//---------------------------------------------------------------------------------------------------------------------------------- int NumApcRows=4, NumApcCols=8; boolean btwn (int a,int b,int c) { return a >= b && a <= c; } boolean btwn (double a,double b,double c) { return a >= b && a <= c; } float interp (float a, float b, float c) { return (1-a)*b + a*c; } float randctr (float a) { return random(a) - a*.5; } float min (float a, float b, float c, float d) { return min(min(a,b),min(c,d)); } float pointDist(LXPoint p1, LXPoint p2) { return dist(p1.x,p1.y,p1.z,p2.x,p2.y,p2.z); } float xyDist (LXPoint p1, LXPoint p2) { return dist(p1.x,p1.y,p2.x,p2.y); } float distToSeg(float x, float y, float x1, float y1, float x2, float y2) { float A = x - x1, B = y - y1, C = x2 - x1, D = y2 - y1; float dot = A * C + B * D, len_sq = C * C + D * D; float xx, yy,param = dot / len_sq; if (param < 0 || (x1 == x2 && y1 == y2)) { xx = x1; yy = y1; } else if (param > 1) { xx = x2; yy = y2; } else { xx = x1 + param * C; yy = y1 + param * D; } float dx = x - xx, dy = y - yy; return sqrt(dx * dx + dy * dy); } public class Pick { int NumPicks, Default , CurRow , CurCol , StartRow, EndRow ; String tag , Desc[] ; Pick (String label, int _Def, int _Num, int nStart, String d[]) { NumPicks = _Num; Default = _Def; StartRow = nStart; EndRow = StartRow + floor((NumPicks-1) / NumApcCols); tag = label; Desc = d; reset(); } int Cur() { return (CurRow-StartRow)*NumApcCols + CurCol; } String CurDesc() { return Desc[Cur()]; } void reset() { CurCol = Default % NumApcCols; CurRow = StartRow + Default / NumApcCols; } boolean set(int r, int c) { if (!btwn(r,StartRow,EndRow) || !btwn(c,0,NumApcCols-1) || !btwn((r-StartRow)*NumApcCols + c,0,NumPicks-1)) return false; CurRow=r; CurCol=c; return true; } } public class DBool { boolean def, b; String tag; int row, col; void reset() { b = def; } boolean set (int r, int c, boolean val) { if (r != row || c != col) return false; b = val; return true; } DBool(String _tag, boolean _def, int _row, int _col) { def = _def; b = _def; tag = _tag; row = _row; col = _col; } } //---------------------------------------------------------------------------------------------------------------------------------- public class DPat extends SCPattern { ArrayList picks = new ArrayList (); ArrayList bools = new ArrayList (); PVector mMax, mCtr, mHalf; MidiOutput APCOut; int nMaxRow = 53; float LastJog = -1; float[] xWaveNz, yWaveNz; int nPoint , nPoints; PVector xyzJog = new PVector(), modmin; float NoiseMove = random(10000); BasicParameter pSpark, pWave, pRotX, pRotY, pRotZ, pSpin, pTransX, pTransY; DBool pXsym, pYsym, pRsym, pXdup, pXtrip, pJog, pGrey; float lxh () { return lx.getBaseHuef(); } int c1c (float a) { return round(100*constrain(a,0,1)); } float interpWv(float i, float[] vals) { return interp(i-floor(i), vals[floor(i)], vals[ceil(i)]); } void setNorm (PVector vec) { vec.set(vec.x/mMax.x, vec.y/mMax.y, vec.z/mMax.z); } void setRand (PVector vec) { vec.set(random(mMax.x), random(mMax.y), random(mMax.z)); } void setVec (PVector vec, LXPoint p) { vec.set(p.x, p.y, p.z); } void interpolate(float i, PVector a, PVector b) { a.set(interp(i,a.x,b.x), interp(i,a.y,b.y), interp(i,a.z,b.z)); } void StartRun(double deltaMs) { } float val (BasicParameter p) { return p.getValuef(); } color CalcPoint(PVector