Microsoft Visual Studio Solution File, Format Version 11.00
-# Visual Studio 2010
+# Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcec", "libcec.vcxproj", "{C04B0FB1-667D-4F1C-BDAE-A07CDFFAAAA0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testclient", "testclient.vcxproj", "{F01222BF-6B3D-43BD-B254-434031CB9887}"
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C04B0FB1-667D-4F1C-BDAE-A07CDFFAAAA0}.Debug|Win32.ActiveCfg = Debug|Win32
{C04B0FB1-667D-4F1C-BDAE-A07CDFFAAAA0}.Debug|Win32.Build.0 = Debug|Win32
+ {C04B0FB1-667D-4F1C-BDAE-A07CDFFAAAA0}.Release|Win32.ActiveCfg = Release|Win32
+ {C04B0FB1-667D-4F1C-BDAE-A07CDFFAAAA0}.Release|Win32.Build.0 = Release|Win32
{F01222BF-6B3D-43BD-B254-434031CB9887}.Debug|Win32.ActiveCfg = Debug|Win32
{F01222BF-6B3D-43BD-B254-434031CB9887}.Debug|Win32.Build.0 = Debug|Win32
+ {F01222BF-6B3D-43BD-B254-434031CB9887}.Release|Win32.ActiveCfg = Release|Win32
+ {F01222BF-6B3D-43BD-B254-434031CB9887}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
<ClInclude Include="..\src\lib\AdapterDetection.h" />
<ClInclude Include="..\src\lib\CECProcessor.h" />
<ClInclude Include="..\src\lib\LibCEC.h" />
- <ClInclude Include="..\src\lib\libPlatform\baudrate.h" />
- <ClInclude Include="..\src\lib\libPlatform\os-dependent.h" />
- <ClInclude Include="..\src\lib\libPlatform\pthread_win32\pthread.h" />
- <ClInclude Include="..\src\lib\libPlatform\pthread_win32\sched.h" />
- <ClInclude Include="..\src\lib\libPlatform\pthread_win32\semaphore.h" />
- <ClInclude Include="..\src\lib\libPlatform\serialport.h" />
- <ClInclude Include="..\src\lib\libPlatform\windows\dlfcn-win32.h" />
- <ClInclude Include="..\src\lib\libPlatform\windows\os_windows.h" />
+ <ClInclude Include="..\src\lib\platform\baudrate.h" />
+ <ClInclude Include="..\src\lib\platform\os-dependent.h" />
+ <ClInclude Include="..\src\lib\platform\pthread_win32\pthread.h" />
+ <ClInclude Include="..\src\lib\platform\pthread_win32\sched.h" />
+ <ClInclude Include="..\src\lib\platform\pthread_win32\semaphore.h" />
+ <ClInclude Include="..\src\lib\platform\serialport.h" />
+ <ClInclude Include="..\src\lib\platform\threads.h" />
+ <ClInclude Include="..\src\lib\platform\timeutils.h" />
+ <ClInclude Include="..\src\lib\platform\windows\dlfcn-win32.h" />
+ <ClInclude Include="..\src\lib\platform\windows\os_windows.h" />
<ClInclude Include="..\src\lib\util\buffer.h" />
- <ClInclude Include="..\src\lib\util\misc.h" />
<ClInclude Include="..\src\lib\util\StdString.h" />
- <ClInclude Include="..\src\lib\util\threads.h" />
- <ClInclude Include="..\src\lib\util\timeutils.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\lib\AdapterCommunication.cpp" />
<ClCompile Include="..\src\lib\LibCEC.cpp" />
<ClCompile Include="..\src\lib\LibCECC.cpp" />
<ClCompile Include="..\src\lib\LibCECDll.cpp" />
- <ClCompile Include="..\src\lib\libPlatform\windows\dlfcn-win32.cpp" />
- <ClCompile Include="..\src\lib\libPlatform\windows\os_windows.cpp" />
- <ClCompile Include="..\src\lib\libPlatform\windows\serialport.cpp" />
- <ClCompile Include="..\src\lib\util\misc.cpp" />
- <ClCompile Include="..\src\lib\util\threads.cpp" />
- </ItemGroup>
- <ItemGroup>
- <Library Include="..\src\lib\libPlatform\pthread_win32\pthreadVC2.lib" />
- <Library Include="..\src\lib\libPlatform\pthread_win32\pthreadVC2d.lib" />
+ <ClCompile Include="..\src\lib\platform\threads.cpp" />
+ <ClCompile Include="..\src\lib\platform\windows\dlfcn-win32.cpp" />
+ <ClCompile Include="..\src\lib\platform\windows\os_windows.cpp" />
+ <ClCompile Include="..\src\lib\platform\windows\serialport.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C04B0FB1-667D-4F1C-BDAE-A07CDFFAAAA0}</ProjectGuid>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
