//---------------------------------------------------------------------------------------------------------------------------------- xyz mMax, mCtr, mHalf; int NumApcRows=4, NumApcCols=8; boolean btwn (int a,int b,int c) { return a >= b && a <= c; } boolean btwn (double a,double b,double c) { return a >= b && a <= c; } float interp (float a, float b, float c) { return (1-a)*b + a*c; } float randctr (float a) { return random(a) - a*.5; } float min (float a, float b, float c, float d) { return min(min(a,b),min(c,d)); } float pointDist(Point p1, Point p2) { return dist(p1.x,p1.y,p1.z,p2.x,p2.y,p2.z); } float distToSeg(float x, float y, float x1, float y1, float x2, float y2) { float A = x - x1, B = y - y1, C = x2 - x1, D = y2 - y1; float dot = A * C + B * D, len_sq = C * C + D * D; float xx, yy,param = dot / len_sq; if (param < 0 || (x1 == x2 && y1 == y2)) { xx = x1; yy = y1; } else if (param > 1) { xx = x2; yy = y2; } else { xx = x1 + param * C; yy = y1 + param * D; } float dx = x - xx, dy = y - yy; return sqrt(dx * dx + dy * dy); } public class Pick { int NumPicks, Default , CurRow , CurCol , StartRow, EndRow ; String tag , Desc[] ; Pick (String label, int _Def, int _Num, int nStart, String d[]) { NumPicks = _Num; Default = _Def; StartRow = nStart; EndRow = StartRow + floor((NumPicks-1) / NumApcCols); tag = label; Desc = d; reset(); } int Cur() { return (CurRow-StartRow)*NumApcCols + CurCol; } String CurDesc() { return Desc[Cur()]; } void reset() { CurCol = Default % NumApcCols; CurRow = StartRow + Default / NumApcCols; } boolean set(int r, int c) { if (!btwn(r,StartRow,EndRow) || !btwn(c,0,NumApcCols-1) || !btwn((r-StartRow)*NumApcCols + c,0,NumPicks-1)) return false; CurRow=r; CurCol=c; return true; } } public class DBool { boolean def, b; String tag; int row, col; void reset() { b = def; } boolean set (int r, int c, boolean val) { if (r != row || c != col) return false; b = val; return true; } DBool(String _tag, boolean _def, int _row, int _col) { def = _def; b = _def; tag = _tag; row = _row; col = _col; } } public class DParam extends BasicParameter { double dflt; DParam (String label, double value) { super(label,value); dflt=value; } void set (double value) { super.setValue(value); } float Val () { return getValuef(); } } //---------------------------------------------------------------------------------------------------------------------------------- public class xyz { float x,y,z; // extends pVector; eliminate half of the functions xyz() {x=y=z=0;} xyz(Point p ) {x=p.x ; y=p.y; z=p.z;} xyz(xyz p ) {set(p); } xyz(float _x,float _y,float _z) {x=_x ; y=_y ; z=_z ;} void set(Point p ) {x=p.x ; y=p.y; z=p.z;} void set(xyz p ) {x=p.x ; y=p.y ; z=p.z ;} void set(float _x,float _y,float _z) {x=_x ; y=_y ; z=_z ;} void zoomX (float zx) {x = x*zx - mMax.x*(zx-1)/2; } void zoomY (float zy) {y = y*zy - mMax.y*(zy-1)/2; } float distance(xyz b) {return dist(x,y,z,b.x,b.y,b.z); } float distance(float _x, float _y) {return dist(x,y,_x,_y); } float dot (xyz b) {return x*b.x + y*b.y + z*b.z; } void add (xyz b) {x += b.x; y += b.y; z += b.z; } void add (float b) {x += b ; y += b ; z += b ; } void subtract(xyz b) {x -= b.x; y -= b.y; z -= b.z; } void scale (float b) {x *= b ; y *= b ; z *= b ; } void rotateZ (xyz o, float nSin, float nCos) { float nX = nCos*(x-o.x) - nSin*(y-o.y) + o.x; float nY = nSin*(x-o.x) + nCos*(y-o.y) + o.y; x = nX; y = nY; } void rotateX (xyz o, float nSin, float nCos) { float nY = nCos*(y-o.y) - nSin*(z-o.z) + o.y; float