p) { return lx.hsb(0,0,0); } color blend3(color c1, color c2, color c3) { return blendColor(c1,blendColor(c2,c3,ADD),ADD); } void rotateZ (PVector p, PVector o, float nSin, float nCos) { p.set( nCos*(p.x-o.x) - nSin*(p.y-o.y) + o.x , nSin*(p.x-o.x) + nCos*(p.y-o.y) + o.y,p.z); } void rotateX (PVector p, PVector o, float nSin, float nCos) { p.set(p.x,nCos*(p.y-o.y) - nSin*(p.z-o.z) + o.y , nSin*(p.y-o.y) + nCos*(p.z-o.z) + o.z ); } void rotateY (PVector p, PVector o, float nSin, float nCos) { p.set( nSin*(p.z-o.z) + nCos*(p.x-o.x) + o.x,p.y, nCos*(p.z-o.z) - nSin*(p.x-o.x) + o.z ); } BasicParameter addParam(String label, double value) { BasicParameter p = new BasicParameter(label, value); addParameter(p); return p; } PVector vT1 = new PVector(), vT2 = new PVector(); float calcCone (PVector v1, PVector v2, PVector c) { vT1.set(v1); vT2.set(v2); vT1.sub(c); vT2.sub(c); return degrees(PVector.angleBetween(vT1,vT2)); } Pick addPick(String name, int def, int _max, String[] desc) { Pick P = new Pick(name, def, _max+1, nMaxRow, desc); nMaxRow = P.EndRow + 1; picks.add(P); return P; } boolean noteOff(Note note) { int row = note.getPitch(), col = note.getChannel(); for (int i=0; i= 0.55) { return raw - 0.05; } return 0.5; } void setAPCOutput(MidiOutput output) { APCOut = output; } void updateLights() { if (APCOut == null) return; for (int i = 0; i < NumApcRows; ++i) for (int j = 0; j < 8; ++j) APCOut.sendNoteOn(j, 53+i, 0); for (int i=0; i 100) return; if (this == midiEngine.getFocusedDeck().getActivePattern()) { String Text1="", Text2=""; for (int i=0; i 0) { for (int i=0; i 0) {P.y += sprk*randctr(50); P.x += sprk*randctr(50); P.z += sprk*randctr(50); } if (wvAmp > 0) P.y += interpWv(p.x-modmin.x, yWaveNz); if (wvAmp > 0) P.x += interpWv(p.y-modmin.y, xWaveNz); if (pJog.b) P.add(xyzJog); color cNew, cOld = colors[p.index]; { tP.set(P); cNew = CalcPoint(tP); } if (pXsym.b) { tP.set(mMax.x-P.x,P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pYsym.b) { tP.set(P.x,mMax.y-P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pRsym.b) { tP.set(mMax.x-P.x,mMax.y-P.y,mMax.z-P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pXdup.b) { tP.set((P.x+mMax.x*.5)%mMax.x,P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pGrey.b) { cNew = lx.hsb(0, 0, lx.b(cNew)); } colors[p.index] = cNew; } } } //---------------------------------------------------------------------------------------------------------------------------------- class dTurn { dVertex v; int pos0, pos1; dTurn(int _pos0, dVertex _v, int _pos1) { v = _v; pos0 = _pos0; pos1 = _pos1; } } class dVertex { dVertex c0, c1, c2, c3, // connections on the cube opp, same; // opp - same strip, opp direction // same - same strut, diff strip, dir dTurn t0, t1, t2, t3; Strip s; int dir, ci; // dir -- 1 or -1. // ci -- color index dVertex(Strip _s, LXPoint _p) { s = _s; ci = _p.index; } LXPoint getPoint(int i) { return s.points.get(dir>0 ? i : 15-i); } void setOpp(dVertex _opp) { opp = _opp; dir = (ci < opp.ci ? 