X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=lib%2Fothello.c;h=a66a121f2e57aa56aa8ff4c9204593abd19c60ff;hb=b5e9ccd0c40a658ea3fc8245b3ada821b248daed;hp=5d9970c6941a0942d8e948a90541a0a55a06fdbd;hpb=bbbe0570290fabaa78053bf74b5571ff43b589ae;p=Project_algorithmic_C.git diff --git a/lib/othello.c b/lib/othello.c index 5d9970c..a66a121 100644 --- a/lib/othello.c +++ b/lib/othello.c @@ -24,7 +24,7 @@ #include "debug.h" unsigned int current_player(unsigned int round_count) { - + if (round_count % 2 != 0) { return player_two; } else { @@ -46,11 +46,11 @@ unsigned int current_opponent(unsigned int current_player) { * | * y * | - * v + * v * The origin O has (1, 1) coordinates */ unsigned int get_box_value(int y, int x, unsigned int pawn_array[board_size][board_size]) { - + return pawn_array[y-1][x-1]; } @@ -67,7 +67,7 @@ bool is_box_type(int y, int x, unsigned int pawn_array[board_size][board_size], } static bool is_valid_coordinates(int y, int x) { - + if ((y > 0 && y < board_size + 1) && \ (x > 0 && x < board_size + 1)) { return true; @@ -87,7 +87,7 @@ void set_pawn(int y, int x, unsigned int type, unsigned int pawn_array[board_siz /* reverse the pawn at (y, x) coordinates if it exists */ static void reverse_pawn(int y, int x, unsigned int pawn_array[board_size][board_size]) { - + if (is_box_type(y, x, pawn_array, black)) { set_pawn(y, x, white, pawn_array); } else if (is_box_type(y, x, pawn_array, white)) { @@ -199,7 +199,7 @@ static unsigned int count_pawn_to_reverse_one_direction(int y, int x, int direct return nb_pawns_reversed; } -/* revert the pawns if needed in one direction */ +/* revert the pawns if needed in one direction */ static unsigned int reverse_one_direction(int y, int x, int direction, unsigned int current_player, unsigned int pawn_array[board_size][board_size], bool dry_run) { unsigned int nb_pawns_reversed = 0; int moving_y = y, moving_x = x; @@ -221,11 +221,11 @@ static unsigned int reverse_one_direction(int y, int x, int direction, unsigned /* loop optimized version of valid_shot changing nothing to the pawns 2D array */ static bool is_legal_shot(int y, int x, unsigned int current_player, unsigned int pawn_array[board_size][board_size]) { unsigned int nb_pawns_reversed = 0; - + if (!is_valid_coordinates(y, x) || !is_box_type(y, x, pawn_array, empty)) { return false; } - + for (unsigned int direction = north; direction <= north_west; direction++) { nb_pawns_reversed += reverse_one_direction(y, x, direction, current_player, pawn_array, true); if (nb_pawns_reversed > 0) { @@ -245,7 +245,7 @@ unsigned int valid_shot(int y, int x, unsigned int current_player, unsigned int for (unsigned int direction = north; direction <= north_west; direction++) { nb_pawns_reversed += reverse_one_direction(y, x, direction, current_player, pawn_array, false); } - + if (nb_pawns_reversed == 0) { return 0; } @@ -253,3 +253,34 @@ unsigned int valid_shot(int y, int x, unsigned int current_player, unsigned int set_pawn(y, x, current_player, pawn_array); return nb_pawns_reversed; } + +struct shots_list_s build_playable_shots_list(int y, int x, unsigned int current_player, unsigned int pawn_array[board_size][board_size]) { + + for (unsigned int i = 0; i <= board_size; i++) { + for (unsigned int j = 0; j <= board_size; j++) { + if (is_legal_shot(y, x, current_player, pawn_array)) { + + } + } + } +} + +void create_shots_list_cell(struct shots_list_s* shots_list_cell) { + +} + +static void set_shots_list_coordinates(int y, int x, struct shots_list_s* shots_list) { + + if (is_valid_coordinates(y, x)) { + shots_list->y = y; + shots_list->x = x; + } +} + +void set_shots_lists_cell(int y, int x, unsigned int type, struct shots_list_s* shots_list) { + + if (type > 0 && type < 5) { + set_shots_list_coordinates(y, x, shots_list); + shots_list->type = type; + } +}