nZ = nSin*(y-o.y) + nCos*(z-o.z) + o.z; y = nY; z = nZ; } void rotateY (xyz o, float nSin, float nCos) { float nZ = nCos*(z-o.z) - nSin*(x-o.x) + o.z; float nX = nSin*(z-o.z) + nCos*(x-o.x) + o.x; z = nZ; x = nX; } void setRand () { x = random(mMax.x); y = random(mMax.y); z = random(mMax.z); } void setNorm () { x /= mMax.x; y /= mMax.y; z /= mMax.z; } void interpolate(float i, xyz d) { x = interp(i,x,d.x); y = interp(i,y,d.y); z = interp(i,z,d.z); } } //---------------------------------------------------------------------------------------------------------------------------------- public class DPat extends SCPattern { ArrayList picks = new ArrayList (); ArrayList bools = new ArrayList (); ArrayList params = new ArrayList(); MidiOutput APCOut; int nMaxRow = 53; float LastQuant = -1, LastJog = -1; float[] xWaveNz, yWaveNz; int nPoint , nPoints; xyz xyzJog = new xyz(), vT1 = new xyz(), vT2 = new xyz(); xyz modmin; float NoiseMove = random(10000); DParam pSpark, pWave, pRotX, pRotY, pRotZ, pSpin, pTransX, pTransY; DBool pXsym, pYsym, pRsym, pXdup, pXtrip, pJog, pGrey; float lxh () { return lx.getBaseHuef(); } int c1c (float a) { return round(100*constrain(a,0,1)); } float interpWv(float i, float[] vals) { return interp(i-floor(i), vals[floor(i)], vals[ceil(i)]); } float CalcCone (xyz v1, xyz v2, xyz c) { vT1.set(v1); vT2.set(v2); vT1.subtract(c); vT2.subtract(c); return degrees( acos ( vT1.dot(vT2) / (sqrt(vT1.dot(vT1)) * sqrt(vT2.dot(vT2)) ) )); } void StartRun(double deltaMs) { } color CalcPoint(xyz p) { return lx.hsb(0,0,0); } color blend3(color c1, color c2, color c3){ return blendColor(c1,blendColor(c2,c3,ADD),ADD); } DParam addParam(String label, double value) { DParam P = new DParam(label, value); super.addParameter(P); params.add(P); return P; } Pick addPick(String name, int def, int _max, String[] desc) { Pick P = new Pick(name, def, _max+1, nMaxRow, desc); nMaxRow = P.EndRow + 1; picks.add(P); return P; } boolean noteOff(Note note) { int row = note.getPitch(), col = note.getChannel(); for (int i=0; i 100) return; if (this == midiEngine.getFocusedDeck().getActivePattern()) { String Text1="", Text2=""; for (int i=0; i 0) { for (int i=0; i 0) {P.y += sprk*randctr(50); P.x += sprk*randctr(50); P.z += sprk*randctr(50); } if (wvAmp > 0) P.y += interpWv(p.x-modmin.x, yWaveNz); if (wvAmp > 0) P.x += interpWv(p.y-modmin.y, xWaveNz); if (pJog.b) P.add(xyzJog); color cNew, cOld = colors[p.index]; { tP.set(P); cNew = CalcPoint(tP); } if (pXsym.b) { tP.set(mMax.x-P.x,P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pYsym.b) { tP.set(P.x,mMax.y-P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pRsym.b) { tP.set(mMax.x-P.x,mMax.y-P.y,mMax.z-P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pXdup.b) { tP.set((P.x+mMax.x*.5)%mMax.x,P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pGrey.b) { cNew = lx.hsb(0, 0, lx.b(cNew)); } colors[p.index] = cNew; } } } //---------------------------------------------------------------------------------------------------------------------------------- class dTurn { dVertex v; int pos0, pos1; dTurn(int _pos0, dVertex _v, int _pos1) { v = _v; pos0 = _pos0; pos1 = _pos1; } } class dVertex { dVertex c0, c1, // connections on the cube opp, same; // opp - same strip, opp direction // same - same strut, diff strip, dir dTurn t0, t1; Strip s; int dir, ci; // dir -- 1 or -1. // ci -- color index dVertex(Strip _s, Point _p) { s = _s; ci = _p.index; } Point getPoint(int i) { return s.points.get(dir>0 ? i : 15-i); } void setOpp(dVertex _opp) { opp = _opp; dir = (ci < opp.ci ? 