From 41f26e8f9938e1924ab8274021c1efe120dcc434 Mon Sep 17 00:00:00 2001 From: bb3dan Date: Thu, 17 Oct 2013 21:19:20 -0700 Subject: [PATCH] worms update --- DanHorwitz.pde | 200 ++++++++++++++++++++++++++++++++++++++----------- DanUtil.pde | 24 +++++- _Internals.pde | 2 +- 3 files changed, 176 insertions(+), 50 deletions(-) diff --git a/DanHorwitz.pde b/DanHorwitz.pde index 7c6c7f4..8b84f3b 100644 --- a/DanHorwitz.pde +++ b/DanHorwitz.pde @@ -184,9 +184,9 @@ public class Play extends DPat pRadius = addParam("Rad" , .1 ); pBounce = addParam("Bnc" , .2 ); pAmp = addParam("Amp" , .2 ); - pTempoMult = addPick ("TMult" , 0 , 5 , new String[] {"1x", "2x", "4x", "8x", "16x", "Rand" } ); - pTimePattern= addPick ("TPat" , 6 , 7 , new String[] {"Bounce", "Sin", "Roll", "Quant", "Accel", "Deccel", "Slide", "Rand"} ); - pShape = addPick ("Shape" , 3 , 15 , new String[] {"Line", "Tap", "V", "RandV", + pTempoMult = addPick ("TMult" , 5 , 5 , new String[] {"1x", "2x", "4x", "8x", "16x", "Rand" } ); + pTimePattern= addPick ("TPat" , 7 , 7 , new String[] {"Bounce", "Sin", "Roll", "Quant", "Accel", "Deccel", "Slide", "Rand"} ); + pShape = addPick ("Shape" , 7 , 15 , new String[] {"Line", "Tap", "V", "RandV", "Pyramid", "Wings", "W2", "Clock", "Triangle", "Quad", "Sphere", "Cone", "Noise", "Wave", "?", "?"} ); @@ -358,72 +358,182 @@ int randDir() { return round(random(1))*2-1; } //---------------------------------------------------------------------------------------------------------------------------------- boolean dDebug = true; class dCursor { - dVertex v, vNext; - int pos,posNext; // 0 - 65535 - int stop; // 0-15 + dVertex vCur, vNext, vDest; + float destSpeed; + int posStop, pos,posNext; // 0 - 65535 color clr; - dCursor(color _c) { clr=_c;} - - boolean isDone() { return pos==stop<<12; } - void set(dVertex _v, int _pos) { pos = _pos; v = _v; vNext = null; stop=16; } + dCursor() {} + + boolean isDone () { return pos==posStop; } + boolean atDest () { return vCur.s==vDest.s || + PointDist(vCur.getPoint(0), vDest.getPoint(0)) < 12 || + PointDist(vCur.getPoint(0), vDest.getPoint(15))< 12;} + void setCur (dVertex _v, int _p) { p2=null; vCur=_v; pos=_p; PickNext(); } + void setCur (dPixel _p) { setCur(_p.v, _p.pos); } + void setNext (dVertex _v, int _p, int _s) { vNext = _v; posNext = _p<<12; posStop = _s<<12; } + void setDest (dVertex _v, float _speed) { vDest = _v; destSpeed = _speed; } + void onDone () { setCur(vNext, posNext); PickNext(); } + + float minDist; + int nTurns; + boolean bRandEval; + + void Evaluate(dVertex v, int p, int s) { + if (v == null) return; ++nTurns; + if (bRandEval) { + if (random(nTurns) < 1) setNext(v,p,s); return; } + else { + float d = PointDist(v.getPoint(15), vDest.getPoint(0)); + if (d < minDist) { minDist=d; setNext(v,p,s); } + if (d == minDist && random(2)<1) { minDist=d; setNext(v,p,s); } + } + } - boolean Turn(dTurn t) { - if (t.pos0<<12 < pos) return false; - vNext = t.v; - stop = t.pos0; - posNext = t.pos1<<12; - if (randDir()<0) { vNext = t.v.opp; posNext = (16<<12)-posNext; } - return true; + void EvalTurn(dTurn t) { + if (t == null || t.pos0<<12 <= pos) return; + Evaluate(t.v , t.pos1, t.pos0); + Evaluate(t.v.opp, 16-t.pos1, t.pos0); } void PickNext() { - if (vNext != null) { set(vNext, posNext); } - else { set(random(2) < 1 ? v.c0 : v.c1, 0); } - // plan to turn the corner - float r = random(3); - if (r<1 && v.t0 != null && Turn(v.t0)) return; - if (r<2 && v.t1 != null && Turn(v.t1)) return; + bRandEval = random(.05+destSpeed) < .05; minDist=500; nTurns=0; + Evaluate(vCur.c0, 0, 16); Evaluate(vCur.c1, 0, 16); + EvalTurn(vCur.t0); EvalTurn(vCur.t1); } - Point p1, p2; int i2; + + Point p1, p2; int i2; + + int draw(int nAmount, SCPattern pat) { + int nFrom = (pos ) >> 12; + int nMv = min(nAmount, posStop-pos); + int nTo = min(15,(pos+nMv) >> 12); + dVertex v = vCur; + + if (dDebug) { p1 = v.getPoint(nFrom); float d = (p2 == null ? 