From: Jack Stahl Date: Tue, 20 Aug 2013 10:20:36 +0000 (-0700) Subject: V1 of Breathe X-Git-Url: https://git.piment-noir.org/?p=SugarCubes.git;a=commitdiff_plain;h=7e052ababe636aac148f15f4b8a84fbbfea3f44a V1 of Breathe --- diff --git a/JackStahl.pde b/JackStahl.pde index 710ad94..577d20f 100644 --- a/JackStahl.pde +++ b/JackStahl.pde @@ -15,7 +15,7 @@ class Swim extends SCPattern { final BasicParameter xAngle = new BasicParameter("XANG", 0.9); final BasicParameter yAngle = new BasicParameter("YANG", 0.3); final BasicParameter zAngle = new BasicParameter("ZANG", 0.3); - + final BasicParameter hueScale = new BasicParameter("HUE", 0.3); public Swim(GLucose glucose) { @@ -29,7 +29,6 @@ class Swim extends SCPattern { addModulator(rotation).trigger(); addModulator(yPos).trigger(); - } @@ -72,46 +71,61 @@ class Swim extends SCPattern { /** * The idea here is to do another sin wave pattern, but with less rotation and more of a breathing / heartbeat affect with spheres above / below the wave. - * TODO - */ + * This is not done. + */ class Breathe extends SCPattern { final BasicParameter hueScale = new BasicParameter("HUE", 0.3); class Sphere { float x, y, z; - float radius; - float hue; } - + + + // Projection stuff + private final Projection projection; + + SinLFO sphere1Z = new SinLFO(0, 80, 15323); + SinLFO sphere2Z = new SinLFO(-80, 0, 8323); + SawLFO rotation = new SawLFO(- PI / 16, PI / 16, 7334); + + private final Sphere[] spheres; - private final float centerX, centerY, centerZ; + private final float centerX, centerY, centerZ, modelHeight, modelWidth, modelDepth; + SinLFO heightMod = new SinLFO(0.6, 1.85, 17298); public Breathe(GLucose glucose) { super(glucose); + // Unused for now + projection = new Projection(model); + addParameter(hueScale); - + spheres = new Sphere[2]; centerX = (model.xMax + model.xMin) / 2; centerY = (model.yMax + model.yMin) / 2; centerZ = (model.zMax + model.zMin) / 2; + modelHeight = model.yMax - model.yMin; + modelWidth = model.xMax - model.xMin; + modelDepth = model.zMax - model.zMin; - spheres[0] = new Sphere(); - spheres[0].x = model.xMin + 50; - spheres[0].y = centerY; + spheres[0].x = 3*modelWidth/8; + spheres[0].y = centerY + 10; spheres[0].z = centerZ; - spheres[0].radius = 25; - + spheres[1] = new Sphere(); - spheres[1].x = model.xMax - 50; - spheres[1].y = centerY; + spheres[1].x = 7*modelWidth/8; + spheres[1].y = centerY - 20; spheres[1].z = centerZ; - spheres[1].radius = 25; - } + addModulator(sphere1Z).trigger(); + addModulator(sphere2Z).trigger(); + + addModulator(heightMod).trigger(); + } int beat = 0; float prevRamp = 0; @@ -123,36 +137,48 @@ class Breathe extends SCPattern { beat = (beat + 1) % 4; } prevRamp = ramp; - float phase = (beat+ramp) / 2.0 * 2 * PI; + float phase = (beat+ramp) * PI % (2 * PI); - float model_height = model.yMax - model.yMin; - float model_width = model.xMax - model.xMin; - for (Point p : model.points) { - float x_percentage = (p.x - model.xMin)/model_width; + projection.reset(model) + .rotate(rotation.getValuef(), 0, 1, 0); - // Multiply by 1.4 to shrink the size of the sin wave to be less than the height of the truck. - float y_in_range = 1.4 * (2*p.y - model.yMax - model.yMin) / model_height; - // xcxc add back phase - float sin_x = sin(phase + 2 * PI * x_percentage); + for (Coord p : projection) { + float x_percentage = (p.x - model.xMin)/modelWidth; + + float y_in_range = heightMod.getValuef() * (2*p.y - model.yMax - model.yMin) / modelHeight; + float sin_x = sin(PI / 2 + phase + 2 * PI * x_percentage); // Color fade near the top of the sin wave float v1 = sin_x > y_in_range ? (100 + 100*(y_in_range - sin_x)) : 0; float hue_color = (lx.getBaseHuef() + hueScale.getValuef() * (abs(p.x-model.xMax/2.)*.6 + abs(p.y-model.yMax/2)*.9 + abs(p.z - model.zMax/2.))) % 360; - color c = color(hue_color, 70, v1); - + color c = color(hue_color, 40, v1); + // Now draw the spheres for (Sphere s : spheres) { - float phase_x = (s.x - phase * model_width / ( 2 * PI)) % model_width; - float d = sqrt(pow(p.x - phase_x, 2) + pow(p.y - s.y, 2) + pow(p.z - s.z, 2)); - float r = (s.radius); - float value = max(0, 1 - max(0, d - r) / 10); - - c = blendColor(c, color(hue_color + 180 % 360, 70, min(1, value) * 100), ADD); + float phase_x = (s.x - phase * modelWidth / ( 2 * PI)) % modelWidth; + float x_dist = LXUtils.wrapdistf(p.x, phase_x, modelWidth); + + float sphere_z = (s == spheres[0]) ? (s.z + sphere1Z.getValuef()) : (s.z - sphere2Z.getValuef()); + + float d = sqrt(pow(x_dist, 2) + pow(p.y - s.y, 2) + pow(p.z - sphere_z, 2)); + float r = 25; + + float distance_value = max(0, 1 - max(0, d - r) / 10); + float beat_value = 1.0; + if (s == spheres[0]) { + // beat_value = .2 + ((beat % 4 >= 2) ? ((4 - (ramp + beat)) / 2) *.8 : 0); + } + else { + // beat_value = .2 + ((beat % 4 < 2) ? ((2 - (ramp + beat)) / 2) *.8 : 0); + } + + float value = min(beat_value, distance_value); + + c = blendColor(c, color((hue_color + 90) % 360, 100, min(1, value) * 100), ADD); } colors[p.index] = c; } } } - diff --git a/SugarCubes.pde b/SugarCubes.pde index e0e7014..401a2fb 100644 --- a/SugarCubes.pde +++ b/SugarCubes.pde @@ -25,7 +25,6 @@ LXPattern[] patterns(GLucose glucose) { return new LXPattern[] { - new Breathe(glucose), new ShiftingPlane(glucose), new AskewPlanes(glucose), @@ -47,7 +46,7 @@ LXPattern[] patterns(GLucose glucose) { // Jack new Swim(glucose), - + new Breathe(glucose), new TimPlanes(glucose), new TimPinwheels(glucose),