X-Git-Url: https://git.piment-noir.org/?p=SugarCubes.git;a=blobdiff_plain;f=JackStahl.pde;h=3b69815f92a4cbc6bb5472be00a134d8c3b92faf;hp=05fbe3da27f2197bed833ff9e5916d0acd037e91;hb=7d60f6f6ea82fd5c9794524ce11d40e7d6c00bf7;hpb=dea60f0c5880d41c82ecd496c9cd62b08a026eb3 diff --git a/JackStahl.pde b/JackStahl.pde index 05fbe3d..3b69815 100644 --- a/JackStahl.pde +++ b/JackStahl.pde @@ -9,85 +9,153 @@ class Swim extends SCPattern { // Projection stuff - private final Projection projection; - SawLFO rotation = new SawLFO(0, TWO_PI, 19000); - SinLFO yPos = new SinLFO(-25, 25, 12323); - final BasicParameter xAngle = new BasicParameter("XANG", 0.9); - final BasicParameter yAngle = new BasicParameter("YANG", 0.3); - final BasicParameter zAngle = new BasicParameter("ZANG", 0.3); - - final BasicParameter hueScale = new BasicParameter("HUE", 0.3); + private final LXProjection projection; + SinLFO rotationX = new SinLFO(-PI/16, PI/8, 9000); + SinLFO rotationY = new SinLFO(-PI/8, PI/8, 7000); + SinLFO rotationZ = new SinLFO(-PI/8, PI/16, 11000); + SinLFO yPos = new SinLFO(-1, 1, 13234); + SinLFO sineHeight = new SinLFO(1, 2.5, 13234); + SawLFO phaseLFO = new SawLFO(0, 2 * PI, 15000 - 13000 * 0.5); + final BasicParameter phaseParam = new BasicParameter("Spd", 0.5); + final BasicParameter crazyParam = new BasicParameter("Crzy", 0.5); - public Swim(GLucose glucose) { - super(glucose); - projection = new Projection(model); + final BasicParameter hueScale = new BasicParameter("HUE", 0.3); - addParameter(xAngle); - addParameter(yAngle); - addParameter(zAngle); + public Swim(LX lx) { + super(lx); + projection = new LXProjection(model); addParameter(hueScale); + addParameter(crazyParam); + addParameter(phaseParam); - addModulator(rotation).trigger(); + addModulator(rotationX).trigger(); + addModulator(rotationY).trigger(); + addModulator(rotationZ).trigger(); addModulator(yPos).trigger(); - + addModulator(phaseLFO).trigger(); + } + + public void onParameterChanged(LXParameter parameter) { + if (parameter == phaseParam) { + phaseLFO.setDuration(5000 - 4500 * parameter.getValuef()); + } } - int beat = 0; float prevRamp = 0; - void run(int deltaMs) { + void run(double deltaMs) { - // Sync to the beat - float ramp = (float)lx.tempo.ramp(); - if (ramp < prevRamp) { - beat = (beat + 1) % 4; - } - prevRamp = ramp; - float phase = (beat+ramp) / 2.0 * 4 * PI; + float phase = phaseLFO.getValuef(); + + float up_down_range = (model.yMax - model.yMin) / 4; - float denominator = max(xAngle.getValuef() + yAngle.getValuef() + zAngle.getValuef(), 1); + // Swim around the world + float crazy_factor = crazyParam.getValuef() / 0.2; + projection.reset() + .rotate(rotationZ.getValuef() * crazy_factor, 0, 1, 0) + .rotate(rotationX.getValuef() * crazy_factor, 0, 0, 1) + .rotate(rotationY.getValuef() * crazy_factor, 0, 1, 0) + .translate(0, up_down_range * yPos.getValuef(), 0); - projection.reset(model) - // Swim around the world - .rotate(rotation.getValuef(), xAngle.getValuef() / denominator, yAngle.getValuef() / denominator, zAngle.getValuef() / denominator) - .translateCenter(model, 0, 