stopped after a configurable period of inactivity.
+You have to implement your worker extending the ThreadWorker class
+

Installation

+ +``` +npm install poolifier --save +``` +

Usage

+ +You can implement a worker in a simple way , extending the class ThreadWorker : + +```js +'use strict' +const { ThreadWorker } = require('poolifier') + +function yourFunction (data) { + // this will be executed in the worker thread, + // the data will be received by using the execute method + return { ok: 1 } +} + +module.exports = new ThreadWorker(yourFunction, { maxInactiveTime: 60000, async: false }) +``` + +Instantiate your pool based on your needed : + +```js +'use strict' +const { FixedThreadPool, DynamicThreadPool } = require('poolifier') + +// a fixed thread pool +const pool = new FixedThreadPool(15, + './yourWorker.js', + { errorHandler: (e) => console.error(e), onlineHandler: () => console.log('worker is online') }) + +// or a dynamic thread pool +const pool = new DynamicThreadPool(10, 100, + './yourWorker.js', + { errorHandler: (e) => console.error(e), onlineHandler: () => console.log('worker is online') }) + +pool.emitter.on('FullPool', () => console.log('Pool is full')) + +// the execute method signature is the same for both implementations, +// so you can easy switch from one to another +pool.execute({}).then(res => { + console.log(res) +}).catch .... + +``` + + See examples folder for more details ( in particular if you want to use a pool for [multiple functions](./examples/multiFunctionExample.js) ). + +

Node versions

+ +You can use node versions 12.x , 13.x, 14.x
+ +

API

+ +### `pool = new FixedThreadPool(numThreads, filePath, opts)` +`numThreads` (mandatory) Num of threads for this worker pool
+`filePath` (mandatory) Path to a file with a worker implementation
+`opts` (optional) An object with these properties : +- `errorHandler` - A function that will listen for error event on each worker thread +- `onlineHandler` - A function that will listen for online event on each worker thread +- `exitHandler` - A function that will listen for exit event on each worker thread +- `maxTasks` - This is just to avoid not useful warnings message, is used to set maxListeners on event emitters ( workers are event emitters) + +### `pool = new DynamicThreadPool(min, max, filePath, opts)` +`min` (mandatory) Same as FixedThreadPool numThreads , this number of threads will be always active
+`max` (mandatory) Max number of workers that this pool can contain, the new created threads will die after a threshold ( default is 1 minute , you can override it in your worker implementation).
+`filePath` (mandatory) Same as FixedThreadPool
+`opts` (optional) Same as FixedThreadPool
+ +### `pool.execute(data)` +Execute method is available on both pool implementations ( return type : Promise):
+`data` (mandatory) An object that you want to pass to your worker implementation
+ +### `pool.destroy()` +Destroy method is available on both pool implementations.
+This method will call the terminate method on each worker. + + +### `class YourWorker extends ThreadWorker` +`fn` (mandatory) The function that you want to execute on the worker thread
+`opts` (optional) An object with these properties : +- `maxInactiveTime` - Max time to wait tasks to work on ( in ms) , after this period the new worker threads will die. +- `async` - true/false , true if your function contains async pieces else false + +

Choose your pool

+Performance is one of the main target of these thread pool implementations, we want to have a strong focus on this.
+We already have a bench folder where you can find some comparisons. +To choose your pool consider that with a FixedThreadPool or a DynamicThreadPool ( in this case is important the min parameter passed to the constructor) your application memory footprint will increase .
+Increasing the memory footprint, your application will be ready to accept more CPU bound tasks, but during idle time your application will consume more memory.
+One good choose from my point of view is to profile your application using Fixed/Dynamic thread pool , and to see your application metrics when you increase/decrease the num of threads.
+For example you could keep the memory footprint low choosing a DynamicThreadPool with 5 threads, and allow to create new threads until 50/100 when needed, this is the advantage to use the DynamicThreadPool.
+But in general , always profile your application + +

Contribute

+ +See guidelines [CONTRIBUTING](CONTRIBUTING.md)
+Choose your task here 2.0.0, propose an idea, a fix, an improvement.
+ + +

License

+ +[MIT](./LICENSE)