- <WarningLevel>Level3</WarningLevel>
+ <WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE_32BIT_TIME_T;_WINSOCKAPI_;__STDC_CONSTANT_MACROS;__WINDOWS__;DLL_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(SolutionDir)\..\src\lib\libPlatform\pthread_win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <DisableSpecificWarnings>4996</DisableSpecificWarnings>
+ <AdditionalIncludeDirectories>$(SolutionDir)\..\src\lib\platform\pthread_win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DisableSpecificWarnings>4996;4100;4309</DisableSpecificWarnings>
+ <TreatWarningAsError>true</TreatWarningAsError>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<OutputFile>$(SolutionDir)\..\$(TargetName)$(TargetExt)</OutputFile>
- <AdditionalDependencies>%(AdditionalDependencies);setupapi.lib</AdditionalDependencies>
+ <AdditionalDependencies>%(AdditionalDependencies);setupapi.lib;..\src\lib\platform\pthread_win32\pthreadVC2d.lib</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>libcmtd</IgnoreSpecificDefaultLibraries>
<Version>2</Version>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>MaxSpeed</Optimization>
+ <WarningLevel>Level4</WarningLevel>
+ <Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
- <AdditionalIncludeDirectories>$(SolutionDir)\..\src\lib\libPlatform\pthread_win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)\..\src\lib\platform\pthread_win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_WIN32;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE_32BIT_TIME_T;_WINSOCKAPI_;__STDC_CONSTANT_MACROS;__WINDOWS__;DLL_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <DisableSpecificWarnings>4996</DisableSpecificWarnings>
+ <DisableSpecificWarnings>4100;4309</DisableSpecificWarnings>
+ <TreatWarningAsError>true</TreatWarningAsError>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
- <GenerateDebugInformation>true</GenerateDebugInformation>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<OutputFile>$(SolutionDir)\..\libcec.dll</OutputFile>
- <AdditionalDependencies>ws2_32.lib;$(SolutionDir)\..\src\lib\libPlatform\pthread_win32\pthreadVC2d.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>%(AdditionalDependencies);setupapi.lib;..\src\lib\platform\pthread_win32\pthreadVC2.lib</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>libcmt</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup>
<ClInclude Include="..\src\lib\util\buffer.h">
<Filter>util</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\util\misc.h">
- <Filter>util</Filter>
- </ClInclude>
<ClInclude Include="..\src\lib\util\StdString.h">
<Filter>util</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\util\threads.h">
- <Filter>util</Filter>
+ <ClInclude Include="..\include\CECExports.h">
+ <Filter>exports</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\libPlatform\os-dependent.h">
- <Filter>platform</Filter>
+ <ClInclude Include="..\include\CECExportsCpp.h">
+ <Filter>exports</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\libPlatform\windows\dlfcn-win32.h">
- <Filter>platform</Filter>
+ <ClInclude Include="..\include\CECTypes.h">
+ <Filter>exports</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\libPlatform\windows\os_windows.h">
- <Filter>platform</Filter>
+ <ClInclude Include="..\include\CECExportsC.h">
+ <Filter>exports</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\libPlatform\pthread_win32\pthread.h">
+ <ClInclude Include="..\src\lib\AdapterCommunication.h" />
+ <ClInclude Include="..\src\lib\AdapterDetection.h" />
+ <ClInclude Include="..\src\lib\CECProcessor.h" />
+ <ClInclude Include="..\src\lib\LibCEC.h" />
