fixed - message response signaling and logging
[deb_libcec.git] / src / lib / adapter / Pulse-Eight / USBCECAdapterMessageQueue.cpp
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1/*
2 * This file is part of the libCEC(R) library.
3 *
4 * libCEC(R) is Copyright (C) 2011-2012 Pulse-Eight Limited. All rights reserved.
5 * libCEC(R) is an original work, containing original code.
6 *
7 * libCEC(R) is a trademark of Pulse-Eight Limited.
8 *
9 * This program is dual-licensed; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 *
23 *
24 * Alternatively, you can license this library under a commercial license,
25 * please contact Pulse-Eight Licensing for more information.
26 *
27 * For more information contact:
28 * Pulse-Eight Licensing <license@pulse-eight.com>
29 * http://www.pulse-eight.com/
30 * http://www.pulse-eight.net/
31 */
32
2b44051c 33#include "env.h"
a75e3a5a 34#include "USBCECAdapterMessageQueue.h"
2b44051c 35
a75e3a5a 36#include "USBCECAdapterCommunication.h"
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37#include "USBCECAdapterMessage.h"
38#include "lib/platform/sockets/socket.h"
39#include "lib/LibCEC.h"
40#include "lib/platform/util/StdString.h"
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41
42using namespace CEC;
43using namespace PLATFORM;
8cdaa059 44using namespace std;
a75e3a5a 45
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46#define MESSAGE_QUEUE_SIGNAL_WAIT_TIME 1000
47
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48CCECAdapterMessageQueueEntry::CCECAdapterMessageQueueEntry(CCECAdapterMessageQueue *queue, CCECAdapterMessage *message) :
49 m_queue(queue),
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50 m_message(message),
51 m_iPacketsLeft(message->IsTranmission() ? message->Size() / 4 : 1),
52 m_bSucceeded(false),
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53 m_bWaiting(true),
54 m_queueTimeout(message->transmit_timeout) {}
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55
56CCECAdapterMessageQueueEntry::~CCECAdapterMessageQueueEntry(void) { }
57
58void CCECAdapterMessageQueueEntry::Broadcast(void)
59{
60 CLockObject lock(m_mutex);
61 m_condition.Broadcast();
62}
63
64bool CCECAdapterMessageQueueEntry::MessageReceived(const CCECAdapterMessage &message)
65{
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66 bool bHandled(false);
67
8cdaa059 68 if (IsResponse(message))
a75e3a5a 69 {
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70 switch (message.Message())
71 {
72 case MSGCODE_COMMAND_ACCEPTED:
8cdaa059 73 bHandled = MessageReceivedCommandAccepted(message);
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74 break;
75 case MSGCODE_TRANSMIT_SUCCEEDED:
8cdaa059 76 bHandled = MessageReceivedTransmitSucceeded(message);
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77 break;
78 default:
8cdaa059 79 bHandled = MessageReceivedResponse(message);
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80 break;
81 }
82 }
83
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84 return bHandled;
85}
86
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87void CCECAdapterMessageQueueEntry::Signal(void)
88{
89 CLockObject lock(m_mutex);
90 m_bSucceeded = true;
91 m_condition.Signal();
92}
93
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94bool CCECAdapterMessageQueueEntry::Wait(uint32_t iTimeout)
95{
96 bool bReturn(false);
97 /* wait until we receive a signal when the tranmission succeeded */
98 {
99 CLockObject lock(m_mutex);
100 bReturn = m_bSucceeded ? true : m_condition.Wait(m_mutex, m_bSucceeded, iTimeout);
101 m_bWaiting = false;
102 }
103 return bReturn;
104}
105
106bool CCECAdapterMessageQueueEntry::IsWaiting(void)
107{
108 CLockObject lock(m_mutex);
109 return m_bWaiting;
110}
111
112cec_adapter_messagecode CCECAdapterMessageQueueEntry::MessageCode(void)
113{
114 return m_message->Message();
115}
116
3ead056c 117bool CCECAdapterMessageQueueEntry::IsResponseOld(const CCECAdapterMessage &msg)
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118{
119 cec_adapter_messagecode msgCode = msg.Message();
3ead056c 120
a75e3a5a 121 return msgCode == MessageCode() ||
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122 msgCode == MSGCODE_COMMAND_ACCEPTED ||
123 msgCode == MSGCODE_COMMAND_REJECTED ||
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124 (m_message->IsTranmission() && (msgCode == MSGCODE_TIMEOUT_ERROR ||
125 msgCode == MSGCODE_HIGH_ERROR ||
126 msgCode == MSGCODE_LOW_ERROR ||
127 msgCode == MSGCODE_RECEIVE_FAILED ||
128 msgCode == MSGCODE_TRANSMIT_FAILED_LINE ||
