//---------------------------------------------------------------------------------------------------------------------------------- public class Pong extends DPat { SinLFO x,y,z,dx,dy,dz; float cRad; _DhP pSize; Pick pChoose; Pong(GLucose glucose) { super(glucose); cRad = xdMax/15; addModulator(dx = new SinLFO(6000, 500, 30000 )).trigger(); addModulator(dy = new SinLFO(3000, 500, 22472 )).trigger(); addModulator(dz = new SinLFO(1000, 500, 18420 )).trigger(); addModulator(x = new SinLFO(cRad, xdMax - cRad, 0)).trigger(); x.modulateDurationBy(dx); addModulator(y = new SinLFO(cRad, ydMax - cRad, 0)).trigger(); y.modulateDurationBy(dy); addModulator(z = new SinLFO(cRad, zdMax - cRad, 0)).trigger(); z.modulateDurationBy(dz); pSize = addParam ("Size" , 0.4 ); pChoose = addPick ("Animiation" , 0 , 3 ); } void StartRun(double deltaMs) { cRad = xdMax*pSize.Val()/6; } color CalcPoint(xyz p) { xyz v = new xyz(x.getValuef(), y.getValuef(), z.getValuef()); switch(pChoose.Cur()) { case 0: return color(0,0,c1c(1 - min(v.distance(p), v.distance(xyzdMax.minus(p)))*.5/cRad)); // balls case 1: return color(0,0,c1c(1 - v.distance(p)*.5/cRad)); // ball case 2: return color(0,0,c1c(1 - CalcCone(p,v,new xyz(xdMax/2,0,zdMax/2)) * max(.02,.45-pSize.Val()))); // spot } return color(0,0,0); } } //---------------------------------------------------------------------------------------------------------------------------------- public class NDat { float xz, yz, zz, hue, sat, speed, angle, den; float xoff,yoff,zoff; NDat (float _hue, float _sat, float _xz, float _yz, float _zz, float _den, float _speed, float _angle) { hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; den=_den; speed=_speed; angle=_angle; xoff = random(100e3); yoff = random(100e3); zoff = random(100e3); } } public class Noise extends DPat { int CurAnim = -1, numAnims = 6; float zTime = random(10000), zTheta=0; float rtime = 0, ttime = 0, transAdd=0; int XSym=1,YSym=2,RadSym=3; int iSymm; ArrayList noises = new ArrayList(); _DhP pSpeed , pDensity, pRotZ; Pick pChoose, pSymm; Noise(GLucose glucose) { super(glucose); pRotZ = addParam("RotZ" , .5 ); pSpeed = addParam("Fast", .55); pDensity= addParam("Dens" , .5); pSymm = addPick("Symmetry", 0, 4); pChoose = addPick("Animation", 1, 6); } void StartRun(double deltaMs) { zTime += deltaMs*(pSpeed.Val()-.5)*.002 ; zTheta += deltaMs*(pRotZ .Val()-.5)*.01 ; rtime += deltaMs; iSymm = pSymm.Cur(); transAdd = 1*(1 - constrain(rtime - ttime,0,1000)/1000); if (pChoose.Cur() != CurAnim) { noises.clear(); CurAnim = pChoose.Cur(); ttime = rtime; switch(CurAnim) { // hue sat xz yz zz den mph angle case 0: noises.add(new NDat(0 ,0 ,75 ,75 ,150,45 ,3 ,0 )); pSharp.Set(1 ); break; // drip case 1: noises.add(new NDat(0 ,0 ,100,100,200,45 ,3 ,180)); pSharp.Set(0 ); break; // clouds case 2: noises.add(new NDat(0 ,0 ,2 ,400,2 ,20 ,3 ,0 )); pSharp.Set(.5); break; // rain case 3: noises.add(new NDat(40 ,1 ,100,100,200,10 ,1 ,180)); noises.add(new NDat(0 ,1 ,100,100,200,10 ,5 ,180)); pSharp.Set(0 ); break; // fire 1 case 4: noises.add(new NDat(0 ,1 ,40 ,40 ,40 ,15 ,2.5,180)); noises.add(new NDat(20 ,1 ,40 ,40 ,40 ,15 ,4 ,0 )); noises.add(new NDat(40 ,1 ,40 ,40 ,40 ,15 ,2 ,90 )); noises.add(new NDat(60 ,1 ,40 ,40 ,40 ,15 ,3 ,-90)); pSharp.Set(.5); break; // machine case 5: noises.add(new NDat(0 ,1 ,400,100,2 ,15 ,3 ,90 )); noises.add(new NDat(20 ,1 ,400,100,2 ,15 ,2.5,0 )); noises.add(new NDat(40 ,1 ,100,100,2 ,15 ,2 ,180)); noises.add(new NDat(60 ,1 ,100,100,2 ,15 ,1.5,270)); pSharp.Set(.5); break; // spark } } } color CalcPoint(xyz P) { color c = 0; xyz v = P.RotateZ(xyzMid,zTheta); if (iSymm == XSym && v.x > xdMax/2) v.x = xdMax-v.x; if (iSymm == YSym && v.y > ydMax/2) v.y = ydMax-v.y; for (int i=0;i (pRad.getValuef()+.1)*150?1:0)) ); // sphere case 8: V.set(cMid.x,cMid.y,cMid.z); return color(0,0,c1c(1 - CalcCone(Px,V,xyzMid) * 0.02 > .5?1:0)); // cone case 9: return color(100 + noise(P.x,P.y,P.z + (NoiseMove+50000)/1000.)*200, 85,c1c(P.y < noise(P.x + NoiseMove/2000.,P.z)*(1+a)-a/2.-.1 ? 1 : 0)); // } switch (pForm.Cur()) { case 0: return color(0,0,c1c(1 - V.distance(P)/pRad.getValuef() > .5?1:0)); case 1: return color(0,0,c1c(P.y < V.y ?1:0)); case 2: return color(0,0,c1c(1 - V.distance(P)/pRad.getValuef())); default: return color(0,0,c1c(P.y < V.y ?1:0)); } } } //----------------------------------------------------------------------------------------------------------------------------------