| `profit_aim` | 0.03 | Profit target threshold |
| `risk_reward_ratio` | 2.0 | Risk/reward multiplier |
| `win_reward_factor` | 2.0 | Profit target bonus factor |
-| `pnl_amplification_sensitivity` | 0.5 | PnL amplification sensitivity |
+| `pnl_amplification_sensitivity` | 2.0 | PnL amplification sensitivity |
**Note:** In ReforceXY, `risk_reward_ratio` maps to `rr`.
"efficiency_center": 0.5,
# Profit factor defaults
"win_reward_factor": 2.0,
- "pnl_amplification_sensitivity": 0.5,
+ "pnl_amplification_sensitivity": 2.0,
# Invariant / safety defaults
"check_invariants": True,
"exit_factor_threshold": 1000.0,
"conv_width": 1,
"purge_old_models": 2,
"expiration_hours": 48,
- "train_period_days": 60,
+ "train_period_days": 120,
// "live_retrain_hours": 0.5,
"backtest_period_days": 2,
"write_metrics_to_disk": false,
DEFAULT_EXIT_LINEAR_SLOPE: Final[float] = 1.0
DEFAULT_EXIT_HALF_LIFE: Final[float] = 0.5
- DEFAULT_PNL_AMPLIFICATION_SENSITIVITY: Final[float] = 0.5
+ DEFAULT_PNL_AMPLIFICATION_SENSITIVITY: Final[float] = 2.0
DEFAULT_WIN_REWARD_FACTOR: Final[float] = 2.0
DEFAULT_EFFICIENCY_WEIGHT: Final[float] = 1.0
DEFAULT_EFFICIENCY_CENTER: Final[float] = 0.5