From 7e3329d23ca78fbf1464e4f29d4f1ad25e8348de Mon Sep 17 00:00:00 2001 From: bb3dan Date: Fri, 4 Oct 2013 19:27:55 -0400 Subject: [PATCH] new pattern (Worms) for lattice --- DanHorwitz.pde | 226 ++++++++++++++++++++++++++++++++++++++++++++++++- SugarCubes.pde | 8 +- _Internals.pde | 3 + _Mappings.pde | 35 ++++---- 4 files changed, 250 insertions(+), 22 deletions(-) diff --git a/DanHorwitz.pde b/DanHorwitz.pde index 3d72b5f..2ea3991 100755 --- a/DanHorwitz.pde +++ b/DanHorwitz.pde @@ -165,7 +165,7 @@ public class Play extends DPat float t,amp,rad,bnc; float zTheta=0; ArrayList waves = new ArrayList(10); - + rAngle a1 = new rAngle(), a2 = new rAngle(), a3 = new rAngle(), a4 = new rAngle(); xyz cPrev = new xyz(), cRand = new xyz(), @@ -185,7 +185,8 @@ public class Play extends DPat pBounce = addParam("Bnc" , .2 ); pAmp = addParam("Amp" , .2 ); pTempoMult = addPick ("TMult" , 0 , 5 , new String[] {"1x", "2x", "4x", "8x", "16x", "Rand" } ); - pTimePattern= addPick ("TPat" , 6 , 7 , new String[] {"Bounce", "Sin", "Roll", "Quant", "Accel", "Deccel", "Slide", "Rand"} ); pShape = addPick ("Shape" , 3 , 15 , new String[] {"Line", "Tap", "V", "RandV", + pTimePattern= addPick ("TPat" , 6 , 7 , new String[] {"Bounce", "Sin", "Roll", "Quant", "Accel", "Deccel", "Slide", "Rand"} ); + pShape = addPick ("Shape" , 3 , 15 , new String[] {"Line", "Tap", "V", "RandV", "Pyramid", "Wings", "W2", "Clock", "Triangle", "Quad", "Sphere", "Cone", "Noise", "Wave", "?", "?"} ); @@ -347,3 +348,224 @@ public class Play extends DPat } } //---------------------------------------------------------------------------------------------------------------------------------- +// 0 - TLB, L (b), BLB, B (l) // Fwd , Down, Back, Up +// 4 - TLF, F (l), BLF, L (f) // Fwd , Down, Back, Up +// 8 - TRF, R (f), BRF, F (r) // Back, Down, Fwd , Up +// 12- TRB, B (r), BRB, R (b) // Back, Down, Fwd , Up +// 1->7, 15->9 + +class dBolt { + dStrip v, h; + int vpos, hpos; + dBolt(dStrip _v, dStrip _h, int _vpos, int _hpos) { + v=_v; h=_h; vpos=_vpos; hpos=_hpos; + if (v.b0 == null) { v.b0=this; h.b0=this; } + else { v.b1=this; h.b1=this; } + } +} + +class dVertex { + dStrip s1 , s2 ; + int dir1, dir2 ; + dVertex(dStrip s, int d) { + int _a = (s.iS%4==1)? (d==1? 5: 3) : + (s.iS%4==3)? (d==1? 9:11) : + (d==1) ? (s.Top()?4:12) : (s.Top()?12:4); + dir1 = d * (s.isVert() ? -1 : 1); + dir2 = d; + s1 = DL_.DS[s.iCube() + ((s.iS+_a) % 16)]; + s2 = DL_.DS[d == 1 ? (s.idx == s.iFace()+3 ? s.idx-3 : s.idx+1): + (s.idx == s.iFace() ? s.idx+3 : s.idx-1)]; + swapout(1 , 6); + swapout(15,-6); + } + void swapout(int a, int b) { + if (s1.iS == a) { s1 = DL_.DS[s1.idx + b]; dir1 = -dir1; } + if (s2.iS == a) { s2 = DL_.DS[s2.idx + b]; dir2 = -dir2; } + } + +} + +class dStrip { // THIS WAS SUCH A PAIN! + int row, col, ci, idx, iS, axis; // 1-y, 2-left, 3-right + Strip s; + boolean bTop; // direction: top ccw, bottom cw. + + boolean Top (){ return axis!=1 && bTop ; } + boolean Bottom(){ return axis!=1 && !bTop; } + boolean isVert(){ return axis==1; } + boolean isHorz(){ return axis!