X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=SugarCubes.pde;h=2156bad83a925de5a7dbdcba9c6123e7585970ad;hb=cc8b3f8210cea5377cc7e28116626e7bc4defa7a;hp=637f7c65e483b48adc649267e83438b78d20d8c9;hpb=1d75c8a91217d2e9ff9d8b877a5e04f2f63afb00;p=SugarCubes.git diff --git a/SugarCubes.pde b/SugarCubes.pde index 637f7c6..2156bad 100644 --- a/SugarCubes.pde +++ b/SugarCubes.pde @@ -22,11 +22,12 @@ * If you're an artist, create a new tab in the Processing environment with * your name. Implement your classes there, and add them to the list below. */ - + LXPattern[] patterns(GLucose glucose) { return new LXPattern[] { - + // Slee + new Flitters(glucose), new Swarm(glucose), new SpaceTime(glucose), new ShiftingPlane(glucose), @@ -40,9 +41,10 @@ LXPattern[] patterns(GLucose glucose) { new CubeEQ(glucose).setEligible(false), new PianoKeyPattern(glucose).setEligible(false), - // Dan - new Pong(glucose), + // DanH new Noise(glucose), + new Play(glucose), + new Pong(glucose), // Alex G new SineSphere(glucose), @@ -71,12 +73,22 @@ LXPattern[] patterns(GLucose glucose) { new TimSpheres(glucose), // Ben + // new Sandbox(glucose), + new TowerParams(glucose), new DriveableCrossSections(glucose), new GranimTestPattern2(glucose), - + + //JR + new Gimbal(glucose), + // Sam new JazzRainbow(glucose), + // Arjun + new TelevisionStatic(glucose), + new AbstractPainting(glucose), + new Spirality(glucose), + // Basic test patterns for reference, not art new TestCubePattern(glucose), new TestTowerPattern(glucose), @@ -96,6 +108,14 @@ LXPattern[] patterns(GLucose glucose) { LXTransition[] transitions(GLucose glucose) { return new LXTransition[] { new DissolveTransition(lx), + new MultiplyTransition(glucose), + new ScreenTransition(glucose), + new BurnTransition(glucose), + new DodgeTransition(glucose), + new OverlayTransition(glucose), + new AddTransition(glucose), + new SubtractTransition(glucose), + new SoftLightTransition(glucose), new SwipeTransition(glucose), new FadeTransition(lx), }; @@ -105,7 +125,8 @@ LXEffect[] effects(GLucose glucose) { return new LXEffect[] { new FlashEffect(lx), new BoomEffect(glucose), + new BlurEffect(glucose), new DesaturationEffect(lx), + new ColorFuckerEffect(glucose), }; } -