//---------------------------------------------------------------------------------------------------------------------------------- xyz mMax, mCtr, mHalf; int NumApcRows = 5, NumApcCols = 8; DGlobals DG = new DGlobals(); boolean btwn (int a,int b,int c) { return a >= b && a <= c; } boolean btwn (double a,double b,double c) { return a >= b && a <= c; } float interp (float a, float b, float c) { return (1-a)*b + a*c; } float randctr (float a) { return random(a) - a*.5; } float min (float a, float b, float c, float d) { return min(min(a,b),min(c,d)); } float distToSeg (float x, float y, float x1, float y1, float x2, float y2) { float A = x - x1, B = y - y1, C = x2 - x1, D = y2 - y1; float dot = A * C + B * D, len_sq = C * C + D * D; float xx, yy,param = dot / len_sq; if (param < 0 || (x1 == x2 && y1 == y2)) { xx = x1; yy = y1; } else if (param > 1) { xx = x2; yy = y2; } else { xx = x1 + param * C; yy = y1 + param * D; } float dx = x - xx, dy = y - yy; return sqrt(dx * dx + dy * dy); } public class Pick { int NumPicks, Default , CurRow , CurCol , StartRow, EndRow ; String tag , Desc[] ; Pick (String label, int _Def, int _Num, int nStart, String d[]) { NumPicks = _Num; Default = _Def; StartRow = nStart; EndRow = StartRow + floor((NumPicks-1) / NumApcCols); tag = label; Desc = d; reset(); } int Cur() { return (CurRow-StartRow)*NumApcCols + CurCol; } String CurDesc() { return Desc[Cur()]; } void reset() { CurCol = Default % NumApcCols; CurRow = StartRow + Default / NumApcCols; } boolean set(int r, int c) { if (!btwn(r,StartRow,EndRow) || !btwn(c,0,NumApcCols-1) || !btwn((r-StartRow)*NumApcCols + c,0,NumPicks-1)) return false; CurRow=r; CurCol=c; return true; } } public class DBool { boolean def, b; String tag; int row, col; void reset() { b = def; } boolean set (int r, int c, boolean val) { if (r != row || c != col) return false; b = val; return true; } DBool(String _tag, boolean _def, int _row, int _col) { def = _def; b = _def; tag = _tag; row = _row; col = _col; } } public class DParam extends BasicParameter { double dflt; DParam (String label, double value) { super(label,value); dflt=value; } void set (double value) { super.setValue(value); } void reset () { super.setValue(dflt); } float Val () { return getValuef(); } } //---------------------------------------------------------------------------------------------------------------------------------- public class xyz { float x,y,z; // extends pVector; eliminate half of the functions xyz() {x=y=z=0;} xyz(Point p ) {x=p.x ; y=p.y; z=p.z;} xyz(xyz p ) {set(p); } xyz(float _x,float _y,float _z) {x=_x ; y=_y ; z=_z ;} void set(Point p ) {x=p.x ; y=p.y; z=p.z;} void set(xyz p ) {x=p.x ; y=p.y ; z=p.z ;} void set(float _x,float _y,float _z) {x=_x ; y=_y ; z=_z ;} void zoomX (float zx) {x = x*zx - mMax.x*(zx-1)/2; } void zoomY (float zy) {y = y*zy - mMax.y*(zy-1)/2; } float distance(xyz b) {return dist(x,y,z,b.x,b.y,b.z); } float distance(float _x, float _y) {return dist(x,y,_x,_y); } float dot (xyz b) {return x*b.x + y*b.y + z*b.z; } void add (xyz b) {x += b.x; y += b.y; z += b.z; } void add (float b) {x += b ; y += b ; z += b ; } void subtract(xyz b) {x -= b.x; y -= b.y; z -= b.z; } void scale (float b) {x *= b ; y *= b ; z *= b ; } void RotateZ (xyz o, float nSin, float nCos) { float nX = nCos*(x-o.x) - nSin*(y-o.y) + o.x; float nY = nSin*(x-o.x) + nCos*(y-o.y) + o.y; x = nX; y = nY; } void RotateX (xyz o, float nSin, float nCos) { float nY = nCos*(y-o.y) - nSin*(z-o.z) + o.y; float nZ = nSin*(y-o.y) + nCos*(z-o.z) + o.z; y = nY; z = nZ; } void RotateY (xyz o, float nSin, float nCos) { float nZ = nCos*(z-o.z) - nSin*(x-o.x) + o.z; float nX = nSin*(z-o.z) + nCos*(x-o.x) + o.x; z = nZ; x = nX; } void setRand () { x = random(mMax.x); y = random(mMax.y); z = random(mMax.z); } void setNorm () { x /= mMax.x; y /= mMax.y; z /= mMax.z; } void interpolate(float i, xyz d) { x = interp(i,x,d.x); y = interp(i,y,d.y); z = interp(i,z,d.z); } } //---------------------------------------------------------------------------------------------------------------------------------- public class DGlobals { boolean bInit = false; MidiOutput APCOut = null; MidiInput APCIn = null, OxygenIn = null; DPat CurPat = null; int KeyPressed = -1; boolean bSustain = false; float Sliders[] = new float [] {1,0,0,0,0,0,0,0}; String SliderText[] = new String[] {"Level", "SpinHue", "Spark", "Xwave", "Ywave", "Trails", "Quant", "??", "??"}; void SetNoteOn (int row, int col, int clr){ if (APCOut != null) APCOut.sendNoteOn (col, row, clr); } void SetNoteOff (int row, int col, int clr){ if (APCOut != null) APCOut.sendNoteOff (col, row, clr); } void SetKnob (int cc , int c , int v ){ if (APCOut != null) APCOut.sendController (cc , c, v); } DBool GetBool (int i) { return (DBool)CurPat.bools .get(i); } Pick GetPick (int i) { return (Pick) CurPat.picks .get(i); } DParam GetParam(int i) { return (DParam) CurPat.params.get(i); } float _Level () { return Sliders[0]; } float _SpinHue () { return Sliders[1]; } float _Spark () { return Sliders[2]; } float _XWave () { return Sliders[3]; } float _YWave () { return Sliders[4]; } float _Trails () { return Sliders[5]; } float _Quantize () { return Sliders[6]; } void Init () { if (bInit) return; bInit=true; for (MidiOutputDevice o: RWMidi.getOutputDevices()) { if (o.toString().contains("APC")) { APCOut = o.createOutput(); break;}} for (MidiInputDevice i: RWMidi.getInputDevices ()) { if (i.toString().contains("APC")) { i.createInput (this); break;}} } boolean isFocused () { return CurPat != null && CurPat == midiEngine.getFocusedDeck().getActivePattern(); } void Deactivate (DPat p) { if (p != CurPat) return; uiDebugText.setText(""); CurPat = null; } void Activate (DPat p) { bSustain = false; CurPat = p; while (lx.tempo.bpm() > 40) lx.tempo.setBpm(lx.tempo.bpm()/2); for (int i=0; i picks = new ArrayList(); ArrayList params = new ArrayList(); ArrayList bools = new ArrayList(); int nMaxRow = 53; float zSpinHue = 0; float LastQuant = -1, LastJog = -1; float[] xWaveNz, yWaveNz; int nPoint , nPoints; xyz xyzJog = new xyz(), vT1 = new xyz(), vT2 = new xyz(); xyz modmin; float NoiseMove = random(10000); DParam pRotX, pRotY, pRotZ, pSpin, pSharp, pSaturate, pTransX, pTransY; DBool pXsym, pYsym, pRsym, pXdup, pXtrip, pJog, pKey, pInvert; float Dist (xyz a, xyz b) { return dist(a.x,a.y,a.z,b.x,b.y,b.z); } int c1c (float a) { return round(100*constrain(a,0,1)); } float interpWv(float i, float[] vals) { return interp(i-floor(i), vals[floor(i)], vals[ceil(i)]); } float CalcCone (xyz v1, xyz v2, xyz c) { vT1.set(v1); vT2.set(v2); vT1.subtract(c); vT2.subtract(c); return degrees( acos ( vT1.dot(vT2) / (sqrt(vT1.dot(vT1)) * sqrt(vT2.dot(vT2)) ) )); } void StartPattern() { } void StartRun(double deltaMs) { } color CalcPoint(xyz p) { return lx.hsb(0,0,0); } boolean IsActive() { return this == DG.CurPat; } boolean IsFocused() { return midiEngine != null && midiEngine.getFocusedDeck() != null && this == midiEngine.getFocusedDeck().getActivePattern(); } void onInactive() { UpdateState(); } void onActive () { UpdateState(); StartPattern(); } void UpdateState() { if (IsFocused() != IsActive()) { if (IsFocused()) DG.Activate(this); else DG.Deactivate(this); } } color blend3(color c1, color c2, color c3){ return blendColor(c1,blendColor(c2,c3,ADD),ADD); } DParam addParam(String label, double value) { DParam P = new