1 : -1); } } //---------------------------------------------------------------------------------------------------------------------------------- class dPixel { dVertex v; int pos; dPixel(dVertex _v, int _pos) { v=_v; pos=_pos; } } class dLattice { void addTurn (dVertex v0, int pos0, dVertex v1, int pos1) { dTurn t = new dTurn(pos0, v1, pos1); if (v0.t0 == null) { v0.t0=t; return; } if (v0.t1 == null) { v0.t1=t; return; } if (v0.t2 == null) { v0.t2=t; return; } if (v0.t3 == null) { v0.t3=t; return; } } float dist2 (Strip s1, int pos1, Strip s2, int pos2) { return pointDist(s1.points.get(pos1), s2.points.get(pos2)); } float pd2 (LXPoint p1, float x, float y, float z) { return dist(p1.x,p1.y,p1.z,x,y,z); } boolean sameSame (Strip s1, Strip s2) { return max(dist2(s1, 0, s2, 0), dist2(s1,15, s2,15)) < 5 ; } // same strut, same direction boolean sameOpp (Strip s1, Strip s2) { return max(dist2(s1, 0, s2,15), dist2(s1,15, s2,0 )) < 5 ; } // same strut, opp direction boolean sameBar (Strip s1, Strip s2) { return sameSame(s1,s2) || sameOpp(s1,s2); } // 2 strips on same strut void addJoint (dVertex v1, dVertex v2) { // should probably replace parallel but further with the new one if (v1.c0 != null && sameBar(v2.s, v1.c0.s)) return; if (v1.c1 != null && sameBar(v2.s, v1.c1.s)) return; if (v1.c2 != null && sameBar(v2.s, v1.c2.s)) return; if (v1.c3 != null && sameBar(v2.s, v1.c3.s)) return; if (v1.c0 == null) v1.c0 = v2; else if (v1.c1 == null) v1.c1 = v2; else if (v1.c2 == null) v1.c2 = v2; else if (v1.c3 == null) v1.c3 = v2; } dVertex v0(Strip s) { return (dVertex)s.obj1; } dVertex v1(Strip s) { return (dVertex)s.obj2; } dPixel getClosest(PVector p) { dVertex v = null; int pos=0; float d = 500; for (Strip s : model.strips) { float nd = pd2(s.points.get(0),p.x,p.y,p.z); if (nd < d) { v=v0(s); d=nd; pos=0; } if (nd > 30) continue; for (int k=0; k<=15; k++) { nd = pd2(s.points.get(k),p.x,p.y,p.z); if (nd < d) { v =v0(s); d=nd; pos=k; } } } return random(2) < 1 ? new dPixel(v,pos) : new dPixel(v.opp,15-pos); } dLattice() { lattice=this; for (Strip s : model.strips) { dVertex vrtx0 = new dVertex(s,s.points.get(0 )); s.obj1=vrtx0; dVertex vrtx1 = new dVertex(s,s.points.get(15)); s.obj2=vrtx1; vrtx0.setOpp(vrtx1); vrtx1.setOpp(vrtx0); } for (Strip s1 : model.strips) { for (Strip s2 : model.strips) { if (s1.points.get(0).index < s2.points.get(0).index) continue; int c=0; if (sameSame(s1,s2)) { v0(s1).same = v0(s2); v1(s1).same = v1(s2); v0(s2).same = v0(s1); v1(s2).same = v1(s1); continue; } // parallel if (sameOpp (s1,s2)) { v0(s1).same = v1(s2); v1(s1).same = v0(s2); v0(s2).same = v1(s1); v1(s2).same = v0(s1); continue; } // parallel if (dist2(s1, 0, s2, 0) < 5) { c++; addJoint(v1(s1), v0(s2)); addJoint(v1(s2), v0(s1)); } if (dist2(s1, 0, s2,15) < 5) { c++; addJoint(v1(s1), v1(s2)); addJoint(v0(s2), v0(s1)); } if (dist2(s1,15, s2, 0) < 5) { c++; addJoint(v0(s1), v0(s2)); addJoint(v1(s2), v1(s1)); } if (dist2(s1,15, s2,15) < 5) { c++; addJoint(v0(s1), v1(s2)); addJoint(v0(s2), v1(s1)); } if (c>0) continue; // Are they touching at all? int pos1=0, pos2=0; float d = 100; while (pos1 < 15 || pos2 < 15) { float oldD = d; if (pos1<15) { float d2 = dist2(s1, pos1+1, s2, pos2+0); if (d2 < d) { d=d2; pos1++; } } if (pos2<15) { float d2 = dist2(s1, pos1+0, s2, pos2+1); if (d2 < d) { d=d2; pos2++; } } if (d > 50 || oldD == d) break ; } if (d>5) continue; addTurn(v0(s1), pos1, v0(s2), pos2); addTurn(v1(s1), 15-pos1, v0(s2), pos2); addTurn(v0(s2), pos2, v0(s1), pos1); addTurn(v1(s2), 15-pos2, v0(s1), pos1); }} } } dLattice lattice; //----------------------------------------------------------------------------------------------------------------------------------