class BlankPattern extends SCPattern { BlankPattern(LX lx) { super(lx); } public void run(double deltaMs) { setColors(#000000); } } abstract class TestPattern extends SCPattern { public TestPattern(LX lx) { super(lx); setEligible(false); } } class TestStripPattern extends TestPattern { SinLFO d = new SinLFO(4, 40, 4000); public TestStripPattern(LX lx) { super(lx); addModulator(d).trigger(); } public void run(double deltaMs) { for (Strip s : model.strips) { for (LXPoint p : s.points) { colors[p.index] = lx.hsb( lx.getBaseHuef(), 100, max(0, 100 - d.getValuef()*dist(p.x, p.y, s.cx, s.cy)) ); } } } } /** * Simplest demonstration of using the rotating master hue. * All pixels are full-on the same color. */ class TestHuePattern extends TestPattern { public TestHuePattern(LX lx) { super(lx); } public void run(double deltaMs) { // Access the core master hue via this method call float hv = lx.getBaseHuef(); for (int i = 0; i < colors.length; ++i) { colors[i] = lx.hsb(hv, 100, 100); } } } /** * Test of a wave moving across the X axis. */ class TestXPattern extends TestPattern { private final SinLFO xPos = new SinLFO(0, model.xMax, 4000); public TestXPattern(LX lx) { super(lx); addModulator(xPos).trigger(); } public void run(double deltaMs) { float hv = lx.getBaseHuef(); for (LXPoint p : model.points) { // This is a common technique for modulating brightness. // You can use abs() to determine the distance between two // values. The further away this point is from an exact // point, the more we decrease its brightness float bv = max(0, 100 - abs(p.x - xPos.getValuef())); colors[p.index] = lx.hsb(hv, 100, bv); } } } /** * Test of a wave on the Y axis. */ class TestYPattern extends TestPattern { private final SinLFO yPos = new SinLFO(0, model.yMax, 4000); public TestYPattern(LX lx) { super(lx); addModulator(yPos).trigger(); } public void run(double deltaMs) { float hv = lx.getBaseHuef(); for (LXPoint p : model.points) { float bv = max(0, 100 - abs(p.y - yPos.getValuef())); colors[p.index] = lx.hsb(hv, 100, bv); } } } /** * Test of a wave on the Z axis. */ class TestZPattern extends TestPattern { private final SinLFO zPos = new SinLFO(0, model.zMax, 4000); public TestZPattern(LX lx) { super(lx); addModulator(zPos).trigger(); } public void run(double deltaMs) { float hv = lx.getBaseHuef(); for (LXPoint p : model.points) { float bv = max(0, 100 - abs(p.z - zPos.getValuef())); colors[p.index] = lx.hsb(hv, 100, bv); } } } /** * This shows how to iterate over towers, enumerated in the model. */ class TestTowerPattern extends TestPattern { private final SawLFO towerIndex = new SawLFO(0, model.towers.size(), 1000*model.towers.size()); public TestTowerPattern(LX lx) { super(lx); addModulator(towerIndex).trigger(); } public void run(double deltaMs) { int ti = 0; for (Tower t : model.towers) { for (LXPoint p : t.points) { colors[p.index] = lx.hsb( lx.getBaseHuef(), 100, max(0, 100 - 80*LXUtils.wrapdistf(ti, towerIndex.getValuef(), model.towers.size())) ); } ++ti; } } } /** * This is a demonstration of how to use the projection library. A projection * creates a mutation of the coordinates of all the points in the model, creating * virtual x,y,z coordinates. In effect, this is like virtually rotating the entire * art car. However, since in reality the car does not move, the result is that * it appears that the object we are drawing on the car is actually moving. * * Keep in mind that what we are creating a projection of is the view coordinates. * Depending on your intuition, some operations may feel backwards. For instance, * if you translate the view to the right, it will make it seem that the object * you are drawing has moved to the left. If you scale the view up 2x, objects * drawn with the same absolute values will seem to be half the size. * * If this feels counterintuitive at first, don't worry. Just remember that you * are moving the pixels, not the structure. We're dealing with a finite set * of sparse, non-uniformly spaced pixels. Mutating the structure would move * things to a space where there are no pixels in 99% of the cases. */ class TestProjectionPattern extends TestPattern { private final LXProjection projection; private final SawLFO angle = new SawLFO(0, TWO_PI, 9000); private final SinLFO yPos = new SinLFO(-20, 40, 5000); public TestProjectionPattern(LX lx) { super(lx); projection = new LXProjection(model); addModulator(angle).trigger(); addModulator(yPos).trigger(); } public void run(double deltaMs) { // For the same reasons described above, it may logically feel to