129 msgCode == MSGCODE_TRANSMIT_FAILED_ACK ||
130 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_DATA ||
131 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_LINE ||
132 msgCode == MSGCODE_TRANSMIT_SUCCEEDED));
133}
134
135bool CCECAdapterMessageQueueEntry::IsResponse(const CCECAdapterMessage &msg)
136{
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137 if (m_message->state == ADAPTER_MESSAGE_STATE_SENT_ACKED)
138 return false;
139
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140 cec_adapter_messagecode thisMsgCode = m_message->Message();
141 cec_adapter_messagecode msgCode = msg.Message();
142 cec_adapter_messagecode msgResponse = msg.ResponseTo();
143
144 // msgcode matches, always a response
145 if (msgCode == MessageCode())
146 return true;
147
148 if (!ProvidesExtendedResponse())
149 return IsResponseOld(msg);
150
151 // response without a msgcode
152 if (msgResponse == MSGCODE_NOTHING)
9f236526 153 return false;
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154
155 // commands that only repond with accepted/rejected
156 if (thisMsgCode == MSGCODE_PING ||
157 thisMsgCode == MSGCODE_SET_ACK_MASK ||
158 thisMsgCode == MSGCODE_SET_CONTROLLED ||
159 thisMsgCode == MSGCODE_SET_AUTO_ENABLED ||
160 thisMsgCode == MSGCODE_SET_DEFAULT_LOGICAL_ADDRESS ||
161 thisMsgCode == MSGCODE_SET_LOGICAL_ADDRESS_MASK ||
162 thisMsgCode == MSGCODE_SET_PHYSICAL_ADDRESS ||
163 thisMsgCode == MSGCODE_SET_DEVICE_TYPE ||
164 thisMsgCode == MSGCODE_SET_HDMI_VERSION ||
165 thisMsgCode == MSGCODE_SET_OSD_NAME ||
166 thisMsgCode == MSGCODE_WRITE_EEPROM ||
167 thisMsgCode == MSGCODE_TRANSMIT_IDLETIME)
168 return thisMsgCode == msgResponse;
169
170 if (!m_message->IsTranmission())
171 {
172 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_WARNING, "FIXME! not a transmission");
173 return false;
174 }
175
176 return ((msgCode == MSGCODE_COMMAND_ACCEPTED || msgCode == MSGCODE_COMMAND_REJECTED) &&
177 (msgResponse == MSGCODE_TRANSMIT_ACK_POLARITY || msgResponse == MSGCODE_TRANSMIT || msgResponse == MSGCODE_TRANSMIT_EOM)) ||
178 msgCode == MSGCODE_TIMEOUT_ERROR ||
3ead056c 179 msgCode == MSGCODE_RECEIVE_FAILED ||
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180 msgCode == MSGCODE_TRANSMIT_FAILED_ACK ||
181 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_DATA ||
182 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_LINE ||
183 msgCode == MSGCODE_TRANSMIT_SUCCEEDED;
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184}
185
186const char *CCECAdapterMessageQueueEntry::ToString(void) const
187{
188 /* CEC transmissions got the 'set ack polarity' msgcode, which doesn't look nice */
189 if (m_message->IsTranmission())
190 return "CEC transmission";
191 else
192 return CCECAdapterMessage::ToString(m_message->Message());
193}
194
195bool CCECAdapterMessageQueueEntry::MessageReceivedCommandAccepted(const CCECAdapterMessage &message)
196{
197 bool bSendSignal(false);
8cdaa059 198 bool bHandled(false);
a75e3a5a 199 {
8cdaa059 200 CLockObject lock(m_mutex);
a75e3a5a 201 if (m_iPacketsLeft > 0)
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202 {
203 /* decrease by 1 */
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204 m_iPacketsLeft--;
205
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206 /* log this message */
207 CStdString strLog;
208 strLog.Format("%s - command accepted", ToString());
209 if (m_iPacketsLeft > 0)
210 strLog.AppendFormat(" - waiting for %d more", m_iPacketsLeft);
004b8382 211 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, strLog);
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212
213 /* no more packets left and not a transmission, so we're done */
214 if (!m_message->IsTranmission() && m_iPacketsLeft == 0)
215 {
216 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
217 m_message->response = message.packet;
218 bSendSignal = true;
219 }
220 bHandled = true;
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221 }
222 }
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223
224 if (bSendSignal)
225 Signal();
226
227 return bHandled;
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228}
229
230bool CCECAdapterMessageQueueEntry::MessageReceivedTransmitSucceeded(const CCECAdapterMessage &message)
231{
a75e3a5a 232 {
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233 CLockObject lock(m_mutex);
234 if (m_iPacketsLeft == 0)
235 {
236 /* transmission succeeded, so we're done */
7ff1180d 237 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "%s - transmit succeeded", m_message->ToString().c_str());
