From: Jack Stahl Date: Wed, 21 Aug 2013 06:55:25 +0000 (-0700) Subject: Change colors on balance X-Git-Url: https://git.piment-noir.org/?a=commitdiff_plain;h=b0be384f9c40a6137c30d4d367f3ccb035b32d9f;p=SugarCubes.git Change colors on balance --- diff --git a/JackStahl.pde b/JackStahl.pde index dc28936..05e2ec6 100644 --- a/JackStahl.pde +++ b/JackStahl.pde @@ -172,7 +172,7 @@ class Balance extends SCPattern { float v1 = max(0, 100 * (1 - 4*abs(sin_x - y_in_range))); float hue_color = (lx.getBaseHuef() + hueScale.getValuef() * (abs(p.x-model.xMax/2.) + abs(p.y-model.yMax/2)*.2 + abs(p.z - model.zMax/2.)*.5)) % 360; - color c = color(hue_color, 60, v1); + color c = color(hue_color, 80, v1); // Now draw the spheres for (Sphere s : spheres) { @@ -195,7 +195,9 @@ class Balance extends SCPattern { float value = min(beat_value, distance_value); - c = blendColor(c, color((hue_color + 180) % 360, 100, min(1, value) * 100), ADD); + float sphere_color = (lx.getBaseHuef() - (1 - hueScale.getValuef()) * d/r * 45) % 360; + + c = blendColor(c, color((sphere_color + 270) % 360, 60, min(1, value) * 100), ADD); } colors[p.index] = c; }