X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=src%2Fmain.c;h=6a56eed094f9393d6c8a598af3873e370a6b7f52;hb=45ce2fe369cead248855111baa5fe0c0495acf69;hp=7a327bed08e9bb79e74ecfbb03cd3f9815d08667;hpb=2e5c189444a82df0d9127c94322ec4e3b159dcce;p=Project_algorithmic_C.git diff --git a/src/main.c b/src/main.c index 7a327be..6a56eed 100644 --- a/src/main.c +++ b/src/main.c @@ -5,36 +5,112 @@ #include "ui.h" #include "othello.h" +#include "debug.h" int main() { + int min_y = 26 + 6, min_x = 42 + 14 + 15 + 4; int row = 0, col = 0; - int key_pressed = 0; + unsigned int round = 0; + unsigned int player = player_one; /* first player is black */ bool exit_condition = false; + unsigned int nb_white = 0, nb_black = 0; + + char* title_msg = "Jeu Othello"; + char* score_msg = "Pions %s: %d"; + char* player_msg = "Joueur %d (%s) joue !"; + char* winner_msg = "Joueur %d (%s) gagne !"; + char* draw_msg = "Egalite !"; + + unsigned int pawns[board_size][board_size] = {{}}; + pawns[board_size][board_size] = init_pawns(pawns); initscr(); if (has_colors() == false) { endwin(); - printf("Votre terminal ne supporte pas les couleurs\n"); + printf("Votre terminal ne supporte pas les couleurs.\n"); exit(EXIT_FAILURE); } start_color(); getmaxyx(stdscr, row, col); - noecho(); + if (row < min_y || col < min_x) { + endwin(); + printf("Votre terminal est trop petit pour afficher le jeu.\n"); + printf("Merci d'agrandir la fenetre de votre terminal.\n"); + exit(EXIT_FAILURE); + } + /* FIXME: fail if the screen size is too small */ + echo(); curs_set(0); - /* center the board */ - int center_board_y = row/2 - 23/2; - int center_board_x = col/2 - 41/2; + /* center */ + int center_y = row/2; + int center_x = col/2; + /* base coordinates to center the board */ + int board_center_y = center_y - 26/2; + int board_center_x = center_x - 42/2; do { - print_board(center_board_y, center_board_x); + print_board(board_center_y, board_center_x); + print_pawns(board_center_y, board_center_x, pawns); + + mvprintw(center_y - 26/2 - 4, (center_x - strlen(title_msg)/2), title_msg); - key_pressed = getch(); - if (key_pressed == 'q') { + player = current_player(round); + + if (player == player_one) { + mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, player_msg, player, "noir")/2, player_msg, player, "noir"); + } else { + mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, player_msg, player, "blanc")/2, player_msg, player, "blanc"); + } + + nb_white = count_pawn_type(pawns, white); + nb_black = count_pawn_type(pawns, black); + + mvprintw(center_y, center_x - 42/2 - snprintf(NULL, 0, score_msg, "noirs", nb_black) - 2, score_msg, "noirs", nb_black); + mvprintw(center_y, center_x + 42/2 + 2, score_msg, "blancs", nb_white); + + int y; + char x; + bool input_ok = false; + do { + y = 0; + x = (char)""; + char* prompt_msg = "Prochain pion ? (ligne colonne - chiffre lettre):"; + int prmt_rt = prompt_values(stdscr, center_y + 26/2 + 1, center_x - strlen(prompt_msg)/2, prompt_msg, &y, &x); + if (is_valid_input(y, map_col_letter_to_index(x), pawns) && prmt_rt == 1) { + input_ok = true; + } + } while (!input_ok); + pawns[board_size][board_size] = set_pawn(y, map_col_letter_to_index(x), player, pawns); + struct shots_history_list_s shots_history; + INIT_LIST_HEAD(&shots_history.list); + struct shots_history_list_s shots_elmt; + shots_elmt.pawn_array_member = &pawns[y-1][x-1]; + list_add(&shots_elmt.list, &shots_history.list); + + round++; /* increment the round count */ + + refresh(); + + /* here are all the end of the game conditions */ + //if (is_board_full(pawns) || (round == 60)) { + if (is_board_full(pawns)) { + int winner = eval_winner(nb_white, nb_black); + if (winner != 0) { + if (winner == player_one) { + mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, winner_msg, winner, "noir"), winner_msg, winner, "noir"); + } else { + mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, winner_msg, winner, "blanc"), winner_msg, winner, "blanc"); + } + } else { + mvprintw(center_y - 26/2 - 2, (center_x - strlen(draw_msg)/2), draw_msg); + } + /* print and implement restart possibility */ exit_condition = true; } - } while (!exit_condition); + } while (!exit_condition); + endwin(); exit(EXIT_SUCCESS);