0 : PointDist(p1,p2)); if (d>5) { println("too wide! quitting: " + d); exit(); }} + for (int i = nFrom; i <= nTo; i++) { pat.getColors()[v.ci + v.dir*i ] = clr; } + if (v.same != null) for (int i = nFrom; i <= nTo; i++) { pat.getColors()[v.same.ci + v.same.dir*i] = clr; } + if (dDebug) { p2 = v.getPoint(nTo); i2 = nTo; } + + pos += nMv; return nAmount - nMv; + } } //---------------------------------------------------------------------------------------------------------------------------------- class Worms extends SCPattern { float StripsPerSec = 10; - float TrailTime = 1000; - int Cursors = 25; - dCursor cur[] = new dCursor[Cursors]; + float TrailTime = 3000; + int numCursors = 50; + ArrayList cur = new ArrayList(30); + + private GraphicEQ eq = null; + + private BasicParameter pBeat = new BasicParameter("BEAT", 0); + private BasicParameter pSpeed = new BasicParameter("FAST", .2); + private BasicParameter pBlur = new BasicParameter("BLUR", .3); + private BasicParameter pWorms = new BasicParameter("WRMS", .3); + private BasicParameter pConfusion = new BasicParameter("CONF", .1); + private BasicParameter pEQ = new BasicParameter("EQ" , 0); + private BasicParameter pSpawn = new BasicParameter("DIR" , 0); + + // versions of worms + // 5. slow worms branching out like a tree + + int zMidLat = 82; + float nConfusion; + private final Click moveChase = new Click(1000); + + xyz middle; + int AnimNum() { return floor(pSpawn.getValuef()*(3-.01)); } + float randX() { return random(model.xMax-model.xMin)+model.xMin; } + float randY() { return random(model.yMax-model.yMin)+model.yMin; } + xyz randEdge() { + return random(2) < 1 ? new xyz(random(2)<1 ? model.xMin:model.xMax, randY(), zMidLat) : + new xyz(randX(), random(2)<1 ? model.yMin:model.yMax, zMidLat) ; + } + + Worms(GLucose glucose) { + super(glucose); + addModulator(moveChase).start(); + addParameter(pBeat); addParameter(pSpeed); + addParameter(pBlur); addParameter(pWorms); + addParameter(pEQ); addParameter(pConfusion); + addParameter(pSpawn); + middle = new xyz(model.cx, model.cy, 71); + if (lattice == null) lattice = new dLattice(); + for (int i=0; i> 12; - int nMv = min(nAmount, (c.stop<<12)-c.pos); - int nTo = min(15,(c.pos+nMv) >> 12); + void reset(dCursor c) { + switch(AnimNum()) { + case 0: c.clr = lx.hsb(135,100,100); // middle to edges + c.setDest(lattice.getClosest(randEdge()).v, nConfusion); + c.setCur (lattice.getClosest(middle)); + break; - if (dDebug) { c.p1 = c.v.getPoint(nFrom); float d = (c.p2 == null ? 0 : PointDist(c.p1,c.p2)); if (d>5) { println("too wide! quitting: " + d); exit(); }} - for (int i = nFrom; i <= nTo; i++) { colors[c.v.ci + c.v.dir*i ] = c.clr; } - if (c.v.same != null) for (int i = nFrom; i <= nTo; i++) { colors[c.v.same.ci + c.v.same.dir*i] = c.clr; } - if (dDebug) { c.p2 = c.v.getPoint(nTo); c.i2 = nTo; } + case 1: c.clr = lx.hsb(135,0,100); // top to bottom + float xLin = randX(); + c.setDest(lattice.getClosest(new xyz(xLin, 0 , zMidLat)).v, nConfusion); + c.setCur (lattice.getClosest(new xyz(xLin, model.yMax, zMidLat))); + break; - c.pos += nMv; return nAmount - nMv; + case 2: c.clr = lx.hsb(300,0,100); break; // chase a point around + } } - Worms(GLucose glucose) { - super(glucose); - if (DL_ == null) DL_ = new dLattice(); - for (int i=0; i 100) return; + if (moveChase.click()) setNewDest(); + + float fBass=0, fTreble=0; + if (pEQ.getValuef()>0) { + eq.run(deltaMs); + fBass = eq.getAverageLevel(0, 4); + fTreble = eq.getAverageLevel(eq.numBands-7, 7); + } + for (int i=0,s=model.points.size(); i0) colors[i] = color(hue(c), saturation(c), (float)(b-100*deltaMs/TrailTime)); + if (b>0) colors[i] = color(hue(c), saturation(c), (float)(b-100*deltaMs/(pBlur.getValuef()*TrailTime))); } - for (int i=0; i 0) { nLeft = draw(cur[i], nLeft); if (cur[i].isDone()) cur[i].PickNext(); } + int nWorms = floor(pWorms.getValuef() * numCursors * + map(pEQ.getValuef(),0,1,1,constrain(2*fTreble,0,1))); + + for (int i=0; i 0) { + nLeft = c.draw(nLeft,this); if (!c.isDone()) continue; + c.onDone(); if (c.atDest()) reset(c); + } } } + + + public void onActive() { if (eq == null) { + eq = new GraphicEQ(lx, 16); eq.slope.setValue(0.6); + eq.level.setValue(0.65); eq.range.setValue(0.35); + eq.release.setValue(0.4); + }} } //---------------------------------------------------------------------------------------------------------------------------------- diff --git a/DanUtil.pde b/DanUtil.pde index 51a751d..859b518 100644 --- a/DanUtil.pde +++ b/DanUtil.pde @@ -65,7 +65,7 @@ public class DParam extends BasicParameter { float Val () { return getValuef(); } } //---------------------------------------------------------------------------------------------------------------------------------- -public class xyz { float x,y,z; +public class xyz { float x,y,z; // extends pVector; eliminate half of the functions xyz() {x=y=z=0;} xyz(Point p ) {x=p.x ; y=p.y; z=p.z;} xyz(xyz p ) {set(p); } @@ -371,11 +371,13 @@ class dStrip { dVertex v0, v1; int row, col; Strip s; + String desc() { return "r:" + row + " c:" + col + "i:" + floor(v0.ci/16); } dStrip(Strip _s, int _i, int _row, int _col) { s = _s; row = _row; col = _col; } } //---------------------------------------------------------------------------------------------------------------------------------- float PointDist(Point p1, Point p2) { return dist(p1.x,p1.y,p1.z,p2.x,p2.y,p2.z); } +class dPixel { dVertex v; int pos; dPixel(dVertex _v, int _pos) { v=_v; pos=_pos; }} class dLattice { private int iTowerStrips=0; @@ -387,11 +389,11 @@ class dLattice { } void addTurn(dVertex v0, int pos0, dVertex v1, int pos1) { dTurn t = new dTurn(pos0, v1, pos1); if (v0.t0 == null) v0.t0=t; else v0.t1=t; } - void setRand(dCursor c) { c.set(DS[floor(random(iTowerStrips))].v0,0); } float Dist2 (Strip s1, int pos1, Strip s2, int pos2) { return PointDist(s1.points.get(pos1), s2.points.get(pos2)); } boolean SameSame (Strip s1, Strip s2) { return max(Dist2(s1, 0, s2, 0), Dist2(s1,15, s2,15)) < 5 ; } boolean SameOpp (Strip s1, Strip s2) { return max(Dist2(s1, 0, s2,15), Dist2(s1,15, s2,0 )) < 5 ; } boolean SameBar (Strip s1, Strip s2) { return SameSame(s1,s2) || SameOpp(s1,s2); } + float PD2 (Point p1, float x, float y, float z) { return dist(p1.x,p1.y,p1.z,x,y,z); } void AddJoint (dVertex v1, dVertex v2) { // should probably replace parallel but further with the new one if (v1.c0 != null && SameBar(v2.s.s, v1.c0.s.s)) return; @@ -400,8 +402,22 @@ class dLattice { else if (v1.c1 == null) v1.c1 = v2; } + dPixel getRand() { return new dPixel(DS[floor(random(iTowerStrips))].v0,floor(random(15))); } + dPixel getClosest(xyz p) { + dVertex v = null; int pos=0; float d = 500; + for (int j=0; j 30) continue; + for (int k=0; k<=15; k++) { + nd = PD2(s.s.points.get(k),p.x,p.y,p.z); if (nd < d) { v = s.v0; d=nd; pos=k; } + } + } + return random(2) < 1 ? new dPixel(v,pos) : new dPixel(v.opp,15-pos); + } + dLattice() { - DL_=this; + lattice=this; for (int i=0;i