X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=src%2Fmain.c;h=b0bf5b91dcfbd259bcd87554a78b9b5bf3ec5e36;hb=7aab9e03ce0779a461044f56bc3f478e1c8d2460;hp=08c621621dcd56cc33380adfde270055f0993af4;hpb=a80646b74eca11c71696dedeb674870437c5bb6f;p=Project_algorithmic_C.git diff --git a/src/main.c b/src/main.c index 08c6216..b0bf5b9 100644 --- a/src/main.c +++ b/src/main.c @@ -17,19 +17,15 @@ int main() { char* title_msg = "Jeu Othello"; char* score_msg = "Pions %s: %d"; + char* invalid_move_msg = "Coup invalide"; char* player_msg = "Joueur %d (%s) joue !"; char* winner_msg = "Joueur %d (%s) gagne !"; char* draw_msg = "Egalite !"; + char* exit_msg = "Pressez une touche pour sortir ou \'r\' pour rejouer"; - /* linked list of the history shots */ - //struct shots_history_list_s shots_history; - //INIT_LIST_HEAD(&shots_history.list); - /* linked list of black playable shots */ - struct shots_list_s black_playable_shots; - INIT_LIST_HEAD(&black_playable_shots.list); - /* linked list of white playable shots */ - struct shots_list_s white_playable_shots; - INIT_LIST_HEAD(&white_playable_shots.list); + /* linked list of playable shots */ + struct shots_list_s playable_shots; + INIT_LIST_HEAD(&playable_shots.list); unsigned int pawns[board_size][board_size] = { {0, 0}, @@ -81,19 +77,24 @@ int main() { mvprintw(center_y, center_x - 42/2 - snprintf(NULL, 0, score_msg, "noirs", nb_black) - 2, score_msg, "noirs", nb_black); mvprintw(center_y, center_x + 42/2 + 2, score_msg, "blancs", nb_white); - display_array(1, 1, pawns); + //display_array(1, 1, pawns); int y; char x_char; bool input_ok = false; + unsigned int nb_pawns_reversed = 0; do { y = 0; x_char = ""; char* prompt_msg = "Prochain pion ? (ligne colonne - chiffre lettre):"; - int prmt_rt = prompt_values(stdscr, center_y + 26/2 + 1, center_x - strlen(prompt_msg)/2, prompt_msg, &y, &x_char); + int prmt_rt = prompt_values(stdscr, center_y + 26/2 + 1, (center_x - strlen(prompt_msg)/2), prompt_msg, &y, &x_char); int x = map_col_letter_to_index(x_char); - if (valid_shot(y, x, player, pawns) > 0 && prmt_rt == 1) { + nb_pawns_reversed = valid_shot(y, x, player, pawns); + if (nb_pawns_reversed > 0 && prmt_rt == 1) { input_ok = true; + clear(); + } else { + mvprintw(center_y + 26/2 + 4, (center_x - strlen(invalid_move_msg)/2), invalid_move_msg); } } while (!input_ok); @@ -101,18 +102,32 @@ int main() { /* here are all the end of the game conditions */ if (is_board_full(pawns)) { + print_board(board_center_y, board_center_x); + /* print the updated pawns before exiting */ + print_pawns(board_center_y, board_center_x, pawns); unsigned int winner = eval_winner(nb_white, nb_black); if (winner != 0) { if (winner == player_one) { - mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, winner_msg, winner, "noir"), winner_msg, winner, "noir"); + mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, winner_msg, winner, "noir")/2, winner_msg, winner, "noir"); } else { - mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, winner_msg, winner, "blanc"), winner_msg, winner, "blanc"); + mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, winner_msg, winner, "blanc")/2, winner_msg, winner, "blanc"); } } else { mvprintw(center_y - 26/2 - 2, (center_x - strlen(draw_msg)/2), draw_msg); } - /* print and implement restart possibility */ + mvprintw(center_y + 26/2 + 1, (center_x - strlen(exit_msg)/2), exit_msg); exit_condition = true; + /* getch() is blocking */ + int key_exit = getch(); + if (key_exit == 'r') { + round = 0; + player = player_one; + nb_white = nb_black = 0; + /* FIXME: do not seem properly reset the pawns 2D array */ + init_pawns(pawns); + exit_condition = false; + clear(); + } } refresh();