X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=src%2Fmain.c;h=08c621621dcd56cc33380adfde270055f0993af4;hb=a80646b74eca11c71696dedeb674870437c5bb6f;hp=b8c0c5e4c9bd1b05ac2ab4d83e5ab63f85f1def5;hpb=a8b5457691fcb565dd185e7a623dd53eca96127c;p=Project_algorithmic_C.git diff --git a/src/main.c b/src/main.c index b8c0c5e..08c6216 100644 --- a/src/main.c +++ b/src/main.c @@ -8,34 +8,49 @@ #include "debug.h" int main() { - int min_y = 26, min_x = 42; + int min_y = 26 + 6, min_x = 42 + 14 + 15 + 4; int row = 0, col = 0; unsigned int round = 0; unsigned int player = player_one; /* first player is black */ bool exit_condition = false; unsigned int nb_white = 0, nb_black = 0; - LIST_HEAD(shots_list); - char* title_msg = "Jeu Othello"; - char* score_white_msg = "Pions blancs: %d"; - char* score_black_msg = "Pions noirs: %d"; - char* player_msg = "Joueur %d joue !"; - char* winner_msg = "Joueur %d gagne !"; + char* score_msg = "Pions %s: %d"; + char* player_msg = "Joueur %d (%s) joue !"; + char* winner_msg = "Joueur %d (%s) gagne !"; char* draw_msg = "Egalite !"; - - unsigned int pawns[board_size][board_size] = {{}}; - pawns[board_size][board_size] = init_pawns(pawns); + + /* linked list of the history shots */ + //struct shots_history_list_s shots_history; + //INIT_LIST_HEAD(&shots_history.list); + /* linked list of black playable shots */ + struct shots_list_s black_playable_shots; + INIT_LIST_HEAD(&black_playable_shots.list); + /* linked list of white playable shots */ + struct shots_list_s white_playable_shots; + INIT_LIST_HEAD(&white_playable_shots.list); + + unsigned int pawns[board_size][board_size] = { + {0, 0}, + {0, 0} + }; + init_pawns(pawns); initscr(); if (has_colors() == false) { endwin(); - printf("Votre terminal ne supporte pas les couleurs\n"); + printf("Votre terminal ne supporte pas les couleurs.\n"); exit(EXIT_FAILURE); } start_color(); getmaxyx(stdscr, row, col); - /* FIXME: fail if the screen size is too small */ + if (row < min_y || col < min_x) { + endwin(); + printf("Votre terminal est trop petit pour afficher ce jeu.\n"); + printf("Merci d'agrandir la fenetre de votre terminal.\n"); + exit(EXIT_FAILURE); + } echo(); curs_set(0); @@ -54,47 +69,53 @@ int main() { player = current_player(round); - mvprintw(center_y - 26/2 - 2, (center_x - strlen(player_msg)/2), player_msg, player); + if (player == player_one) { + mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, player_msg, player, "noir")/2, player_msg, player, "noir"); + } else { + mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, player_msg, player, "blanc")/2, player_msg, player, "blanc"); + } - nb_white = count_pawn_type(pawns, white); - nb_black = count_pawn_type(pawns, black); + nb_white = count_pawns_type(pawns, white); + nb_black = count_pawns_type(pawns, black); - mvprintw(center_y, center_x - 42/2 - strlen(score_white_msg) - 2, score_white_msg, nb_white); - mvprintw(center_y, center_x + 42/2 + 2, score_black_msg, nb_black); + mvprintw(center_y, center_x - 42/2 - snprintf(NULL, 0, score_msg, "noirs", nb_black) - 2, score_msg, "noirs", nb_black); + mvprintw(center_y, center_x + 42/2 + 2, score_msg, "blancs", nb_white); + + display_array(1, 1, pawns); int y; - char x; + char x_char; bool input_ok = false; do { y = 0; - x = ""; + x_char = ""; char* prompt_msg = "Prochain pion ? (ligne colonne - chiffre lettre):"; - int prmt_rt = prompt_values(stdscr, center_y + 26/2 + 1, center_x - strlen(prompt_msg)/2, prompt_msg, &y, &x); - if (is_valid_input(y, map_col_letter_to_int(x), pawns) && prmt_rt == 1) { + int prmt_rt = prompt_values(stdscr, center_y + 26/2 + 1, center_x - strlen(prompt_msg)/2, prompt_msg, &y, &x_char); + int x = map_col_letter_to_index(x_char); + if (valid_shot(y, x, player, pawns) > 0 && prmt_rt == 1) { input_ok = true; } } while (!input_ok); - pawns[board_size][board_size] = set_pawn(y, map_col_letter_to_int(x), player, pawns); - struct shots_list shot_current; - shot_current.pawn_array_member = &pawns[y-1][x-1]; - //list_add(shot_current.list, shots_list.list); round++; /* increment the round count */ - refresh(); - /* here are all the end of the game conditions */ - //if (is_board_full(pawns) || round == 60) { if (is_board_full(pawns)) { - int winner = eval_winner(nb_white, nb_black); + unsigned int winner = eval_winner(nb_white, nb_black); if (winner != 0) { - mvprintw(center_y - 26/2 - 2, (center_x - strlen(winner_msg)/2), winner_msg, winner); + if (winner == player_one) { + mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, winner_msg, winner, "noir"), winner_msg, winner, "noir"); + } else { + mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, winner_msg, winner, "blanc"), winner_msg, winner, "blanc"); + } } else { mvprintw(center_y - 26/2 - 2, (center_x - strlen(draw_msg)/2), draw_msg); } /* print and implement restart possibility */ exit_condition = true; } + + refresh(); } while (!exit_condition);