+ <ClInclude Include="..\src\lib\platform\baudrate.h">
<Filter>platform</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\libPlatform\pthread_win32\sched.h">
+ <ClInclude Include="..\src\lib\platform\os-dependent.h">
<Filter>platform</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\libPlatform\pthread_win32\semaphore.h">
+ <ClInclude Include="..\src\lib\platform\serialport.h">
<Filter>platform</Filter>
</ClInclude>
- <ClInclude Include="..\include\CECExports.h">
- <Filter>exports</Filter>
+ <ClInclude Include="..\src\lib\platform\threads.h">
+ <Filter>platform</Filter>
</ClInclude>
- <ClInclude Include="..\include\CECExportsCpp.h">
- <Filter>exports</Filter>
+ <ClInclude Include="..\src\lib\platform\timeutils.h">
+ <Filter>platform</Filter>
</ClInclude>
- <ClInclude Include="..\include\CECTypes.h">
- <Filter>exports</Filter>
+ <ClInclude Include="..\src\lib\platform\windows\dlfcn-win32.h">
+ <Filter>platform</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\libPlatform\serialport.h">
+ <ClInclude Include="..\src\lib\platform\windows\os_windows.h">
<Filter>platform</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\util\timeutils.h">
- <Filter>util</Filter>
+ <ClInclude Include="..\src\lib\platform\pthread_win32\pthread.h">
+ <Filter>platform</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\libPlatform\baudrate.h">
+ <ClInclude Include="..\src\lib\platform\pthread_win32\sched.h">
<Filter>platform</Filter>
</ClInclude>
- <ClInclude Include="..\include\CECExportsC.h">
- <Filter>exports</Filter>
+ <ClInclude Include="..\src\lib\platform\pthread_win32\semaphore.h">
+ <Filter>platform</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\AdapterCommunication.h" />
- <ClInclude Include="..\src\lib\AdapterDetection.h" />
- <ClInclude Include="..\src\lib\CECProcessor.h" />
- <ClInclude Include="..\src\lib\LibCEC.h" />
</ItemGroup>
<ItemGroup>
- <ClCompile Include="..\src\lib\util\misc.cpp">
- <Filter>util</Filter>
- </ClCompile>
- <ClCompile Include="..\src\lib\util\threads.cpp">
- <Filter>util</Filter>
- </ClCompile>
- <ClCompile Include="..\src\lib\libPlatform\windows\dlfcn-win32.cpp">
- <Filter>platform</Filter>
- </ClCompile>
- <ClCompile Include="..\src\lib\libPlatform\windows\os_windows.cpp">
- <Filter>platform</Filter>
- </ClCompile>
- <ClCompile Include="..\src\lib\libPlatform\windows\serialport.cpp">
- <Filter>platform</Filter>
- </ClCompile>
<ClCompile Include="..\src\lib\AdapterCommunication.cpp" />
<ClCompile Include="..\src\lib\AdapterDetection.cpp" />
<ClCompile Include="..\src\lib\CECProcessor.cpp" />
<ClCompile Include="..\src\lib\LibCEC.cpp" />
<ClCompile Include="..\src\lib\LibCECC.cpp" />
<ClCompile Include="..\src\lib\LibCECDll.cpp" />
- </ItemGroup>
- <ItemGroup>
- <Library Include="..\src\lib\libPlatform\pthread_win32\pthreadVC2.lib">
+ <ClCompile Include="..\src\lib\platform\threads.cpp">
<Filter>platform</Filter>
- </Library>
- <Library Include="..\src\lib\libPlatform\pthread_win32\pthreadVC2d.lib">
+ </ClCompile>
+ <ClCompile Include="..\src\lib\platform\windows\dlfcn-win32.cpp">
+ <Filter>platform</Filter>
+ </ClCompile>
+ <ClCompile Include="..\src\lib\platform\windows\os_windows.cpp">
<Filter>platform</Filter>
- </Library>
+ </ClCompile>
+ <ClCompile Include="..\src\lib\platform\windows\serialport.cpp">
+ <Filter>platform</Filter>
+ </ClCompile>
</ItemGroup>
</Project>
\ No newline at end of file
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
+ <WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE_32BIT_TIME_T;_WINSOCKAPI_;__STDC_CONSTANT_MACROS;__WINDOWS__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TreatWarningAsError>true</TreatWarningAsError>