=1; } + int iCube (){ return 16*floor(idx/16); } + int iFace (){ return iCube() + 4*floor(iS/4); } + + void init(Strip _s, int _i, int _row, int _col) { + idx = _i; row = _row; col = _col; s = _s; + iS = idx%16; bTop = (iS%4==0); + ci = s.points.get(0).index; + DL_.DQ[col][row] = iCube(); + switch (iS) { + case 4: case 6 : case 12: case 14: axis=2; break; + case 0: case 2 : case 8 : case 10: axis=3; break; + default: axis=1; break; + } + } + + void addBolts() { + v0 = new dVertex(this, 1); + v1 = new dVertex(this,-1); + + + if (iS == 7 && col != 0 && row != 0) // left bottom + new dBolt(this, DL_.GetStrip(row-1,col-1,(col % 2 == 1) ? 8 : 12), + 4, (col % 2 == 1) ? 6 : 9); + + if (iS == 7 && col != 0 && row < MaxCubeHeight*2-2) // left top + new dBolt(this, DL_.GetStrip(row+1,col-1,(col % 2 == 1) ? 10 : 14), + 11, (col % 2 == 1) ? 9 : 6); + + if (iS == 9 && col < NumBackTowers-1 && row < MaxCubeHeight*2-2) // right top + new dBolt(this, DL_.GetStrip(row+1,col+1,(col % 2 == 1) ? 6 : 2), + 4, (col % 2 == 1) ? 6 : 9); + + if (iS == 9 && col < NumBackTowers-1 && row != 0) // right bottom + new dBolt(this, DL_.GetStrip(row-1,col+1,(col % 2 == 1) ? 4 : 0), + 11, (col % 2 == 1) ? 9 : 6); + } + + dBolt b0, b1; + dVertex v0, v1; +} + +class dCursor { + dStrip s, sNext; + int nLast,pos,posNext,end; // 0 - 65535 + int dir; // 1 or -1 + color clr; + + dCursor(color _c) { clr=_c;} + + boolean isDone() { return pos==end; } + void set(dStrip _s, int _dir) { + s=_s; dir=_dir; pos = 0; end=65536; nLast=-1; sNext=null; + } + + boolean MakeTurn(dBolt b) { + int nEnd= (s.isVert() ? b.vpos : b.hpos) <<12; + nEnd= (dir==1 ? nEnd : 65536-nEnd); + if (nEnd < pos) return false; + if (s.isVert()) { sNext = b.h; posNext = b.hpos<<12; end = nEnd; } + else { sNext = b.v; posNext = b.vpos<<12; end = nEnd; } + return true; + } + + void PickNext() { + if (sNext != null) { + if (end == 65536) exit(); + end = 65536; + pos = posNext; + dir = randDir(); + if (dir<0) pos = end-pos; + s = sNext; sNext = null; + nLast = -1; + return;// could switch again!! + } else { + dVertex v = (dir == 1 ? s.v0 : s.v1); + int r = floor(random(2)); + set(r==0 ? v.s1 : v.s2,r==0 ? v.dir1 : v.dir2); + } + + // plan to turn the corner + if (random(6)<1 && s.b0 != null && MakeTurn(s.b0)) return; + if (random(6)<1 && s.b1 != null && MakeTurn(s.b1)) return; + } +} + +int randDir() { return round(random(1))*2-1; } + +class dLattice { + int iTowerStrips=-1; + dStrip[] DS = new dStrip[glucose.model.strips.size()]; + int[][] DQ = new int[NumBackTowers][MaxCubeHeight*2]; + + int nStrips() { return iTowerStrips; } + dStrip GetStrip (int row, int col, int off) { return DS[DQ[col][row]+off]; } + dLattice() { + DL_=this; + int col = 0, row = -2, i=-1; + for (Strip strip : glucose.model.strips ) { i++; + if (i % 16 == 0) row+=2; + if (row >= MaxCubeHeight*2-1) { col++; row = (col%2==1)?1:0; } + if (col >= NumBackTowers) continue; + iTowerStrips++ ; + dStrip s = DS[iTowerStrips] = new dStrip(); + s.init(strip, iTowerStrips, row, col); + } + + for (int j=0; j> 12); + int nTo = min(15,(c.pos+nAmount) >> 12); c.nLast=nTo; + int nMv = min(nAmount, c.end-c.pos); + c.pos += nMv; + for (int i = nFrom; i <= nTo; i++) { + int n = c.s.ci + (c.dir>0 ? i : 15-i); + colors[n] = c.clr; + } + return nAmount - nMv; + } + + float StripsPerSec = 6; + float TrailTime = 1500; + int Cursors = 40; + dCursor cur[] = new dCursor[Cursors]; + + Graph(GLucose glucose) { + super(glucose); + if (DL_ == null) DL_ = new dLattice(); + for (int i=0; i= d.vpos) colors[d.v.ci+i] = color(0,0,30); + if (s == d.h && i >= d.hpos) colors[d.h.ci+i] = color(0,0,30); + }} + } + } else { + for (int i=0; i 