X-Git-Url: https://git.piment-noir.org/?a=blobdiff_plain;f=src%2Fpools%2Fthread%2Fdynamic.ts;h=4a2fd5e807f1bf992155bc155a89d956616ef589;hb=3ec964d666b2ffa57b57a37a29542a727fc55ee6;hp=77f0a2d569618af2dbbd3d146078ae74be812165;hpb=729c563db85562dd7d0f7733b1a3e2d98467134b;p=poolifier.git diff --git a/src/pools/thread/dynamic.ts b/src/pools/thread/dynamic.ts index 77f0a2d5..4a2fd5e8 100644 --- a/src/pools/thread/dynamic.ts +++ b/src/pools/thread/dynamic.ts @@ -1,7 +1,8 @@ -import type { JSONValue, MessageValue } from '../../utility-types' +import type { JSONValue } from '../../utility-types' import type { PoolOptions } from '../abstract-pool' import type { ThreadWorkerWithMessageChannel } from './fixed' import { FixedThreadPool } from './fixed' +import { killBehaviorTypes } from '../../worker/worker-options' /** * A thread pool with a dynamic number of threads, but a guaranteed minimum number of threads. @@ -42,34 +43,33 @@ export class DynamicThreadPool< * It will first check for and return an idle thread. * If all threads are busy, then it will try to create a new one up to the `max` thread count. * If the max thread count is reached, the emitter will emit a `FullPool` event and it will fall back to using a round robin algorithm to distribute the load. + * + * @returns Thread worker. */ protected chooseWorker (): ThreadWorkerWithMessageChannel { - let worker: ThreadWorkerWithMessageChannel | undefined - for (const entry of this.tasks) { - if (entry[1] === 0) { - worker = entry[0] - break + for (const [worker, numberOfTasks] of this.tasks) { + if (numberOfTasks === 0) { + // A worker is free, use it + return worker } } - if (worker) { - // a worker is free, use it - return worker - } else { - if (this.workers.length === this.max) { - this.emitter.emit('FullPool') - return super.chooseWorker() - } - // all workers are busy create a new worker - const worker = this.internalNewWorker() - worker.port2?.on('message', (message: MessageValue) => { - if (message.kill) { - this.sendToWorker(worker, { kill: 1 }) - void this.destroyWorker(worker) - this.removeWorker(worker) - } - }) - return worker + if (this.workers.length === this.max) { + this.emitter.emit('FullPool') + return super.chooseWorker() } + + // All workers are busy, create a new worker + const workerCreated = this.createAndSetupWorker() + this.registerWorkerMessageListener(workerCreated, message => { + const tasksInProgress = this.tasks.get(workerCreated) + const isKillBehaviorOptionHard = message.kill === killBehaviorTypes.HARD + if (isKillBehaviorOptionHard || tasksInProgress === 0) { + // Kill received from the worker, means that no new tasks are submitted to that worker for a while ( > maxInactiveTime) + this.sendToWorker(workerCreated, { kill: 1 }) + void this.destroyWorker(workerCreated) + } + }) + return workerCreated } }