From 9cdbec1a2ce1498975524e1ad102aa4d28f3b222 Mon Sep 17 00:00:00 2001 From: Shaheen Gandhi Date: Tue, 20 Aug 2013 23:27:42 -0700 Subject: [PATCH] [Helix] Add some heft and speed up rotation animation --- ShaheenGandhi.pde | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/ShaheenGandhi.pde b/ShaheenGandhi.pde index 0bfef32..f94e5e4 100644 --- a/ShaheenGandhi.pde +++ b/ShaheenGandhi.pde @@ -159,14 +159,14 @@ class HelixPattern extends SCPattern { private final BasicParameter basePairsOn = new BasicParameter("BPON", 1); private static final float helixCoilPeriod = 100; - private static final float helixCoilRadius = 45; - private static final float helixCoilGirth = 20; - private static final float helixCoilRotationPeriod = 10000; + private static final float helixCoilRadius = 50; + private static final float helixCoilGirth = 30; + private static final float helixCoilRotationPeriod = 5000; private static final float spokePeriod = 40; - private static final float spokeGirth = 10; + private static final float spokeGirth = 20; private static final float spokePhase = 10; - private static final float spokeRadius = 35; // helixCoilRadius - helixCoilGirth*.5f; + private static final float spokeRadius = helixCoilRadius - helixCoilGirth*.5f; private static final float tMin = -200; private static final float tMax = 200; -- 2.34.1