X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=src%2Fmain.c;h=b8c0c5e4c9bd1b05ac2ab4d83e5ab63f85f1def5;hb=a8b5457691fcb565dd185e7a623dd53eca96127c;hp=195bdbe1ef51644bf83d737bb6d42c148cadcfa3;hpb=74e2b93b658575fa792ada51c3bf1cdc3cfde247;p=Project_algorithmic_C.git diff --git a/src/main.c b/src/main.c index 195bdbe..b8c0c5e 100644 --- a/src/main.c +++ b/src/main.c @@ -5,15 +5,24 @@ #include "ui.h" #include "othello.h" +#include "debug.h" int main() { + int min_y = 26, min_x = 42; int row = 0, col = 0; unsigned int round = 0; unsigned int player = player_one; /* first player is black */ bool exit_condition = false; unsigned int nb_white = 0, nb_black = 0; - char* player_msg; + LIST_HEAD(shots_list); + + char* title_msg = "Jeu Othello"; + char* score_white_msg = "Pions blancs: %d"; + char* score_black_msg = "Pions noirs: %d"; + char* player_msg = "Joueur %d joue !"; + char* winner_msg = "Joueur %d gagne !"; + char* draw_msg = "Egalite !"; unsigned int pawns[board_size][board_size] = {{}}; pawns[board_size][board_size] = init_pawns(pawns); @@ -26,7 +35,7 @@ int main() { } start_color(); getmaxyx(stdscr, row, col); - //noecho(); + /* FIXME: fail if the screen size is too small */ echo(); curs_set(0); @@ -41,47 +50,52 @@ int main() { print_board(board_center_y, board_center_x); print_pawns(board_center_y, board_center_x, pawns); - char* title_msg = "Jeu othello"; mvprintw(center_y - 26/2 - 4, (center_x - strlen(title_msg)/2), title_msg); + player = current_player(round); + + mvprintw(center_y - 26/2 - 2, (center_x - strlen(player_msg)/2), player_msg, player); + nb_white = count_pawn_type(pawns, white); nb_black = count_pawn_type(pawns, black); - char* score_white_msg = "Pions blancs: %d"; mvprintw(center_y, center_x - 42/2 - strlen(score_white_msg) - 2, score_white_msg, nb_white); - char* score_black_msg = "Pions noirs: %d"; mvprintw(center_y, center_x + 42/2 + 2, score_black_msg, nb_black); - player = current_player(round); - - if (player == player_one) { - player_msg = "Joueur un (noir) joue !"; - } else { - player_msg = "Joueur deux (blanc) joue !"; - } - mvprintw(center_y - 26/2 - 2, (center_x - strlen(player_msg)/2), player_msg); - int y; char x; bool input_ok = false; do { y = 0; x = ""; - char* prompt_msg = "Prochain pion ? - ligne colonne (chiffre lettre):"; - prompt_values(stdscr, center_y + 26/2 + 1, center_x - strlen(prompt_msg)/2, prompt_msg, &y, &x); - /* FIXME: separate the tests to permit to print explicit error messages */ - if (((y > 0 && y < board_size + 1) || \ - (map_col_letter_to_int(x) > 0 && map_col_letter_to_int(x) < board_size + 1)) \ - && is_box_type(y, x, pawns, empty)) { + char* prompt_msg = "Prochain pion ? (ligne colonne - chiffre lettre):"; + int prmt_rt = prompt_values(stdscr, center_y + 26/2 + 1, center_x - strlen(prompt_msg)/2, prompt_msg, &y, &x); + if (is_valid_input(y, map_col_letter_to_int(x), pawns) && prmt_rt == 1) { input_ok = true; } } while (!input_ok); pawns[board_size][board_size] = set_pawn(y, map_col_letter_to_int(x), player, pawns); + struct shots_list shot_current; + shot_current.pawn_array_member = &pawns[y-1][x-1]; + //list_add(shot_current.list, shots_list.list); round++; /* increment the round count */ refresh(); + /* here are all the end of the game conditions */ + //if (is_board_full(pawns) || round == 60) { + if (is_board_full(pawns)) { + int winner = eval_winner(nb_white, nb_black); + if (winner != 0) { + mvprintw(center_y - 26/2 - 2, (center_x - strlen(winner_msg)/2), winner_msg, winner); + } else { + mvprintw(center_y - 26/2 - 2, (center_x - strlen(draw_msg)/2), draw_msg); + } + /* print and implement restart possibility */ + exit_condition = true; + } + } while (!exit_condition); endwin();