//---------------------------------------------------------------------------------------------------------------------------------- xyz mMax, mCtr, mHalf; int NumApcRows = 5, NumApcCols = 8; DGlobals DG = new DGlobals(); boolean btwn (int a,int b,int c) { return a >= b && a <= c; } boolean btwn (double a,double b,double c) { return a >= b && a <= c; } float interp (float a, float b, float c) { return (1-a)*b + a*c; } float randctr (float a) { return random(a) - a*.5; } float min (float a, float b, float c, float d) { return min(min(a,b),min(c,d)); } float distToSeg (float x, float y, float x1, float y1, float x2, float y2) { float A = x - x1, B = y - y1, C = x2 - x1, D = y2 - y1; float dot = A * C + B * D, len_sq = C * C + D * D; float xx, yy,param = dot / len_sq; if (param < 0 || (x1 == x2 && y1 == y2)) { xx = x1; yy = y1; } else if (param > 1) { xx = x2; yy = y2; } else { xx = x1 + param * C; yy = y1 + param * D; } float dx = x - xx, dy = y - yy; return sqrt(dx * dx + dy * dy); } public class Pick { int NumPicks, Default , CurRow , CurCol , StartRow, EndRow ; String tag , Desc[] ; Pick (String label, int _Def, int _Max, int nStart, String d[]) { NumPicks = _Max; Default = _Def; StartRow = nStart; EndRow = StartRow + int((NumPicks-1) / NumApcCols); tag = label; Desc = d; reset(); } int Cur() { return (CurRow-StartRow)*NumApcCols + CurCol; } String CurDesc() { return Desc[Cur()]; } void reset() { CurCol = Default % NumApcCols; CurRow = StartRow + Default / NumApcCols; } boolean set(int r, int c) { if (!btwn(r,StartRow,EndRow) || !btwn(c,0,NumApcCols-1) || !btwn((r-StartRow)*NumApcCols + c,0,NumPicks-1)) return false; CurRow=r; CurCol=c; return true; } } public class DBool { boolean def, b; String tag; int row, col; void reset() { b = def; } boolean set (int r, int c, boolean val) { if (r != row || c != col) return false; b = val; return true; } DBool(String _tag, boolean _def, int _row, int _col) { def = _def; b = _def; tag = _tag; row = _row; col = _col; } } public class DParam extends BasicParameter { double dflt; DParam (String label, double value) { super(label,value); dflt=value; } void set (double value) { super.setValue(value); } void reset () { super.setValue(dflt); } float Val () { return getValuef(); } } //---------------------------------------------------------------------------------------------------------------------------------- public class xyz { float x,y,z; xyz() {x=y=z=0;} xyz(Point p ) {x=p.fx ; y=p.fy; z=p.fz;} xyz(xyz p ) {set(p); } xyz(float _x,float _y,float _z) {x=_x ; y=_y ; z=_z ;} void set(Point p ) {x=p.fx ; y=p.fy; z=p.fz;} void set(xyz p ) {x=p.x ; y=p.y ; z=p.z ;} void set(float _x,float _y,float _z) {x=_x ; y=_y ; z=_z ;} void zoomX (float zx) {x = x*zx - mMax.x*(zx-1)/2; } void zoomY (float zy) {y = y*zy - mMax.y*(zy-1)/2; } float distance(xyz b) {return dist(x,y,z,b.x,b.y,b.z); } float distance(float _x, float _y) {return dist(x,y,_x,_y); } float dot (xyz b) {return x*b.x + y*b.y + z*b.z; } void add (xyz b) {x += b.x; y += b.y; z += b.z; } void add (float b) {x += b ; y += b ; z += b ; } void subtract(xyz b) {x -= b.x; y -= b.y; z -= b.z; } void scale (float b) {x *= b ; y *= b ; z *= b ; } void RotateZ (xyz o, float nSin, float nCos) { float nX = nCos*(x-o.x) - nSin*(y-o.y) + o.x; float nY = nSin*(x-o.x) + nCos*(y-o.y) + o.y; x = nX; y = nY; } void RotateX (xyz o, float nSin, float nCos) { float nY = nCos*(y-o.y) - nSin*(z-o.z) + o.y; float nZ = nSin*(y-o.y) + nCos*(z-o.z) + o.z; y = nY; z = nZ; } void RotateY (xyz o, float nSin, float nCos) { float nZ = nCos*(z-o.z) - nSin*(x-o.x) + o.z; float nX = nSin*(z-o.z) + nCos*(x-o.x) + o.x; z = nZ; x = nX; } void