+ <DisableSpecificWarnings>4100;4309</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>..\src\lib\platform\pthread_win32\pthreadVC2d.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(SolutionDir)\..\$(TargetName)$(TargetExt)</OutputFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
- <WarningLevel>Level3</WarningLevel>
+ <WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
+ <Optimization>Full</Optimization>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_WIN32;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE_32BIT_TIME_T;_WINSOCKAPI_;__STDC_CONSTANT_MACROS;__WINDOWS__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TreatWarningAsError>true</TreatWarningAsError>
+ <DisableSpecificWarnings>4100;4309</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
+ <AdditionalDependencies>$(SolutionDir)\..\src\lib\platform\pthread_win32\pthreadVC2.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\include\CECExports.h" />
<ClInclude Include="..\include\CECExportsCpp.h" />
- <ClInclude Include="..\src\lib\libPlatform\os-dependent.h" />
- <ClInclude Include="..\src\lib\libPlatform\windows\os_windows.h" />
- <ClInclude Include="..\src\lib\util\misc.h" />
+ <ClInclude Include="..\src\lib\platform\os-dependent.h" />
+ <ClInclude Include="..\src\lib\platform\threads.h" />
+ <ClInclude Include="..\src\lib\platform\windows\os_windows.h" />
<ClInclude Include="..\src\lib\util\StdString.h" />
- <ClInclude Include="..\src\lib\util\threads.h" />
- <ClInclude Include="..\src\lib\util\timeutils.h" />
</ItemGroup>
<ItemGroup>
- <ClCompile Include="..\src\lib\libPlatform\windows\os_windows.cpp" />
- <ClCompile Include="..\src\lib\util\misc.cpp" />
- <ClCompile Include="..\src\lib\util\threads.cpp" />
+ <ClCompile Include="..\src\lib\platform\threads.cpp" />
+ <ClCompile Include="..\src\lib\platform\windows\os_windows.cpp" />
<ClCompile Include="..\src\testclient\main.cpp" />
</ItemGroup>
- <ItemGroup>
- <Library Include="..\src\lib\libPlatform\pthread_win32\pthreadVC2.lib" />
- <Library Include="..\src\lib\libPlatform\pthread_win32\pthreadVC2d.lib" />
- </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<ClInclude Include="..\include\CECExportsCpp.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\util\misc.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\src\lib\util\threads.h">
- <Filter>Header Files</Filter>
- </ClInclude>
<ClInclude Include="..\src\lib\util\StdString.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\util\timeutils.h">
+ <ClInclude Include="..\src\lib\platform\threads.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\libPlatform\os-dependent.h">
+ <ClInclude Include="..\src\lib\platform\os-dependent.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\src\lib\libPlatform\windows\os_windows.h">
+ <ClInclude Include="..\src\lib\platform\windows\os_windows.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ClCompile Include="..\src\testclient\main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\src\lib\util\misc.cpp">
+ <ClCompile Include="..\src\lib\platform\threads.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\src\lib\util\threads.cpp">
+ <ClCompile Include="..\src\lib\platform\windows\os_windows.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\src\lib\libPlatform\windows\os_windows.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Library Include="..\src\lib\libPlatform\pthread_win32\pthreadVC2.lib">
- <Filter>Resource Files</Filter>
- </Library>
- <Library Include="..\src\lib\libPlatform\pthread_win32\pthreadVC2d.lib">
- <Filter>Resource Files</Filter>
- </Library>
</ItemGroup>
</Project>
\ No newline at end of file