import type { Worker } from 'cluster'
import type { MessagePort } from 'worker_threads'
+export type KillBehavior = 'HARD' | 'SOFT'
/**
* Make all properties in T non-readonly
*/
/**
* Kill code.
*/
- readonly kill?: 'HARD' | 'SOFT' | number
+ readonly kill?: KillBehavior | number
/**
* Error.
*/
*/
readonly parent?: MainWorker
}
+
import { AsyncResource } from 'async_hooks'
import type { Worker } from 'cluster'
import type { MessagePort } from 'worker_threads'
-import type { MessageValue } from '../utility-types'
+import type { MessageValue, KillBehavior } from '../utility-types'
import type { WorkerOptions } from './worker-options'
import { killBehaviorEnumeration } from './worker-options'
const defaultMaxInactiveTime = 1000 * 60
-const defaultKillBehavior = killBehaviorEnumeration.SOFT
+// TODO Shinigami92 to fix this and avoid that SOFT/HARD words are replicated so much times into the project
+const defaultKillBehavior: KillBehavior = 'SOFT'
/**
* Base class containing some shared logic for all poolifier workers.
/**
* The kill behavior set as option on the Worker constructor or a default value.
*/
- protected readonly killBehavior: 'HARD' | 'SOFT'
+ protected readonly killBehavior: KillBehavior
/**
* Whether the worker is working asynchronously or not.
*/
+import type { KillBehavior } from '../utility-types'
+
/**
* Kill behavior enumeration
*/
* Maximum waiting time in milliseconds for tasks.
* After this time, newly created workers will be terminated.
* The last active time of your worker unit will be updated when a task is submitted to a worker or when a worker terminate a task.
- * If `killBehavior` is set to `HARD` this value represents also the timeout for the tasks that you submit to the pool,
- * when this timeout expires your tasks is interrupted and the worker is killed if it is not part of the minimum size of the pool.
- * If `killBehavior` is set to `SOFT` your tasks have no timeout and your workers will not be terminated until your task is finished.
+ * If killBehavior is set to HARD this value represents also the timeout for the tasks that you submit to the pool,
+ * when this timeout expires your tasks is interrupted and the worker is killed if is not part of the minimum size of the pool.
+ * If killBehavior is set to SOFT your tasks have no timeout and your workers will not be terminated until your task is
*
* @default 60.000 ms
*/
*/
async?: boolean
/**
- * `killBehavior` dictates if your async unit (worker/process) will be deleted in case that a task is active on it.
- * SOFT: If current time - last active time is greater than `maxInactiveTime` option, but a task is still running then the worker will be not deleted.
- * HARD: If last active time is greater than `maxInactiveTime` option, but a task is still running then the worker will be deleted.
+ * killBehavior dictates if your async unit ( worker/process ) will be deleted in case that a task is active on it.
+ * SOFT: If current time - last active time is greater than maxInactiveTime option, but a task is still running then the worker will be not deleted.
+ * HARD: If last active time is greater than maxInactiveTime option, but a task is still running then the worker will be deleted.
* This option only apply to the newly created workers.
*
- * @default `'SOFT'`
+ * @default SOFT
*/
- killBehavior?: 'HARD' | 'SOFT'
+ killBehavior?: KillBehavior
}