DParam(label, value); super.addParameter(P); params.add(P); return P; } Pick addPick(String name, int def, int _max, String[] desc) { Pick P = new Pick(name, def, _max+1, nMaxRow, desc); nMaxRow = P.EndRow + 1; picks.add(P); return P; } DPat(GLucose glucose) { super(glucose); pSharp = addParam("Shrp", 0); pSaturate = addParam("Sat" , .5); pTransX = addParam("TrnX", .5); pTransY = addParam("TrnY", .5); pRotX = addParam("RotX", .5); pRotY = addParam("RotY", .5); pRotZ = addParam("RotZ", .5); pSpin = addParam("Spin", .5); nPoints = model.points.size(); pXsym = new DBool("X-SYM", false, 49, 0); bools.add(pXsym ); pYsym = new DBool("Y-SYM", false, 49, 1); bools.add(pYsym ); pRsym = new DBool("R-SYM", false, 49, 2); bools.add(pRsym ); pXdup = new DBool("X-DUP", false, 49, 3); bools.add(pXdup ); pJog = new DBool("JOG" ,false, 49, 4); bools.add(pJog ); pKey = new DBool("KBD" ,false, 49, 5); bools.add(pKey ); pInvert = new DBool("INVRT",false, 49, 6); bools.add(pInvert); modmin = new xyz(model.xMin, model.yMin, model.zMin); mMax = new xyz(model.xMax, model.yMax, model.zMax); mMax.subtract(modmin); mCtr = new xyz(mMax); mCtr.scale(.5); mHalf = new xyz(.5,.5,.5); xWaveNz = new float[ceil(mMax.y)+1]; yWaveNz = new float[ceil(mMax.x)+1]; //println (model.xMin + " " + model.yMin + " " + model.zMin); //println (model.xMax + " " + model.yMax + " " + model.zMax); DG.Init(); } void run(double deltaMs) { UpdateState(); NoiseMove += deltaMs; NoiseMove = NoiseMove % 1e7; StartRun (deltaMs); zSpinHue += DG._SpinHue ()*deltaMs*.05; zSpinHue = zSpinHue % 5000.; xyz P = new xyz(), tP = new xyz(), pSave = new xyz(); xyz pTrans = new xyz(pTransX.Val()*200-100, pTransY.Val()*100-50,0); float fSharp = 1/(1.0001-pSharp.Val()); float fQuant = DG._Quantize (); float fSaturate = pSaturate.Val(); DG.SetText(); nPoint = 0; if (fQuant > 0) { float tRamp = (lx.tempo.rampf() % (1./pow(2,floor((1-fQuant) * 4)))); float f = LastQuant; LastQuant = tRamp; if (tRamp > f) return; } if (pJog.b) { float tRamp = (lx.tempo.rampf() % .25); if (tRamp < LastJog) xyzJog.set(randctr(mMax.x*.2), randctr(mMax.y*.2), randctr(mMax.z*.2)); LastJog = tRamp; } // precalculate this stuff float yWv = DG._YWave(), xWv = DG._XWave(), sprk = DG._Spark(); if (yWv > 0) for (int i=0; i 0) for (int i=0; i 0) { P.y += sprk*randctr(50); P.x += sprk*randctr(50); P.z += sprk*randctr(50); } if (yWv > 0) P.y += interpWv(p.x-modmin.x, yWaveNz); if (xWv > 0) P.x += interpWv(p.y-modmin.y, xWaveNz); if (pJog.b) P.add(xyzJog); color cNew, cOld = colors[p.index]; { tP.set(P); cNew = CalcPoint(tP); } if (pXsym.b) { tP.set(mMax.x-P.x,P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pYsym.b) { tP.set(P.x,mMax.y-P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pRsym.b) { tP.set(mMax.x-P.x,mMax.y-P.y,mMax.z-P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } if (pXdup.b) { tP.set((P.x+mMax.x*.5)%mMax.x,P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); } float s = lx.s(cNew) + 100*(fSaturate*2-1); float b = lx.b(cNew)/100.; if (pSharp.Val()>0) b = b < .5 ? pow(b,fSharp) : 1-pow(1-b,fSharp); if (DG._Trails()>0 && fQuant == 0) b = max(b, (float) (lx.b(cOld)/100. - (1-DG._Trails()) * deltaMs/200.)); if (DG.bSustain == true) b = max(b, (float) (lx.b(cOld)/100.)); if (pInvert.b) { b = 1-b; s = 1-s; } colors[p.index] = lx.hsb( (lx.h(cNew) + zSpinHue) % 360, s, 100 * b * DG._Level() ); // colors[p.index] = lx.hsb(0,0, p.x >= modmin.x && p.y >= modmin.y && p.z >= modmin.z && // p.x <= modmin.x+mMax.x && p.y <= modmin.y+mMax.y && p.z <= modmin.z+mMax.z ? 