setRand () { x = random(mMax.x); y = random(mMax.y); z = random(mMax.z); } void setNorm () { x /= mMax.x; y /= mMax.y; z /= mMax.z; } void interpolate(float i, xyz d) { x = interp(i,x,d.x); y = interp(i,y,d.y); z = interp(i,z,d.z); } } //---------------------------------------------------------------------------------------------------------------------------------- public class DGlobals { boolean bInit = false; MidiOutput APCOut = null; MidiInput APCIn = null, OxygenIn = null; DPat CurPat = null; float Sliders[] = new float [] {1,0,0,0,0,0,0,0}; String SliderText[] = new String[] {"Level", "SpinHue", "Spark", "Wiggle", "Trails", "??", "??", "??"}; void SetNoteOn (int row, int col, int clr){ if (APCOut != null) APCOut.sendNoteOn (col, row, clr); } void SetNoteOff (int row, int col, int clr){ if (APCOut != null) APCOut.sendNoteOff (col, row, clr); } void SetKnob (int cc , int c , int v ){ if (APCOut != null) APCOut.sendController (cc , c, v); } DBool GetBool (int i) { return (DBool)CurPat.bools .get(i); } Pick GetPick (int i) { return (Pick) CurPat.picks .get(i); } DParam GetParam(int i) { return (DParam) CurPat.params.get(i); } float _Dim () { return Sliders[0]; } float _SpinHue () { return Sliders[1]; } float _Spark () { return Sliders[2]; } float _Wiggle () { return Sliders[3]; } float _Trails () { return Sliders[4]; } void Init () { if (bInit) return; bInit=true; for (MidiOutputDevice o: RWMidi.getOutputDevices()) { if (o.toString().contains("APC")) { APCOut = o.createOutput(); break;}} for (MidiInputDevice i: RWMidi.getInputDevices ()) { if (i.toString().contains("APC")) { i.createInput (this); break;}} } boolean isFocused () { return CurPat != null && CurPat == midiEngine.getFocusedDeck().getActivePattern(); } void Deactivate (DPat p) { if (p != CurPat) return; uiDebugText.setText(""); CurPat = null; } void Activate (DPat p) { CurPat = p; while (lx.tempo.bpm() > 40) lx.tempo.setBpm(lx.tempo.bpm()/2); for (int i=0; i 0) { float tRamp = (lx.tempo.rampf() % (1./pow(2,int((1-fQuant) * 4)))); float f = LastQuant; LastQuant = tRamp; if (tRamp > f) return; } if (pJog.b) { float tRamp = (lx.tempo.rampf() % .25); if (tRamp < LastJog) xyzJog.set(randctr(mMax.x*.2), randctr(mMax.y*.2), randctr(mMax.z*.2)); LastJog = tRamp; } for (Point p : model.points) { nPoint++; P.set(p); P.subtract(modmin); if (pJog.b) P.add(xyzJog); if (DG._Spark () > 0) P.y += DG._Spark () * (noise(P.x,P.y+NoiseMove/30 ,P.z)*mMax.y - mMax.y/2.); if (DG._Wiggle() > 0) P.y += DG._Wiggle() * (noise(P.x/(mMax.x*.3)-NoiseMove/1500.) - .5) * (mMax.y/2.); color cNew, cOld = colors[p.index]; { tP.set(P); cNew = CalcPoint(tP); } if (pXsym.b) { tP.set(mMax.x-P.x,P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pYsym.b) { tP.set(P.x,mMax.y-P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pRsym.b) { tP.set(mMax.x-P.x,mMax.y-P.y,mMax.z-P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pXdup.b) { tP.set((P.x+mMax.x*.5)%mMax.x,P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } float b = brightness(cNew)/100.; if (pSharp.Val()>0) b = b < .5 ? pow(b,fSharp) : 1-pow(1-b,fSharp); if (DG._Trails()>0 && fQuant == 0) b = max(b, (float) (brightness(cOld)/100. - (1-DG._Trails()) * deltaMs/200.)); colors[p.index] = color( (hue(cNew) + zSpinHue) % 360, saturation(cNew) + 100*(fSaturate*2-1), 100 * b * DG._Dim() ); // colors[p.index] = color(0,0, p.fx >= modmin.x && p.fy >= modmin.y && p.fz >= modmin.z && // p.fx <= modmin.x+mMax.x && p.fy <= modmin.y+mMax.y && p.fz <= modmin.z+mMax.z ? 100 : 0); } } } //----------------------------------------------------------------------------------------------------------------------------------