X-Git-Url: https://git.piment-noir.org/?p=SugarCubes.git;a=blobdiff_plain;f=UIImplementation.pde;fp=UIImplementation.pde;h=c3f08972df25f509a753d8738aab44c83f06257d;hp=7750ab930c365a3322d635b6f82728483f0bca7c;hb=b5d6d7a0a56238e37d648489a1d95bb1dc351091;hpb=c0f98ab15b45d182218b576f73976b13befb586e diff --git a/UIImplementation.pde b/UIImplementation.pde index 7750ab9..c3f0897 100644 --- a/UIImplementation.pde +++ b/UIImplementation.pde @@ -10,9 +10,69 @@ * * Custom UI components using the framework. */ + +import java.nio.*; import java.util.Arrays; class UICubesLayer extends UICameraComponent { + +int nvert = 200000; +int SIZEOF_INT = Integer.SIZE / 8; +int SIZEOF_FLOAT = Float.SIZE / 8; + +PGL pgl; +PShader sh; + +int vertLoc; +int colorLoc; + +IntBuffer vboName; +FloatBuffer vertData; + + boolean initted = false; + PShape sha1; + int numPoints = 10000; + + void initme() + { + nvert = model.points.size(); + sh = loadShader("frag.glsl", "vert.glsl"); + /*color[] simulationColors = lx.getColors(); + sha1= createShape(); + sha1.beginShape(POINTS); + for (LXPoint p : model.points) { + stroke(simulationColors[p.index]); + //pointColor(simulationColors[p.index]); + gl2.glPointColor=100; + sha1.vertex(p.x, p.y, p.z); + } + sha1.endShape();*/ + float[] temp = new float[nvert * 7]; + for (LXPoint p : model.points) { + // position + temp[p.index * 7 + 0] = p.x; + temp[p.index * 7 + 1] = p.y; + temp[p.index * 7 + 2] = p.z; + + // color + temp[p.index * 7 + 3] = 0.0; + temp[p.index * 7 + 4] = 0.0; + temp[p.index * 7 + 5] = 0.0; + temp[p.index * 7 + 6] = 1.0; + } + + vertData = allocateDirectFloatBuffer(nvert * 7); + vertData.rewind(); + vertData.put(temp); + vertData.position(0); + vboName = allocateDirectIntBuffer(1); + initVBO(); + } void onDraw(UI ui) { + if(!initted) + { + initted=true; + initme(); + } color[] simulationColors = lx.getColors(); String displayMode = uiCrossfader.getDisplayMode(); if (displayMode == "A") { @@ -26,18 +86,14 @@ class UICubesLayer extends UICameraComponent { drawSimulation(simulationColors); } simulationNanos = System.nanoTime() - simulationStart; - - camera(); - PGraphicsOpenGL gl = (PGraphicsOpenGL) g; + camera(); strokeWeight(1); } - void drawSimulation(color[] simulationColors) { translate(0, 30, 0); - - noStroke(); + fill(#141414); - drawBox(0, -TRAILER_HEIGHT, 0, 0, 0, 0, TRAILER_WIDTH, TRAILER_HEIGHT, TRAILER_DEPTH, TRAILER_HEIGHT/2.); + //drawBox(0, -TRAILER_HEIGHT, 0, 0, 0, 0, TRAILER_WIDTH, TRAILER_HEIGHT, TRAILER_DEPTH, TRAILER_HEIGHT/2.); fill(#070707); stroke(#222222); beginShape(); @@ -59,22 +115,71 @@ class UICubesLayer extends UICameraComponent { for (Cube c : model.cubes) { drawCube(c); } - + noFill(); - strokeWeight(2); - beginShape(POINTS); + //strokeWeight(2); + int count=0; + + ///magic: + + pgl = beginPGL(); + + + sh.bind(); + + vertLoc = pgl.getAttribLocation(sh.glProgram, "vertex"); + colorLoc = pgl.getAttribLocation(sh.glProgram, "color"); + + pgl.bindBuffer(PGL.ARRAY_BUFFER, vboName.get(0)); + pgl.enableVertexAttribArray(vertLoc); + pgl.enableVertexAttribArray(colorLoc); + + pgl.vertexAttribPointer(vertLoc, 3, PGL.FLOAT, false, 7 * SIZEOF_FLOAT, 0); + pgl.vertexAttribPointer(colorLoc, 4, PGL.FLOAT, false, 7 * SIZEOF_FLOAT, 3 * SIZEOF_FLOAT); + + pgl.drawArrays(PGL.POINTS, 0, nvert); + + pgl.disableVertexAttribArray(vertLoc); + pgl.disableVertexAttribArray(colorLoc); + pgl.bindBuffer(PGL.ARRAY_BUFFER, 0); + + sh.unbind(); + endPGL(); + createGeometry(simulationColors); + pgl.bindBuffer(PGL.ARRAY_BUFFER, vboName.get(0)); + pgl.bufferData(PGL.ARRAY_BUFFER, nvert * 7 * SIZEOF_FLOAT, vertData, PGL.STATIC_DRAW); + } + + void createGeometry(color[] simulationColors) { for (LXPoint p : model.points) { - stroke(simulationColors[p.index]); - vertex(p.x, p.y, p.z); - } - endShape(); + vertData.put(p.index * 7 + 3, ((simulationColors[p.index] >> 16) & 0xFF)/255.0); + vertData.put(p.index * 7 + 4, ((simulationColors[p.index] >> 8) & 0xFF)/255.0); + vertData.put(p.index * 7 + 5, (simulationColors[p.index]& 0xFF)/255.0); + } } +void initVBO() { + + pgl = beginPGL(); + pgl.genBuffers(1, vboName); + pgl.bindBuffer(PGL.ARRAY_BUFFER, vboName.get(0)); + pgl.bufferData(PGL.ARRAY_BUFFER, nvert * 7 * SIZEOF_FLOAT, vertData, PGL.DYNAMIC_DRAW); + pgl.bindBuffer(PGL.ARRAY_BUFFER, 0); + endPGL(); +} + +IntBuffer allocateDirectIntBuffer(int n) { + return ByteBuffer.allocateDirect(n * SIZEOF_INT).order(ByteOrder.nativeOrder()).asIntBuffer(); +} + +FloatBuffer allocateDirectFloatBuffer(int n) { + return ByteBuffer.allocateDirect(n * SIZEOF_FLOAT).order(ByteOrder.nativeOrder()).asFloatBuffer(); +} void drawCube(Cube c) { float in = .15; noStroke(); fill(#393939); - drawBox(c.x+in, c.y+in, c.z+in, c.rx, c.ry, c.rz, Cube.EDGE_WIDTH-in*2, Cube.EDGE_HEIGHT-in*2, Cube.EDGE_WIDTH-in*2, Cube.CHANNEL_WIDTH-in); + //drawBox(c.x+in, c.y+in, c.z+in, c.rx, c.ry, c.rz, Cube.EDGE_WIDTH-in*2, Cube.EDGE_HEIGHT-in*2, Cube.EDGE_WIDTH-in*2, Cube.CHANNEL_WIDTH-in); } void drawBox(float x, float y, float z, float rx, float ry, float rz, float xd, float yd, float zd, float sw) {