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cec: don't stop waiting for MSGCODE_COMMAND_ACCEPTED when another command was received
author
Lars Op den Kamp
<lars@opdenkamp.eu>
Sat, 8 Oct 2011 08:53:07 +0000
(10:53 +0200)
committer
Lars Op den Kamp
<lars@opdenkamp.eu>
Sat, 8 Oct 2011 08:53:07 +0000
(10:53 +0200)
src/lib/CECProcessor.cpp
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diff --git
a/src/lib/CECProcessor.cpp
b/src/lib/CECProcessor.cpp
index 4f2caa70d38ba7526f1bb31bae26bc58ac6cf319..1946556a6f4edcd9f027094ada1c97d462808819 100644
(file)
--- a/
src/lib/CECProcessor.cpp
+++ b/
src/lib/CECProcessor.cpp
@@
-414,7
+414,6
@@
bool CCECProcessor::WaitForAck(uint32_t iTimeout /* = 1000 */)
break;
default:
m_frameBuffer.Push(msg);
- bGotAck = (msg.data[0] & MSGCODE_FRAME_ACK) != 0;
break;
}
iNow = GetTimeMs();