X-Git-Url: https://git.piment-noir.org/?p=Project_algorithmic_C.git;a=blobdiff_plain;f=src%2Fmain.c;h=b8c0c5e4c9bd1b05ac2ab4d83e5ab63f85f1def5;hp=4f5e61da73ac243a7b194b937f9ccb08ec3d4e5d;hb=a8b5457691fcb565dd185e7a623dd53eca96127c;hpb=54f1c58cef6764fdd611eedc267e7491e777c09b diff --git a/src/main.c b/src/main.c index 4f5e61d..b8c0c5e 100644 --- a/src/main.c +++ b/src/main.c @@ -8,6 +8,7 @@ #include "debug.h" int main() { + int min_y = 26, min_x = 42; int row = 0, col = 0; unsigned int round = 0; unsigned int player = player_one; /* first player is black */ @@ -16,7 +17,12 @@ int main() { LIST_HEAD(shots_list); - char* player_msg; + char* title_msg = "Jeu Othello"; + char* score_white_msg = "Pions blancs: %d"; + char* score_black_msg = "Pions noirs: %d"; + char* player_msg = "Joueur %d joue !"; + char* winner_msg = "Joueur %d gagne !"; + char* draw_msg = "Egalite !"; unsigned int pawns[board_size][board_size] = {{}}; pawns[board_size][board_size] = init_pawns(pawns); @@ -30,7 +36,6 @@ int main() { start_color(); getmaxyx(stdscr, row, col); /* FIXME: fail if the screen size is too small */ - //noecho(); echo(); curs_set(0); @@ -45,26 +50,18 @@ int main() { print_board(board_center_y, board_center_x); print_pawns(board_center_y, board_center_x, pawns); - char* title_msg = "Jeu Othello"; mvprintw(center_y - 26/2 - 4, (center_x - strlen(title_msg)/2), title_msg); + player = current_player(round); + + mvprintw(center_y - 26/2 - 2, (center_x - strlen(player_msg)/2), player_msg, player); + nb_white = count_pawn_type(pawns, white); nb_black = count_pawn_type(pawns, black); - char* score_white_msg = "Pions blancs: %d"; mvprintw(center_y, center_x - 42/2 - strlen(score_white_msg) - 2, score_white_msg, nb_white); - char* score_black_msg = "Pions noirs: %d"; mvprintw(center_y, center_x + 42/2 + 2, score_black_msg, nb_black); - player = current_player(round); - - if (player == player_one) { - player_msg = "Joueur un (noir) joue !"; - } else { - player_msg = "Joueur deux (blanc) joue !"; - } - mvprintw(center_y - 26/2 - 2, (center_x - strlen(player_msg)/2), player_msg); - int y; char x; bool input_ok = false; @@ -86,8 +83,16 @@ int main() { refresh(); - if (is_board_full(pawns) || round == 60) { - /* print the winnner and the restart possibility */ + /* here are all the end of the game conditions */ + //if (is_board_full(pawns) || round == 60) { + if (is_board_full(pawns)) { + int winner = eval_winner(nb_white, nb_black); + if (winner != 0) { + mvprintw(center_y - 26/2 - 2, (center_x - strlen(winner_msg)/2), winner_msg, winner); + } else { + mvprintw(center_y - 26/2 - 2, (center_x - strlen(draw_msg)/2), draw_msg); + } + /* print and implement restart possibility */ exit_condition = true; }