X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=src%2Flib%2Fdevices%2FCECAudioSystem.cpp;h=87b45057d3060d9d2475158d73682f1df6baa167;hb=2b2767288398d6cdcbe1201a8b52ef515a5f6591;hp=3ed22e989f1683c7d9a67a410783e01fced57c35;hpb=a1f8fb1b065d260eb9d6eaf7e053f7415b453613;p=deb_libcec.git diff --git a/src/lib/devices/CECAudioSystem.cpp b/src/lib/devices/CECAudioSystem.cpp index 3ed22e9..87b4505 100644 --- a/src/lib/devices/CECAudioSystem.cpp +++ b/src/lib/devices/CECAudioSystem.cpp @@ -32,23 +32,117 @@ #include "CECAudioSystem.h" #include "../CECProcessor.h" +#include "../implementations/CECCommandHandler.h" using namespace CEC; +#define ToString(p) m_processor->ToString(p) + CCECAudioSystem::CCECAudioSystem(CCECProcessor *processor, cec_logical_address address, uint16_t iPhysicalAddress /* = 0 */) : - CCECBusDevice(processor, address, iPhysicalAddress) + CCECBusDevice(processor, address, iPhysicalAddress), + m_systemAudioStatus(CEC_SYSTEM_AUDIO_STATUS_ON), + m_audioStatus(CEC_AUDIO_MUTE_STATUS_MASK) { - m_type = CEC_DEVICE_TYPE_AUDIO_SYSTEM; - m_strDeviceName = "Audio"; + m_type = CEC_DEVICE_TYPE_AUDIO_SYSTEM; } -bool CCECAudioSystem::TransmitAudioStatus(cec_logical_address dest) +bool CCECAudioSystem::SetAudioStatus(uint8_t status) { - // TODO - CStdString strLog; - strLog.Format("<< %x -> %x: audio status feature abort", m_iLogicalAddress, dest); - AddLog(CEC_LOG_NOTICE, strLog); + CLockObject lock(&m_mutex); + if (m_audioStatus != status) + { + CStdString strLog; + strLog.Format(">> %s (%X): audio status changed from %2x to %2x", GetLogicalAddressName(), m_iLogicalAddress, m_audioStatus, status); + AddLog(CEC_LOG_DEBUG, strLog.c_str()); + + m_audioStatus = status; + return true; + } + + return false; +} + +bool CCECAudioSystem::SetSystemAudioModeStatus(const cec_system_audio_status mode) +{ + CLockObject lock(&m_mutex); + if (m_systemAudioStatus != mode) + { + CStdString strLog; + strLog.Format(">> %s (%X): system audio mode status changed from %s to %s", GetLogicalAddressName(), m_iLogicalAddress, ToString(m_systemAudioStatus), ToString(mode)); + AddLog(CEC_LOG_DEBUG, strLog.c_str()); + + m_systemAudioStatus = mode; + return true; + } - m_processor->TransmitAbort(dest, CEC_OPCODE_GIVE_AUDIO_STATUS); return false; } + +bool CCECAudioSystem::TransmitAudioStatus(cec_logical_address dest) +{ + uint8_t state; + { + CLockObject lock(&m_mutex); + CStdString strLog; + strLog.Format("<< %x -> %x: audio status '%2x'", m_iLogicalAddress, dest, m_audioStatus); + AddLog(CEC_LOG_NOTICE, strLog); + state = m_audioStatus; + } + + return m_handler->TransmitAudioStatus(m_iLogicalAddress, dest, state); +} + +bool CCECAudioSystem::TransmitSetSystemAudioMode(cec_logical_address dest) +{ + cec_system_audio_status state; + { + CLockObject lock(&m_mutex); + CStdString strLog; + strLog.Format("<< %x -> %x: set system audio mode '%2x'", m_iLogicalAddress, dest, m_audioStatus); + AddLog(CEC_LOG_NOTICE, strLog); + state = m_systemAudioStatus; + } + + return m_handler->TransmitSetSystemAudioMode(m_iLogicalAddress, dest, state); +} + +bool CCECAudioSystem::TransmitSystemAudioModeStatus(cec_logical_address dest) +{ + cec_system_audio_status state; + { + CLockObject lock(&m_mutex); + CStdString strLog; + strLog.Format("<< %x -> %x: system audio mode '%s'", m_iLogicalAddress, dest, ToString(m_systemAudioStatus)); + AddLog(CEC_LOG_NOTICE, strLog); + state = m_systemAudioStatus; + } + + return m_handler->TransmitSystemAudioModeStatus(m_iLogicalAddress, dest, state); +} + +uint8_t CCECAudioSystem::VolumeUp(bool bSendRelease /* = true */) +{ + if (TransmitKeypress(CEC_USER_CONTROL_CODE_VOLUME_UP) && bSendRelease) + TransmitKeyRelease(); + + CLockObject lock(&m_mutex); + return m_audioStatus; +} + +uint8_t CCECAudioSystem::VolumeDown(bool bSendRelease /* = true */) +{ + if (TransmitKeypress(CEC_USER_CONTROL_CODE_VOLUME_DOWN) && bSendRelease) + TransmitKeyRelease(); + + CLockObject lock(&m_mutex); + return m_audioStatus; +} + +uint8_t CCECAudioSystem::MuteAudio(bool bSendRelease /* = true */) +{ + if (TransmitKeypress(CEC_USER_CONTROL_CODE_MUTE) && bSendRelease) + TransmitKeyRelease(); + + CLockObject lock(&m_mutex); + return m_audioStatus; +}