1 : -1); } } //---------------------------------------------------------------------------------------------------------------------------------- class dPixel { dVertex v; int pos; dPixel(dVertex _v, int _pos) { v=_v; pos=_pos; } } class dLattice { void addTurn(dVertex v0, int pos0, dVertex v1, int pos1) { dTurn t = new dTurn(pos0, v1, pos1); if (v0.t0 == null) v0.t0=t; else v0.t1=t; } float dist2 (Strip s1, int pos1, Strip s2, int pos2) { return pointDist(s1.points.get(pos1), s2.points.get(pos2)); } float pd2 (Point p1, float x, float y, float z) { return dist(p1.x,p1.y,p1.z,x,y,z); } boolean sameSame (Strip s1, Strip s2) { return max(dist2(s1, 0, s2, 0), dist2(s1,15, s2,15)) < 5 ; } // same strut, same direction boolean sameOpp (Strip s1, Strip s2) { return max(dist2(s1, 0, s2,15), dist2(s1,15, s2,0 )) < 5 ; } // same strut, opp direction boolean sameBar (Strip s1, Strip s2) { return sameSame(s1,s2) || sameOpp(s1,s2); } // 2 strips on same strut void addJoint (dVertex v1, dVertex v2) { // should probably replace parallel but further with the new one if (v1.c0 != null && sameBar(v2.s, v1.c0.s)) return; if (v1.c1 != null && sameBar(v2.s, v1.c1.s)) return; if (v1.c0 == null) v1.c0 = v2; else if (v1.c1 == null) v1.c1 = v2; } dVertex v0(Strip s) { return (dVertex)s.obj1; } dVertex v1(Strip s) { return (dVertex)s.obj2; } dPixel getClosest(xyz p) { dVertex v = null; int pos=0; float d = 500; for (Strip s : glucose.model.strips) { float nd = pd2(s.points.get(0),p.x,p.y,p.z); if (nd < d) { v=v0(s); d=nd; pos=0; } if (nd > 30) continue; for (int k=0; k<=15; k++) { nd = pd2(s.points.get(k),p.x,p.y,p.z); if (nd < d) { v =v0(s); d=nd; pos=k; } } } return random(2) < 1 ? new dPixel(v,pos) : new dPixel(v.opp,15-pos); } dLattice() { lattice=this; for (Strip s : glucose.model.strips) { dVertex vrtx0 = new dVertex(s,s.points.get(0 )); s.obj1=vrtx0; dVertex vrtx1 = new dVertex(s,s.points.get(15)); s.obj2=vrtx1; vrtx0.setOpp(vrtx1); vrtx1.setOpp(vrtx0); } for (Strip s1 : glucose.model.strips) { for (Strip s2 : glucose.model.strips) { if (s1.points.get(0).index < s2.points.get(0).index) continue; int c=0; if (sameSame(s1,s2)) { v0(s1).same = v0(s2); v1(s1).same = v1(s2); v0(s2).same = v0(s1); v1(s2).same = v1(s1); continue; } // parallel if (sameOpp (s1,s2)) { v0(s1).same = v1(s2); v1(s1).same = v0(s2); v0(s2).same = v1(s1); v1(s2).same = v0(s1); continue; } // parallel if (dist2(s1, 0, s2, 0) < 5) { c++; addJoint(v1(s1), v0(s2)); addJoint(v1(s2), v0(s1)); } if (dist2(s1, 0, s2,15) < 5) { c++; addJoint(v1(s1), v1(s2)); addJoint(v0(s2), v0(s1)); } if (dist2(s1,15, s2, 0) < 5) { c++; addJoint(v0(s1), v0(s2)); addJoint(v1(s2), v1(s1)); } if (dist2(s1,15, s2,15) < 5) { c++; addJoint(v0(s1), v1(s2)); addJoint(v0(s2), v1(s1)); } if (c>0) continue; // Are they touching at all? int pos1=0, pos2=0; float d = 100; while (pos1 < 15 || pos2 < 15) { float oldD = d; if (pos1<15) { float d2 = dist2(s1, pos1+1, s2, pos2+0); if (d2 < d) { d=d2; pos1++; } } if (pos2<15) { float d2 = dist2(s1, pos1+0, s2, pos2+1); if (d2 < d) { d=d2; pos2++; } } if (d > 50 || oldD == d) break ; } if (d>5) continue; addTurn(v0(s1), pos1, v0(s2), pos2); addTurn(v1(s1), 15-pos1, v0(s2), pos2); addTurn(v0(s2), pos2, v0(s1), pos1); addTurn(v1(s2), 15-pos2, v0(s1), pos1); }} } } dLattice lattice; //----------------------------------------------------------------------------------------------------------------------------------