From: Jérôme Benoit Date: Fri, 2 Mar 2018 18:53:35 +0000 (+0100) Subject: Refine a bit .cquery and .gitignore. X-Git-Url: https://git.piment-noir.org/?a=commitdiff_plain;h=aa739af2efbd062790fb7b4690a87e3774efa974;p=Project_algorithmic_C.git Refine a bit .cquery and .gitignore. Signed-off-by: Jérôme Benoit --- diff --git a/.cquery b/.cquery index 9e6ef79..23bd812 100644 --- a/.cquery +++ b/.cquery @@ -2,3 +2,4 @@ %c -std=c11 %cpp -std=c++11 -Weverything +-Ilib diff --git a/.gitignore b/.gitignore index 7a071d4..0e5f88e 100644 --- a/.gitignore +++ b/.gitignore @@ -15,6 +15,8 @@ othello # atom linter *.gch +# ide-cquery +.atom # editor trash *.swp diff --git a/lib/othello.c b/lib/othello.c index 9138961..6c03f1d 100644 --- a/lib/othello.c +++ b/lib/othello.c @@ -42,7 +42,7 @@ unsigned int current_player(unsigned int round_count) { * @param current_player current round player * @return current round opponent integer */ -unsigned int current_opponent(unsigned int current_player) { +static unsigned int current_opponent(unsigned int current_player) { if (current_player == player_one) { return player_two; @@ -98,7 +98,7 @@ static bool is_valid_coordinates(int y, int x) { * @param y [description] * @param x [description] * @param type [description] - * @param [name] [description] + * @param pawn_array [description] */ void set_pawn(int y, int x, unsigned int type, unsigned int pawn_array[board_size][board_size]) { @@ -206,7 +206,7 @@ unsigned int eval_winner(unsigned int nb_white, unsigned int nb_black) { } } -static unsigned int count_pawn_to_reverse_one_direction(int y, int x, int direction, unsigned int current_player, unsigned int pawn_array[board_size][board_size]) { +static unsigned int count_pawn_to_reverse_one_direction(int y, int x, unsigned int direction, unsigned int current_player, unsigned int pawn_array[board_size][board_size]) { unsigned int nb_pawns_reversed = 0; int moving_y = y, moving_x = x; @@ -226,7 +226,7 @@ static unsigned int count_pawn_to_reverse_one_direction(int y, int x, int direct } /* revert the pawns if needed in one direction */ -static unsigned int reverse_one_direction(int y, int x, int direction, unsigned int current_player, unsigned int pawn_array[board_size][board_size], bool dry_run) { +static unsigned int reverse_one_direction(int y, int x, unsigned int direction, unsigned int current_player, unsigned int pawn_array[board_size][board_size], bool dry_run) { unsigned int nb_pawns_reversed = 0; int moving_y = y, moving_x = x;