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238 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
239 m_message->response = message.packet;
240 }
241 else
242 {
243 /* error, we expected more acks
244 since the messages are processed in order, this should not happen, so this is an error situation */
004b8382 245 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_WARNING, "%s - received 'transmit succeeded' but not enough 'command accepted' messages (%d left)", ToString(), m_iPacketsLeft);
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246 m_message->state = ADAPTER_MESSAGE_STATE_ERROR;
247 }
a75e3a5a 248 }
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249
250 Signal();
251
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252 return true;
253}
254
255bool CCECAdapterMessageQueueEntry::MessageReceivedResponse(const CCECAdapterMessage &message)
256{
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257 {
258 CLockObject lock(m_mutex);
004b8382 259 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "%s - received response - %s", ToString(), message.ToString().c_str());
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260 m_message->response = message.packet;
261 if (m_message->IsTranmission())
262 m_message->state = message.Message() == MSGCODE_TRANSMIT_SUCCEEDED ? ADAPTER_MESSAGE_STATE_SENT_ACKED : ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED;
263 else
264 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
265 }
266
267 Signal();
268
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269 return true;
270}
271
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272bool CCECAdapterMessageQueueEntry::ProvidesExtendedResponse(void)
273{
274 return m_queue && m_queue->ProvidesExtendedResponse();
275}
276
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277bool CCECAdapterMessageQueueEntry::TimedOutOrSucceeded(void) const
278{
279 return m_message->bFireAndForget && (m_bSucceeded || m_queueTimeout.TimeLeft() == 0);
280}
281
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282CCECAdapterMessageQueue::CCECAdapterMessageQueue(CUSBCECAdapterCommunication *com) :
283 PLATFORM::CThread(),
284 m_com(com),
285 m_iNextMessage(0)
286{
287 m_incomingAdapterMessage = new CCECAdapterMessage;
288 m_currentCECFrame.Clear();
289}
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290
291CCECAdapterMessageQueue::~CCECAdapterMessageQueue(void)
292{
293 Clear();
a8559e01 294 StopThread(0);
2b44051c 295 delete m_incomingAdapterMessage;
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296}
297
298void CCECAdapterMessageQueue::Clear(void)
299{
a8559e01 300 StopThread(5);
a75e3a5a 301 CLockObject lock(m_mutex);
a8559e01 302 m_writeQueue.Clear();
8cdaa059 303 m_messages.clear();
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304}
305
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306void *CCECAdapterMessageQueue::Process(void)
307{
308 CCECAdapterMessageQueueEntry *message(NULL);
309 while (!IsStopped())
310 {
311 /* wait for a new message */
55c75e6e 312 if (m_writeQueue.Pop(message, MESSAGE_QUEUE_SIGNAL_WAIT_TIME) && message)
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313 {
314 /* write this message */
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315 {
316 CLockObject lock(m_mutex);
317 m_com->WriteToDevice(message->m_message);
318 }
319 if (message->m_message->state == ADAPTER_MESSAGE_STATE_ERROR ||
320 message->m_message->Message() == MSGCODE_START_BOOTLOADER)
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321 {
322 message->Signal();
323 Clear();
324 break;
325 }
326 }
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327
328 CheckTimedOutMessages();
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329 }
330 return NULL;
331}
332
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333void CCECAdapterMessageQueue::CheckTimedOutMessages(void)
334{
335 CLockObject lock(m_mutex);
336 vector<uint64_t> timedOut;
337 for (map<uint64_t, CCECAdapterMessageQueueEntry *>::iterator it = m_messages.begin(); it != m_messages.end(); it++)
338 {
339 if (it->second->TimedOutOrSucceeded())
340 {
341 timedOut.push_back(it->first);
342 if (!it->second->m_bSucceeded)
7ff1180d 343 m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "command '%s' was not acked by the controller", CCECAdapterMessage::ToString(it->second->m_message->Message()));
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344 delete it->second->m_message;
345 delete it->second;
346 }
347 }
348
349 for (vector<uint64_t>::iterator it = timedOut.begin(); it != timedOut.end(); it++)
350 {
351 uint64_t iEntryId = *it;
