X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=src%2Fmain.c;h=03b75cb50175613fa98cde36f8a1c7b6b61b7ed2;hb=c8c562de07c5dcd2fd557ed100cf62a15140bbe4;hp=b0bf5b91dcfbd259bcd87554a78b9b5bf3ec5e36;hpb=7aab9e03ce0779a461044f56bc3f478e1c8d2460;p=Project_algorithmic_C.git diff --git a/src/main.c b/src/main.c index b0bf5b9..03b75cb 100644 --- a/src/main.c +++ b/src/main.c @@ -15,14 +15,14 @@ int main() { bool exit_condition = false; unsigned int nb_white = 0, nb_black = 0; - char* title_msg = "Jeu Othello"; - char* score_msg = "Pions %s: %d"; - char* invalid_move_msg = "Coup invalide"; - char* player_msg = "Joueur %d (%s) joue !"; - char* winner_msg = "Joueur %d (%s) gagne !"; - char* draw_msg = "Egalite !"; - char* exit_msg = "Pressez une touche pour sortir ou \'r\' pour rejouer"; - + const char* title_msg = "Jeu Othello"; + const char* score_msg = "Pions %s: %d"; + const char* invalid_move_msg = "Coup invalide"; + const char* player_msg = "Joueur %d (%s) joue !"; + const char* winner_msg = "Joueur %d (%s) gagne !"; + const char* draw_msg = "Egalite !"; + const char* exit_msg = "Pressez une touche pour sortir ou \'r\' pour rejouer"; + /* linked list of playable shots */ struct shots_list_s playable_shots; INIT_LIST_HEAD(&playable_shots.list); @@ -73,11 +73,11 @@ int main() { nb_white = count_pawns_type(pawns, white); nb_black = count_pawns_type(pawns, black); - + mvprintw(center_y, center_x - 42/2 - snprintf(NULL, 0, score_msg, "noirs", nb_black) - 2, score_msg, "noirs", nb_black); mvprintw(center_y, center_x + 42/2 + 2, score_msg, "blancs", nb_white); - - //display_array(1, 1, pawns); + + display_array(1, 1, pawns); int y; char x_char; @@ -85,8 +85,8 @@ int main() { unsigned int nb_pawns_reversed = 0; do { y = 0; - x_char = ""; - char* prompt_msg = "Prochain pion ? (ligne colonne - chiffre lettre):"; + x_char = (char)""; + const char* prompt_msg = "Prochain pion ? (ligne colonne - chiffre lettre):"; int prmt_rt = prompt_values(stdscr, center_y + 26/2 + 1, (center_x - strlen(prompt_msg)/2), prompt_msg, &y, &x_char); int x = map_col_letter_to_index(x_char); nb_pawns_reversed = valid_shot(y, x, player, pawns); @@ -129,11 +129,11 @@ int main() { clear(); } } - + refresh(); } while (!exit_condition); - + endwin(); exit(EXIT_SUCCESS);