100 : 0); } } } //---------------------------------------------------------------------------------------------------------------------------------- class dTurn { dVertex v; int pos0, pos1; dTurn(int _pos0, dVertex _v, int _pos1) { v = _v; pos0 = _pos0; pos1 = _pos1; } } class dVertex { dVertex c0, c1, opp, same; dTurn t0, t1; dStrip s; int dir, ci; dVertex(dStrip _s, Point _p) { s = _s; ci = _p.index; } Point getPoint(int i) { return s.s.points.get(dir>0 ? i : 15-i); } void setOpp(dVertex _opp) { opp = _opp; dir = (ci < opp.ci ? 1 : -1); } } class dStrip { dVertex v0, v1; int row, col; Strip s; String desc() { return "r:" + row + " c:" + col + "i:" + floor(v0.ci/16); } dStrip(Strip _s, int _i, int _row, int _col) { s = _s; row = _row; col = _col; } } //---------------------------------------------------------------------------------------------------------------------------------- float PointDist(Point p1, Point p2) { return dist(p1.x,p1.y,p1.z,p2.x,p2.y,p2.z); } class dPixel { dVertex v; int pos; dPixel(dVertex _v, int _pos) { v=_v; pos=_pos; }} class dLattice { private int iTowerStrips=0; dStrip[] DS = new dStrip[glucose.model.strips.size()]; int[][] DQ = new int[NumBackTowers][MaxCubeHeight*2]; dStrip GetStrip (int row, int col, int off) { return (!btwn(off,0,15) || !btwn(row,0,MaxCubeHeight*2-1) || !btwn(col,0,NumBackTowers-1) || DQ[col][row]<0) ? null : DS[DQ[col][row]+off]; } void addTurn(dVertex v0, int pos0, dVertex v1, int pos1) { dTurn t = new dTurn(pos0, v1, pos1); if (v0.t0 == null) v0.t0=t; else v0.t1=t; } float Dist2 (Strip s1, int pos1, Strip s2, int pos2) { return PointDist(s1.points.get(pos1), s2.points.get(pos2)); } boolean SameSame (Strip s1, Strip s2) { return max(Dist2(s1, 0, s2, 0), Dist2(s1,15, s2,15)) < 5 ; } boolean SameOpp (Strip s1, Strip s2) { return max(Dist2(s1, 0, s2,15), Dist2(s1,15, s2,0 )) < 5 ; } boolean SameBar (Strip s1, Strip s2) { return SameSame(s1,s2) || SameOpp(s1,s2); } float PD2 (Point p1, float x, float y, float z) { return dist(p1.x,p1.y,p1.z,x,y,z); } void AddJoint (dVertex v1, dVertex v2) { // should probably replace parallel but further with the new one if (v1.c0 != null && SameBar(v2.s.s, v1.c0.s.s)) return; if (v1.c1 != null && SameBar(v2.s.s, v1.c1.s.s)) return; if (v1.c0 == null) v1.c0 = v2; else if (v1.c1 == null) v1.c1 = v2; } dPixel getRand() { return new dPixel(DS[floor(random(iTowerStrips))].v0,floor(random(15))); } dPixel getClosest(xyz p) { dVertex v = null; int pos=0; float d = 500; for (int j=0; j 30) continue; for (int k=0; k<=15; k++) { nd = PD2(s.s.points.get(k),p.x,p.y,p.z); if (nd < d) { v = s.v0; d=nd; pos=k; } } } return random(2) < 1 ? new dPixel(v,pos) : new dPixel(v.opp,15-pos); } dLattice() { lattice=this; for (int i=0;i= MaxCubeHeight*2-1) { col++; row = (col%2==1)?1:0; } // only include lattice parts! iTowerStrips++; dStrip s = DS[iTowerStrips-1] = new dStrip(strip, iTowerStrips-1, row, col); s.v0 = new dVertex(s,strip.points.get(0 )); s.v1 = new dVertex(s,strip.points.get(15)); s.v0.setOpp(s.v1); s.v1.setOpp(s.v0); if (col < NumBackTowers) DQ[col][row] = 16*floor((iTowerStrips-1)/16); else s.row=-1; } for (int j=0; j0) continue; // Are they touching at all? int pos1=0, pos2=0; float d = 100; while (pos1 < 15 || pos2 < 15) { float oldD = d; if (pos1<15) { float d2 = Dist2(s1.s, pos1+1, s2.s, pos2+0); if (d2 < d) { d=d2; pos1++; } } if (pos2<15) { float d2 = Dist2(s1.s, pos1+0, s2.s, pos2+1); if (d2 < d) { d=d2; pos2++; } } if (d > 50 || oldD == d) break ; } if (d>5) continue; addTurn(s1.v0, pos1, s2.v0, pos2); addTurn(s1.v1, 15-pos1, s2.v0, pos2); addTurn(s2.v0, pos2, s1.v0, pos1); addTurn(s2.v1, 15-pos2, s1.v0, pos1); }} } } dLattice lattice; //----------------------------------------------------------------------------------------------------------------------------------