352 m_messages.erase(iEntryId);
353 }
354}
355
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356void CCECAdapterMessageQueue::MessageReceived(const CCECAdapterMessage &msg)
357{
8cdaa059 358 bool bHandled(false);
a75e3a5a 359 CLockObject lock(m_mutex);
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360 /* send the received message to each entry in the queue until it is handled */
361 for (map<uint64_t, CCECAdapterMessageQueueEntry *>::iterator it = m_messages.begin(); !bHandled && it != m_messages.end(); it++)
362 bHandled = it->second->MessageReceived(msg);
a75e3a5a 363
8cdaa059 364 if (!bHandled)
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365 {
366 /* the message wasn't handled */
367 bool bIsError(m_com->HandlePoll(msg));
2b44051c 368 m_com->m_callback->GetLib()->AddLog(bIsError ? CEC_LOG_WARNING : CEC_LOG_DEBUG, msg.ToString().c_str());
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369
370 /* push this message to the current frame */
371 if (!bIsError && msg.PushToCecCommand(m_currentCECFrame))
372 {
373 /* and push the current frame back over the callback method when a full command was received */
374 if (m_com->IsInitialised())
375 m_com->m_callback->OnCommandReceived(m_currentCECFrame);
376
377 /* clear the current frame */
378 m_currentCECFrame.Clear();
379 }
380 }
381}
382
383void CCECAdapterMessageQueue::AddData(uint8_t *data, size_t iLen)
384{
385 for (size_t iPtr = 0; iPtr < iLen; iPtr++)
386 {
387 bool bFullMessage(false);
388 {
389 CLockObject lock(m_mutex);
2b44051c 390 bFullMessage = m_incomingAdapterMessage->PushReceivedByte(data[iPtr]);
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391 }
392
393 if (bFullMessage)
394 {
395 /* a full message was received */
396 CCECAdapterMessage newMessage;
2b44051c 397 newMessage.packet = m_incomingAdapterMessage->packet;
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398 MessageReceived(newMessage);
399
400 /* clear the current message */
401 CLockObject lock(m_mutex);
2b44051c 402 m_incomingAdapterMessage->Clear();
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403 }
404 }
405}
406
407bool CCECAdapterMessageQueue::Write(CCECAdapterMessage *msg)
408{
409 msg->state = ADAPTER_MESSAGE_STATE_WAITING_TO_BE_SENT;
410
411 /* set the correct line timeout */
412 if (msg->IsTranmission())
413 {
33dd87a9 414 m_com->SetLineTimeout(msg->lineTimeout);
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415 }
416
004b8382 417 CCECAdapterMessageQueueEntry *entry = new CCECAdapterMessageQueueEntry(this, msg);
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418 if (!entry)
419 {
420 m_com->m_callback->GetLib()->AddLog(CEC_LOG_ERROR, "couldn't create queue entry for '%s'", CCECAdapterMessage::ToString(msg->Message()));
421 msg->state = ADAPTER_MESSAGE_STATE_ERROR;
422 return false;
423 }
424
8cdaa059 425 uint64_t iEntryId(0);
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426 /* add to the wait for ack queue */
427 if (msg->Message() != MSGCODE_START_BOOTLOADER)
428 {
8cdaa059 429 CLockObject lock(m_mutex);
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430 iEntryId = m_iNextMessage++;
431 m_messages.insert(make_pair(iEntryId, entry));
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432 }
433
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434 /* add the message to the write queue */
435 m_writeQueue.Push(entry);
a75e3a5a 436
8cdaa059 437 bool bReturn(true);
daec0320 438 if (!msg->bFireAndForget)
a75e3a5a 439 {
8cdaa059 440 if (!entry->Wait(msg->transmit_timeout <= 5 ? CEC_DEFAULT_TRANSMIT_WAIT : msg->transmit_timeout))
a75e3a5a 441 {
7ff1180d 442 m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "command '%s' was not acked by the controller", CCECAdapterMessage::ToString(msg->Message()));
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443 msg->state = ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED;
444 bReturn = false;
a75e3a5a 445 }
8cdaa059 446
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447 if (msg->Message() != MSGCODE_START_BOOTLOADER)
448 {
449 CLockObject lock(m_mutex);
450 m_messages.erase(iEntryId);
451 }
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452
453 if (msg->ReplyIsError())
454 msg->state = ADAPTER_MESSAGE_STATE_ERROR;
455
4c2e665c 456 delete entry;
a75e3a5a 457 }
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458
459 return bReturn;
a75e3a5a 460}
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461
462bool CCECAdapterMessageQueue::ProvidesExtendedResponse(void)
463{
464 return m_com && m_com->ProvidesExtendedResponse();
465}