X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=lib%2Fsocket.c;h=00c65ddbc146aadb2270795cca102789c4eef154;hb=1744ef90110e99efc5b3c10953ff664b7276517c;hp=bc101e7a6821b01b78d987bd5e8aad917ecfe126;hpb=fb69c64c020b7469771b183d2add600cd2108583;p=deb_libnfs.git diff --git a/lib/socket.c b/lib/socket.c index bc101e7..00c65dd 100644 --- a/lib/socket.c +++ b/lib/socket.c @@ -53,7 +53,8 @@ #endif -static int rpc_disconnect_requeue(struct rpc_context *rpc); +static int rpc_reconnect_requeue(struct rpc_context *rpc); +static int rpc_connect_sockaddr_async(struct rpc_context *rpc, struct sockaddr_storage *s); static void set_nonblocking(int fd) { @@ -310,7 +311,7 @@ int rpc_service(struct rpc_context *rpc, int revents) if (revents & POLLIN) { if (rpc_read_from_socket(rpc) != 0) { - rpc_disconnect_requeue(rpc); + rpc_reconnect_requeue(rpc); return 0; } } @@ -325,37 +326,28 @@ int rpc_service(struct rpc_context *rpc, int revents) return 0; } -int rpc_connect_async(struct rpc_context *rpc, const char *server, int port, rpc_cb cb, void *private_data) +void rpc_set_autoreconnect(struct rpc_context *rpc) { - struct sockaddr_storage s; - struct sockaddr_in *sin = (struct sockaddr_in *)&s; - int socksize; - - if (rpc->fd != -1) { - rpc_set_error(rpc, "Trying to connect while already connected"); - return -1; - } + rpc->auto_reconnect = 1; +} - if (rpc->is_udp != 0) { - rpc_set_error(rpc, "Trying to connect on UDP socket"); - return -1; - } +void rpc_unset_autoreconnect(struct rpc_context *rpc) +{ + rpc->auto_reconnect = 0; +} - sin->sin_family = AF_INET; - sin->sin_port = htons(port); - if (inet_pton(AF_INET, server, &sin->sin_addr) != 1) { - rpc_set_error(rpc, "Not a valid server ip address"); - return -1; - } +static int rpc_connect_sockaddr_async(struct rpc_context *rpc, struct sockaddr_storage *s) +{ + int socksize; - switch (s.ss_family) { + switch (s->ss_family) { case AF_INET: socksize = sizeof(struct sockaddr_in); -#ifdef HAVE_SOCKADDR_LEN - sin->sin_len = socksize; -#endif rpc->fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); break; + default: + rpc_set_error(rpc, "Can not handle AF_FAMILY:%d", s->ss_family); + return -1; } if (rpc->fd == -1) { @@ -363,9 +355,6 @@ int rpc_connect_async(struct rpc_context *rpc, const char *server, int port, rpc return -1; } - rpc->connect_cb = cb; - rpc->connect_data = private_data; - #if !defined(WIN32) /* Some systems allow you to set capabilities on an executable @@ -409,9 +398,9 @@ int rpc_connect_async(struct rpc_context *rpc, const char *server, int port, rpc set_nonblocking(rpc->fd); #if defined(WIN32) - if (connect(rpc->fd, (struct sockaddr *)&s, socksize) == 0 && errno != EINPROGRESS ) + if (connect(rpc->fd, (struct sockaddr *)s, socksize) == 0 && errno != EINPROGRESS ) #else - if (connect(rpc->fd, (struct sockaddr *)&s, socksize) != 0 && errno != EINPROGRESS) + if (connect(rpc->fd, (struct sockaddr *)s, socksize) != 0 && errno != EINPROGRESS) #endif { rpc_set_error(rpc, "connect() to server failed"); @@ -421,8 +410,52 @@ int rpc_connect_async(struct rpc_context *rpc, const char *server, int port, rpc return 0; } +int rpc_connect_async(struct rpc_context *rpc, const char *server, int port, rpc_cb cb, void *private_data) +{ + struct sockaddr_in *sin = (struct sockaddr_in *)&rpc->s; + + if (rpc->fd != -1) { + rpc_set_error(rpc, "Trying to connect while already connected"); + return -1; + } + + if (rpc->is_udp != 0) { + rpc_set_error(rpc, "Trying to connect on UDP socket"); + return -1; + } + + rpc->auto_reconnect = 0; + + sin->sin_family = AF_INET; + sin->sin_port = htons(port); + if (inet_pton(AF_INET, server, &sin->sin_addr) != 1) { + rpc_set_error(rpc, "Not a valid server ip address"); + return -1; + } + + + switch (rpc->s.ss_family) { + case AF_INET: +#ifdef HAVE_SOCKADDR_LEN + sin->sin_len = sizeof(struct sockaddr_in); +#endif + break; + } + + rpc->connect_cb = cb; + rpc->connect_data = private_data; + + if (rpc_connect_sockaddr_async(rpc, &rpc->s) != 0) { + return -1; + } + + return 0; +} + int rpc_disconnect(struct rpc_context *rpc, char *error) { + rpc_unset_autoreconnect(rpc); + if (rpc->fd != -1) { #if defined(WIN32) closesocket(rpc->fd); @@ -439,8 +472,18 @@ int rpc_disconnect(struct rpc_context *rpc, char *error) return 0; } -/* disconnect but do not error all PDUs, just move pdus in-flight back to the outqueue */ -static int rpc_disconnect_requeue(struct rpc_context *rpc) +static void reconnect_cb(struct rpc_context *rpc, int status, void *data _U_, void *private_data) +{ + if (status != RPC_STATUS_SUCCESS) { + rpc_error_all_pdus(rpc, "RPC ERROR: Failed to reconnect async"); + return; + } + + rpc->is_connected = 1; +} + +/* disconnect but do not error all PDUs, just move pdus in-flight back to the outqueue and reconnect */ +static int rpc_reconnect_requeue(struct rpc_context *rpc) { struct rpc_pdu *pdu; @@ -461,6 +504,17 @@ static int rpc_disconnect_requeue(struct rpc_context *rpc) for (pdu=rpc->waitpdu; pdu; pdu=pdu->next) { SLIST_REMOVE(&rpc->waitpdu, pdu); SLIST_ADD(&rpc->outqueue, pdu); + /* we have to re-send the whole pdu again */ + pdu->written = 0; + } + + if (rpc->auto_reconnect != 0) { + rpc->connect_cb = reconnect_cb; + + if (rpc_connect_sockaddr_async(rpc, &rpc->s) != 0) { + rpc_error_all_pdus(rpc, "RPC ERROR: Failed to reconnect async"); + return -1; + } } return 0;