you that // some of these operations are in reverse order. Again, just keep in mind that // the car itself is what's moving, not the object projection.reset() // Translate so the center of the car is the origin, offset by yPos .translateCenter(0, yPos.getValuef(), 0) // Rotate around the origin (now the center of the car) about an X-vector .rotate(angle.getValuef(), 1, 0, 0) // Scale up the Y axis (objects will look smaller in that access) .scale(1, 1.5, 1); float hv = lx.getBaseHuef(); for (LXVector c : projection) { float d = sqrt(c.x*c.x + c.y*c.y + c.z*c.z); // distance from origin // d = abs(d-60) + max(0, abs(c.z) - 20); // life saver / ring thing d = max(0, abs(c.y) - 10 + .1*abs(c.z) + .02*abs(c.x)); // plane / spear thing colors[c.index] = lx.hsb( (hv + .6*abs(c.x) + abs(c.z)) % 360, 100, constrain(140 - 40*d, 0, 100) ); } } } class TestCubePattern extends TestPattern { private SawLFO index = new SawLFO(0, Cube.POINTS_PER_CUBE, Cube.POINTS_PER_CUBE*60); TestCubePattern(LX lx) { super(lx); addModulator(index).start(); } public void run(double deltaMs) { for (Cube c : model.cubes) { int i = 0; for (LXPoint p : c.points) { colors[p.index] = lx.hsb( lx.getBaseHuef(), 100, max(0, 100 - 80.*abs(i - index.getValuef())) ); ++i; } } } } class MappingTool extends TestPattern { private int cubeIndex = 0; private int stripIndex = 0; public final int MAPPING_MODE_ALL = 0; public final int MAPPING_MODE_CHANNEL = 1; public final int MAPPING_MODE_SINGLE_CUBE = 2; public int mappingMode = MAPPING_MODE_ALL; public final int CUBE_MODE_ALL = 0; public final int CUBE_MODE_SINGLE_STRIP = 1; public final int CUBE_MODE_STRIP_PATTERN = 2; public int cubeMode = CUBE_MODE_ALL; public boolean channelModeRed = true; public boolean channelModeGreen = false; public boolean channelModeBlue = false; MappingTool(LX lx) { super(lx); } private int indexOfCubeInChannel(Cube c) { // TODO(mcslee): port to grizzly return -1; } private void printInfo() { println("Cube:" + cubeIndex + " Strip:" + (stripIndex+1)); } public void cube(int delta) { int len = model.cubes.size(); cubeIndex = (len + cubeIndex + delta) % len; printInfo(); } public void strip(int delta) { int len = Cube.STRIPS_PER_CUBE; stripIndex = (len + stripIndex + delta) % len; printInfo(); } public void run(double deltaMs) { color off = #000000; color c = off; color r = #FF0000; color g = #00FF00; color b = #0000FF; if (channelModeRed) c |= r; if (channelModeGreen) c |= g; if (channelModeBlue) c |= b; int ci = 0; for (Cube cube : model.cubes) { boolean cubeOn = false; int indexOfCubeInChannel = indexOfCubeInChannel(cube); switch (mappingMode) { case MAPPING_MODE_ALL: cubeOn = true; break; case MAPPING_MODE_SINGLE_CUBE: cubeOn = (cubeIndex == ci); break; case MAPPING_MODE_CHANNEL: cubeOn = (indexOfCubeInChannel > 0); break; } if (cubeOn) { if (mappingMode == MAPPING_MODE_CHANNEL) { color cc = off; switch (indexOfCubeInChannel) { case 1: cc = r; break; case 2: cc = r|g; break; case 3: cc = g; break; case 4: cc = b; break; case 5: cc = r|b; break; } setColor(cube, cc); } else if (cubeMode == CUBE_MODE_STRIP_PATTERN) { int si = 0; color sc = off; for (Strip strip : cube.strips) { int faceI = si / Face.STRIPS_PER_FACE; switch (faceI) { case 0: sc = r; break; case 1: sc = g; break; case 2: sc = b; break; case 3: sc = r|g|b; break; } if (si % Face.STRIPS_PER_FACE == 2) { sc = r|g; } setColor(strip, sc); ++si; } } else if (cubeMode == CUBE_MODE_SINGLE_STRIP) { setColor(cube, off); setColor(cube.strips.get(stripIndex), c); } else { setColor(cube, c); } } else { setColor(cube, off); } ++ci; } } public void setCube(int index) { cubeIndex = index % model.cubes.size(); } public void incCube() { cubeIndex = (cubeIndex + 1) % model.cubes.size(); } public void decCube() { --cubeIndex; if (cubeIndex < 0) { cubeIndex += model.cubes.size(); } } public void setStrip(int index) { stripIndex = index % Cube.STRIPS_PER_CUBE; } public void incStrip() { stripIndex = (stripIndex + 1) % Cube.STRIPS_PER_CUBE; } public void decStrip() { stripIndex = (stripIndex + Cube.STRIPS_PER_CUBE - 1) % Cube.STRIPS_PER_CUBE; } public void keyPressed(UIMapping uiMapping) { switch (keyCode) { case UP: incCube(); break; case DOWN: decCube(); break; case LEFT: decStrip(); break; case RIGHT: incStrip(); break; } switch (key) { case 'r': channelModeRed = !channelModeRed; break; case 'g': channelModeGreen = !channelModeGreen; break; case 'b': channelModeBlue = !channelModeBlue; break; } uiMapping.setCubeID(cubeIndex+1); uiMapping.setStripID(stripIndex+1); uiMapping.redraw(); } }