X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=SugarCubes.pde;h=2156bad83a925de5a7dbdcba9c6123e7585970ad;hb=cc8b3f8210cea5377cc7e28116626e7bc4defa7a;hp=5d257ca1d080fd3f45649f2be3fd45a640e91a59;hpb=6cf717781a91de795455ea3629bcbede5994e0b5;p=SugarCubes.git diff --git a/SugarCubes.pde b/SugarCubes.pde index 5d257ca..2156bad 100644 --- a/SugarCubes.pde +++ b/SugarCubes.pde @@ -22,59 +22,100 @@ * If you're an artist, create a new tab in the Processing environment with * your name. Implement your classes there, and add them to the list below. */ - + LXPattern[] patterns(GLucose glucose) { return new LXPattern[] { - new ShiftingPlane(glucose), - new AskewPlanes(glucose), + + // Slee + new Flitters(glucose), new Swarm(glucose), new SpaceTime(glucose), - new Pong(glucose), - new Noise(glucose), + new ShiftingPlane(glucose), + new AskewPlanes(glucose), new Blinders(glucose), new CrossSections(glucose), new Psychedelia(glucose), - new CubeEQ(glucose), - new PianoKeyPattern(glucose), + + new Traktor(glucose).setEligible(false), + new BassPod(glucose).setEligible(false), + new CubeEQ(glucose).setEligible(false), + new PianoKeyPattern(glucose).setEligible(false), + + // DanH + new Noise(glucose), + new Play(glucose), + new Pong(glucose), + + // Alex G + new SineSphere(glucose), + + // Shaheen + new HelixPattern(glucose).setEligible(false), + + // Toby new GlitchPlasma(glucose), - new FireEffect(glucose), + new FireEffect(glucose).setEligible(false), new StripBounce(glucose), - new SoundRain(glucose), - new SoundSpikes(glucose), + new SoundRain(glucose).setEligible(false), + new SoundSpikes(glucose).setEligible(false), new FaceSync(glucose), + // Jack + new Swim(glucose), + new Balance(glucose), + // Tim new TimPlanes(glucose), new TimPinwheels(glucose), new TimRaindrops(glucose), new TimCubes(glucose), - //new TimTrace(glucose), + // new TimTrace(glucose), new TimSpheres(glucose), - //Ben + // Ben + // new Sandbox(glucose), + new TowerParams(glucose), new DriveableCrossSections(glucose), new GranimTestPattern2(glucose), - //Sam + //JR + new Gimbal(glucose), + + // Sam new JazzRainbow(glucose), + + // Arjun + new TelevisionStatic(glucose), + new AbstractPainting(glucose), + new Spirality(glucose), // Basic test patterns for reference, not art new TestCubePattern(glucose), new TestTowerPattern(glucose), new TestProjectionPattern(glucose), + new TestStripPattern(glucose), + new TestBassMapping(glucose), + new TestFloorMapping(glucose), + new TestSpeakerMapping(glucose), // new TestHuePattern(glucose), // new TestXPattern(glucose), // new TestYPattern(glucose), // new TestZPattern(glucose), - //slow for now, relegated to the bottom until faster! - new HelixPattern(glucose), }; } LXTransition[] transitions(GLucose glucose) { return new LXTransition[] { new DissolveTransition(lx), + new MultiplyTransition(glucose), + new ScreenTransition(glucose), + new BurnTransition(glucose), + new DodgeTransition(glucose), + new OverlayTransition(glucose), + new AddTransition(glucose), + new SubtractTransition(glucose), + new SoftLightTransition(glucose), new SwipeTransition(glucose), new FadeTransition(lx), }; @@ -84,7 +125,8 @@ LXEffect[] effects(GLucose glucose) { return new LXEffect[] { new FlashEffect(lx), new BoomEffect(glucose), + new BlurEffect(glucose), new DesaturationEffect(lx), + new ColorFuckerEffect(glucose), }; } -