0) { + nLeft = draw(cur[i], nLeft); + if (cur[i].isDone()) cur[i].PickNext(); + } + } + + for (int i=0,s=model.points.size(); i0) colors[i] = color(hue(c), saturation(c), + (float)(b-100*deltaMs/TrailTime)); + } + } + } +} +//---------------------------------------------------------------------------------------------------------------------------------- diff --git a/SugarCubes.pde b/SugarCubes.pde index 0f5ca26..bf545b5 100644 --- a/SugarCubes.pde +++ b/SugarCubes.pde @@ -25,11 +25,12 @@ LXPattern[] patterns(GLucose glucose) { return new LXPattern[] { + // Slee + new Swarm(glucose), new ViolinWave(glucose), new BouncyBalls(glucose), - new Swarm(glucose), new SpaceTime(glucose), new ShiftingPlane(glucose), new AskewPlanes(glucose), @@ -44,8 +45,9 @@ LXPattern[] patterns(GLucose glucose) { // DanH new Noise(glucose), - new Play(glucose), - new Pong(glucose), + new Play (glucose), + new Pong (glucose), + new Worms(glucose), // Alex G new SineSphere(glucose), diff --git a/_Internals.pde b/_Internals.pde index 4dd145a..5738ed2 100644 --- a/_Internals.pde +++ b/_Internals.pde @@ -39,6 +39,9 @@ final float TRAILER_WIDTH = 240; final float TRAILER_DEPTH = 97; final float TRAILER_HEIGHT = 33; +final int MaxCubeHeight = 7; +final int NumBackTowers = 9; + int targetFramerate = 60; int startMillis, lastMillis; diff --git a/_Mappings.pde b/_Mappings.pde index 6a6294e..9e487f0 100644 --- a/_Mappings.pde +++ b/_Mappings.pde @@ -71,18 +71,19 @@ public Model buildModel() { //////////////////////////////////////////////////////////////////////// // dan's proposed lattice - ArrayList scubes = new ArrayList(); - for (int i=0; i<9; i++) scubes.add(new StaggeredTower( - (i+1)*CW, // x - (i % 2 == 0) ? 0 : CH * 2./3., // y - - ((i % 2 == 0) ? 0 : 11) + 97 , // z - -135, (i % 2 == 0) ? 7 : 6)); // num cubes - - ArrayList dcubes = new ArrayList(); - for (int i=0; i<7; i++) { - if (i>0) dcubes.add(new Cube(-6+CW*4/3*i , 0, 0, 0, 0, 0, WRR)); - dcubes.add(new Cube(-6+CW*4/3*i+CW*2/3., CH*.5, 0, 0, 0, 0, WRR)); - } + ArrayList scubes = new ArrayList(); + if (NumBackTowers != 9) exit(); + for (int i=0; i dcubes = new ArrayList(); + for (int i=1; i<6; i++) { + if (i>1) dcubes.add(new Cube(-6+CW*4/3*i , 0, 0, 0, 0, 0, WRR)); + dcubes.add(new Cube(-6+CW*4/3*i+CW*2/3., CH*.5, 0, 0, 0, 0, WRR)); + } ////////////////////////////////////////////////////////////////////// // BENEATH HERE SHOULD NOT REQUIRE ANY MODIFICATION!!!! // @@ -91,7 +92,7 @@ public Model buildModel() { // These guts just convert the shorthand mappings into usable objects ArrayList towerList = new ArrayList(); ArrayList tower; - Cube[] cubes = new Cube[80]; + Cube[] cubes = new Cube[100]; int cubeIndex = 1; float px, pz, ny; for (TowerMapping tm : towerCubes) { @@ -106,9 +107,6 @@ public Model buildModel() { towerList.add(new Tower(tower)); } - for (Cube cube : singleCubes) cubes[cubeIndex++] = cube; - for (Cube cube : dcubes) cubes[cubeIndex++] = cube; - for (StaggeredTower st : scubes) { tower = new ArrayList(); for (int i=0; i < st.n; i++) @@ -116,7 +114,10 @@ public Model buildModel() { towerList.add(new Tower(tower)); } - return new Model(towerList, cubes, bassBox, speakers); + for (Cube cube : singleCubes) cubes[cubeIndex++] = cube; + for (Cube cube : dcubes) cubes[cubeIndex++] = cube; + + return new Model(towerList, cubes, bassBox, speakers); } /** -- 2.34.1