/** @inheritDoc */
public choose (): Worker {
- let chosenWorker = this.pool.workers[this.currentWorkerIndex]
+ const chosenWorker = this.pool.workers[this.currentWorkerIndex]
if (
this.isDynamicPool === true &&
this.workersTaskRunTime.has(chosenWorker) === false
) {
this.initWorkerTaskRunTime(chosenWorker)
}
+ const workerTaskRunTime =
+ this.workersTaskRunTime.get(chosenWorker)?.runTime ?? 0
const workerTaskWeight =
this.workersTaskRunTime.get(chosenWorker)?.weight ??
this.defaultWorkerWeight
- const workerTaskRunTime =
- this.workersTaskRunTime.get(chosenWorker)?.runTime ?? 0
if (workerTaskRunTime < workerTaskWeight) {
this.setWorkerTaskRunTime(
chosenWorker,
this.currentWorkerIndex === this.pool.workers.length - 1
? 0
: this.currentWorkerIndex + 1
- chosenWorker = this.pool.workers[this.currentWorkerIndex]
this.setWorkerTaskRunTime(chosenWorker, workerTaskWeight, 0)
}
return chosenWorker
let cpusCycleTimeWeight = 0
for (const cpu of cpus()) {
// CPU estimated cycle time
- const numberOfDigit = cpu.speed.toString().length - 1
- const cpuCycleTime = 1 / (cpu.speed / Math.pow(10, numberOfDigit))
- cpusCycleTimeWeight += cpuCycleTime * Math.pow(10, numberOfDigit)
+ const numberOfDigits = cpu.speed.toString().length - 1
+ const cpuCycleTime = 1 / (cpu.speed / Math.pow(10, numberOfDigits))
+ cpusCycleTimeWeight += cpuCycleTime * Math.pow(10, numberOfDigits)
}
return Math.round(cpusCycleTimeWeight / cpus().length)
}