50 + yPos.getValuef(), 0); float model_height = model.yMax - model.yMin; float model_width = model.xMax - model.xMin; - for (Coord p : projection) { + for (LXVector p : projection) { float x_percentage = (p.x - model.xMin)/model_width; - // Multiply by 1.4 to shrink the size of the sin wave to be less than the height of the cubes. - float y_in_range = 1.4 * (2*p.y - model.yMax - model.yMin) / model_height; + // Multiply by sineHeight to shrink the size of the sin wave to be less than the height of the cubes. + float y_in_range = sineHeight.getValuef() * (2*p.y - model.yMax - model.yMin) / model_height; float sin_x = sin(phase + 2 * PI * x_percentage); - // Color fade near the top of the sin wave - float v1 = sin_x > y_in_range ? (100 + 100*(y_in_range - sin_x)) : 0; + float size_of_sin_wave = 0.4; + + float v1 = (abs(y_in_range - sin_x) > size_of_sin_wave) ? 0 : abs((y_in_range - sin_x + size_of_sin_wave) / size_of_sin_wave / 2 * 100); + float hue_color = (lx.getBaseHuef() + hueScale.getValuef() * (abs(p.x-model.xMax/2.)*.3 + abs(p.y-model.yMax/2)*.9 + abs(p.z - model.zMax/2.))) % 360; - colors[p.index] = color(hue_color, 70, v1); + colors[p.index] = lx.hsb(hue_color, 100, v1); } } } /** * The idea here is to do another sin wave pattern, but with less rotation and more of a breathing / heartbeat affect with spheres above / below the wave. - * TODO - */ -class Breathe extends SCPattern { + * This is not done. + */ +class Balance extends SCPattern { - final BasicParameter hueScale = new BasicParameter("HUE", 0.3); + final BasicParameter hueScale = new BasicParameter("Hue", 0.4); + + class Sphere { + float x, y, z; + } + + + // Projection stuff + private final LXProjection projection; + + SinLFO sphere1Z = new SinLFO(0, 0, 15323); + SinLFO sphere2Z = new SinLFO(0, 0, 8323); + SinLFO rotationX = new SinLFO(-PI/32, PI/32, 9000); + SinLFO rotationY = new SinLFO(-PI/16, PI/16, 7000); + SinLFO rotationZ = new SinLFO(-PI/16, PI/16, 11000); + SawLFO phaseLFO = new SawLFO(0, 2 * PI, 5000 - 4500 * 0.5); + final BasicParameter phaseParam = new BasicParameter("Spd", 0.5); + final BasicParameter crazyParam = new BasicParameter("Crzy", 0.2); + + + private final Sphere[] spheres; + private final float centerX, centerY, centerZ, modelHeight, modelWidth, modelDepth; + SinLFO heightMod = new SinLFO(0.8, 1.9, 17298); + + public Balance(LX lx) { + super(lx); - public Breathe(GLucose glucose) { - super(glucose); + projection = new LXProjection(model); addParameter(hueScale); + addParameter(phaseParam); + addParameter(crazyParam); + + spheres = new Sphere[2]; + centerX = (model.xMax + model.xMin) / 2; + centerY = (model.yMax + model.yMin) / 2; + centerZ = (model.zMax + model.zMin) / 2; + modelHeight = model.yMax - model.yMin; + modelWidth = model.xMax - model.xMin; + modelDepth = model.zMax - model.zMin; + + spheres[0] = new Sphere(); + spheres[0].x = 1*modelWidth/2 + model.xMin; + spheres[0].y = centerY + 20; + spheres[0].z = centerZ; + + spheres[1] = new Sphere(); + spheres[1].x = model.xMin; + spheres[1].y = centerY - 20; + spheres[1].z = centerZ; + + addModulator(rotationX).trigger(); + addModulator(rotationY).trigger(); + addModulator(rotationZ).trigger(); + + + addModulator(sphere1Z).trigger(); + addModulator(sphere2Z).trigger(); + addModulator(phaseLFO).trigger(); + + addModulator(heightMod).trigger(); } + public void onParameterChanged(LXParameter parameter) { + if (parameter == phaseParam) { + phaseLFO.setDuration(5000 - 4500 * parameter.getValuef()); + } + } int beat = 0; float prevRamp = 0; - void run(int deltaMs) { + void run(double deltaMs) { // Sync to the beat float ramp = (float)lx.tempo.ramp(); @@ -95,25 +163,52 @@ class Breathe extends SCPattern { beat = (beat + 1) % 4; } prevRamp = ramp; - float phase = (beat+ramp) / 2.0 * 2 * PI; + float phase = phaseLFO.getValuef(); - float model_height = model.yMax - model.yMin; - float model_width = model.xMax - model.xMin; - for (Point p : model.points) { - float x_percentage = (p.x - model.xMin)/model_width; + float crazy_factor = crazyParam.getValuef() / 0.2; + projection.reset() + .rotate(rotationZ.getValuef() * crazy_factor, 0, 1, 0) + .rotate(rotationX.getValuef() * crazy_factor, 0, 0, 1) + .rotate(rotationY.getValuef() * crazy_factor, 0, 1, 0); - // Multiply by 1.4 to shrink the size of the sin wave to be less than the height of the truck. - float y_in_range = 1.4 * (2*p.y - model.yMax - model.yMin) / model_height; - // xcxc add back phase - float sin_x = sin(phase + 2 * PI * x_percentage); + for (LXVector p : projection) { + float x_percentage = (p.x - model.xMin)/modelWidth; + + float y_in_range = heightMod.getValuef() * (2*p.y - model.yMax - model.yMin) / modelHeight; + float sin_x = sin(PI / 2 + phase + 2 * PI * x_percentage); // Color fade near the top of the sin wave - float v1 = sin_x > y_in_range ? (100 + 100*(y_in_range - sin_x)) : 0; + float v1 = max(0, 100 * (1 - 4*abs(sin_x - y_in_range))); - float hue_color = (lx.getBaseHuef() + hueScale.getValuef() * (abs(p.x-model.xMax/2.)*.6 + abs(p.y-model.yMax/2)*.9 + abs(p.z - model.zMax/2.))) % 360; - colors[p.index] = color(hue_color, 70, v1); + float hue_color = (lx.getBaseHuef() + hueScale.getValuef() * (abs(p.x-model.xMax/2.) + abs(p.y-model.yMax/2)*.2 + abs(p.z - model.zMax/2.)*.5)) % 360; + color c = lx.hsb(hue_color, 80, v1); + + // Now draw the spheres + for (Sphere s : spheres) { + float phase_x = (s.x - phase / (2 * PI) * modelWidth) % modelWidth; + float x_dist = LXUtils.wrapdistf(p.x, phase_x, modelWidth); + + float sphere_z = (s == spheres[0]) ? (s.z + sphere1Z.getValuef()) : (s.z - sphere2Z.getValuef()); + + + float d = sqrt(pow(x_dist, 2) + pow(p.y - s.y, 2) + pow(p.z - sphere_z, 2)); + + float distance_from_beat = (beat % 2 == 1) ? 1 - ramp : ramp; + + min(ramp, 1-ramp); + + float r = 40 - pow(distance_from_beat, 0.75) * 20; + + float distance_value = max(0, 1 - max(0, d - r) / 10); + float beat_value = 1.0; + + float value = min(beat_value, distance_value); + + float sphere_color = (lx.getBaseHuef() - (1 - hueScale.getValuef()) * d/r * 45) % 360; + + c = blendColor(c, lx.hsb((sphere_color + 270) % 360, 60, min(1, value) * 100), ADD); + } + colors[p.index] = c; } } } - -